Dungeon Sprint DCSS version 0.27-a0-984-g00e00afbbc (webtiles) character file. Game seed: 9291404904841977477 4 runewalsh the Insei (level 1, -2/13 HPs) Began as an Octopode Transmuter on Apr 15, 2021. Slain by a scorpion (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:17 (47 turns). runewalsh the Insei (Octopode Transmuter) Turns: 47, Time: 00:00:17 Health: -2/13 AC: 1 Str: 9 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 15 God: Gold: 7 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch You collected 7 gold pieces. Inventory: Scrolls g - a scroll of blinking Potions c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.4 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your transformation is almost over. You now have 7 gold pieces. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You open the door. A rat comes into view. A rat comes into view. Found a dagger. There is an open door here. The helpless rat fails to defend itself. You tentacle-slap the rat. You grab the rat. The rat is moderately wounded. You constrict the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You tentacle-slap the rat. You kill the rat! Unknown command. You tentacle-slap the rat. Your grab misses the rat. Your tentacle spike misses the rat. The rat is moderately wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the rat. Your grab misses the rat. You pierce the rat. You kill the rat! Your transformation is almost over. You see here a rat corpse. You open the door. There is an open door here. Your tentacle spike disappears. A human comes into view. The human shouts! A scorpion comes into view. You open the door. A water elemental comes into view. Unknown command. You feel better. The scorpion stings you. The scorpion stings you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓▓ ▓▓▓ <.# +...♣. ♣.# ..# #....♣♣♣ ♣.# #'####......♣ ♣.# .....#....≈.♣♣♣♣@# .....#...≈≈.♣..s.# .....#..≈≈≈≈♣♣p♣.'.⌠.... ####'#..≈≈≈≈≈≈♣..#...### )..†.#.≈≈≈≈≈≈....#.E.# ...†.#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see a water elemental (dormant), a human and a scorpion. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Vanquished Creatures (others) A plant (D) 1 creature vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Reached skill level 4 in Unarmed Combat 36 | D | Noticed a scorpion 45 | D | Noticed a water elemental 47 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.4 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 10 Kick || 2 Constrict || 1 Tentacles || 1 Cast: Beastly Appendage || 2 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 1 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 1 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 46 daAuts