Dungeon Sprint DCSS version 0.27-a0-419-g7a85846853 (webtiles) character file. Game seed: 6030077598100358223 215 runewalsh the Martial Artist (level 5, -2/43 HPs) Began as an Octopode Transmuter on Feb 26, 2021. Slain by a shadow (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:50 (205 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 205, Time: 00:01:51 Health: -2/43 AC: 6 Str: 9 XL: 5 Next: 92% Magic: 2/8 EV: 10 Int: 18 God: Gold: 40 SH: 0 Dex: 13 Spells: 0/8 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form, hasted, very quick A: large, almost no armour, stealthy swim, amphibious, 8 rings, (constrict 8), clever 1, robust 1 a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 40 gold pieces. Inventory: Scrolls a - 2 scrolls of torment {unknown} b - a scroll of identify {unknown} d - a scroll of random uselessness {unknown} g - a scroll of blinking Potions c - 3 potions of flight e - 2 potions of magic m - a potion of mutation {!q} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 9.0 Unarmed Combat - Level 2.0 Spellcasting + Level 6.0 Transmutations + Level 5.5 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level a - Beastly Appendage Tmut 46% 1% 1 i - Ice Form Ice/Tmut 22% 17% 4 s - Spider Form Tmut/Pois 6% 16% 3 Your spell library contained the following spells: Spells Type Power Failure Level Wereblood Tmut 23% 2% 2 Blade Hands Tmut 11% 38% 5 Petrify Tmut/Erth 12% 45% 4 Confusing Touch Hex 1% 47% 3 Gell's Gravitas Tloc 0% 47% 3 Yara's Violent Unravell Hex/Tmut 6% 82% 5 Metabolic Englaciation Hex/Ice 5% 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) Your mind is acute. (Int +2) You are robust. (+10% HP) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Spider Form (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Spider Form (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (21% risk of failure)! Continue anyway? You miscast Ice Form. You are very lightly contaminated with residual magic. Strange energies run through your body. The jelly quivers. There is a fountain of clear blue water here. There is an open door to the Ecumenical Temple here. Casting: Ice Form (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (21% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. Your magical contamination has completely faded away. You pummel the jelly!! You freeze the jelly! You kill the jelly! Your Unarmed Combat skill increases to level 9! Your Transmutations skill increases to level 6! Unknown command. There is an open door to the Ecumenical Temple here. There is a fountain of clear blue water here. A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door here. You feel yourself speed up. The shadow strikes at you from the darkness! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. You hit the shadow but do no damage. Unknown command. You barely miss the shadow. The shadow hits you! You die... ▓▓▓ ♣ ♣.# ♣♣ ♣†# .♣ ♣♣.# ♣♣♣♣..###+#+###+## ♣...♣.#..........# ≈.♣.♣.'.⌠........# ≈≈≈...#...######Y# ≈≈....#.⌠.# #.W.# ≈.....#...# #...# ......#'### #...# ......#)..# #...+ ......#___# +...# ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a shadow. Vanquished Creatures A water elemental (D) A scorpion (D) A jelly (D) A wizard (D) A human (D) A kobold demonologist (D) 2 oozes (D) 2 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D | Reached skill level 4 in Unarmed Combat 15 | D | Reached skill level 5 in Unarmed Combat 15 | D | Reached XP level 2. HP: 14/18 MP: 3/5 39 | D | Noticed a scorpion 48 | D | Noticed a water elemental 60 | D | Reached skill level 6 in Unarmed Combat 60 | D | Reached XP level 3. HP: 23/23 MP: 4/6 65 | D | Killed a scorpion 66 | D | Reached skill level 7 in Unarmed Combat 66 | D | Reached XP level 4. HP: 19/28 MP: 4/7 71 | D | Killed a water elemental 72 | D | Reached skill level 8 in Unarmed Combat 72 | D | Reached XP level 5. HP: 12/33 MP: 5/8 96 | D | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [potion of mutation] 96 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 96 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 96 | D | Gained mutation: You are very robust. (+20% HP) [potion of | mutation] 103 | D | Learned a level 3 spell: Spider Form 114 | D | Lost mutation: You are very robust. (+20% HP) [potion of | mutation] 114 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 114 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 114 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 115 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 115 | D | Lost mutation: You are partially covered in thin metallic | scales. (AC +2) [potion of mutation] 115 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 115 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 115 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 115 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 116 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 116 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 116 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 116 | D | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 122 | D | Learned a level 4 spell: Ice Form 127 | D | Found a radiant altar of Vehumet. 128 | D | Found a shimmering blue altar of Sif Muna. 128 | D | Found an ancient bone altar of Kikubaaqudgha. 135 | D | Reached skill level 5 in Transmutations 136 | D | Reached skill level 5 in Ice Magic 184 | D | Reached skill level 9 in Unarmed Combat 202 | D | Noticed a shadow 205 | D | Slain by a shadow Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 5 6 7 8 9 | 9.0 Transmutations | 3 4 6 | 6.0 Ice Magic | 2 4 5 | 5.5 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | 14 || 35 Kick | 4 | 1 || 5 Tentacles | 2 | || 2 Punch | 1 | || 1 Constrict | 3 | || 3 Cast: Beastly Appendage | 3 | || 3 Spider Form | | 1 || 1 Ice Form | | 1 || 1 Use: Potion | 2 | 6 || 8 Stab: Sleeping | 2 | || 2 Armor: Skin | 3 | || 3 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 209 | 209 | 0 | 0 | 1 | 1 | 209.0 | Dungeon | 209 | 209 | 0 | 0 | 1 | 1 | 209.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 209 daAuts