Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 4659381055796228745 60 runewalsh the Insei (level 4, -6/30 HPs) Began as an Octopode Transmuter on June 2, 2021. Mangled by a water elemental (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:00 (88 turns). runewalsh the Insei (Octopode Transmuter) Turns: 88, Time: 00:01:00 Health: -6/30 AC: 1 Str: 9 XL: 4 Next: 4% Magic: 5/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, on berserk cooldown, slowed, very slow A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, robust 1, wild magic 2 a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls a - 3 scrolls of identify b - 4 scrolls of immolation {unknown} g - a scroll of blinking Potions c - a potion of heal wounds d - 3 potions of flight e - 2 potions of magic m - a potion of mutation {!q} y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 6.4 Unarmed Combat - Level 2.0 Spellcasting + Level 3.7 Transmutations + Level 2.0 Ice Magic - Level 3.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 42% N/A 11% 1 s - Spider Form Tmut/Pois 9% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 21% N/A 16% 2 Ice Form Ice/Tmut 17% N/A 69% 4 Hydra Form Tmut 10% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are robust. (+10% HP) Your spells are harder to cast, but more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The human closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The human hits you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human hits you. You barely miss the human. Your grab misses the human. You pierce the human! You tentacle-slap the human! The human is heavily wounded. Unknown command. You miss the human. You grab the human. The human is heavily wounded. You constrict the human. The human closely misses you. Unknown command. You bludgeon the human! You pierce the human. You kill the human! Your Ice Magic skill gained 2 levels and is now at level 2! You have reached level 4! You see here a human corpse. You feel a strong urge to attack something. There is an open door to the Ecumenical Temple here. The water elemental misses you. Unknown command. You barely miss the water elemental. Your squeeze misses the water elemental. You are no longer berserk. You are exhausted. You feel yourself slow down. Okay, then. You tentacle-slap the water elemental but do no damage. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ #.$'.....♣ ♣.# #.$#.....♣ ♣.# ####....♣♣♣ ♣.# †..#....≈.♣♣♣♣.###+#+### ...#...≈≈♣♣♣.♣†#........ ..(#†.≈≈≈≈♣..♣.'@E...... ##'#..≈≈≈≈≈≈...#...##### .).#.≈≈≈≈≈≈....#.⌠.# ...#.≈≈≈≈≈.....#...# ...#.≈≈≈.......#+### ####...........# ...............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Noticed Jessica 18 | D | Killed Jessica 19 | D | Reached skill level 5 in Unarmed Combat 19 | D | Reached XP level 2. HP: 16/18 MP: 5/5 19 | D | Reached XP level 3. HP: 20/23 MP: 6/6 23 | D | Learned a level 3 spell: Spider Form 46 | D | Reached skill level 6 in Unarmed Combat 58 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 58 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 59 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 59 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 59 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 61 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 61 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 61 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 61 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 62 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 62 | D | Lost mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 62 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 62 | D | Gained mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 76 | D | Noticed a water elemental 84 | D | Reached XP level 4. HP: 24/30 MP: 5/7 88 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.4 Transmutations | 3 | 3.7 Poison Magic | 3 | 3.0 Ice Magic | 2 | 2.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | 2 || 20 Constrict | 3 | || 3 Punch | 2 | || 2 Kick | 2 | || 2 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | || 1 Use: Potion | 6 | || 6 Armor: Skin | 2 | || 2 Dodge: Dodged | 12 | 1 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 84 | 0 | 0 | 1 | 1 | 84.0 | Dungeon | 84 | 84 | 0 | 0 | 1 | 1 | 84.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 84 daAuts