Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 12844536853993307543 79 runewalsh the Martial Artist (level 4, -6/42 HPs) Began as an Octopode Transmuter on June 2, 2021. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:25 (50 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 50, Time: 00:00:26 Health: -6/42 AC: 1 Str: 9 XL: 4 Next: 37% Magic: 3/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, appendages (expiring), very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 8.8 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations + Level 0.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Hydra Form Tmut 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water elemental moves out of view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The human hits you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human closely misses you. You bludgeon the human! You grab the human. The human is moderately wounded. You constrict the human, but do no damage. The human hits you! * * * LOW HITPOINT WARNING * * * You bludgeon the human! You pierce the human! The human is severely wounded. You constrict the human. Unknown command. You bludgeon the human! You kill the human! Your Unarmed Combat skill gained 2 levels and is now at level 6! You have reached level 2! You bludgeon the water elemental! You pierce the water elemental! The water elemental is almost destroyed. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You bludgeon the water elemental! You destroy the water elemental! The water engulfing you falls away. Your transformation is almost over. Your Unarmed Combat skill gained 2 levels and is now at level 8! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You bludgeon Crazy Yiuf! You grab Crazy Yiuf. Crazy Yiuf is moderately wounded. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ▓▓▓ ▓▓▓▓▓ ▓▓▓ <.# +....♣♣ ♣.# ..# #.....♣♣ ♣♣.# #'####....g.♣ ♣..# .....#....≈.♣♣♣♣@# .....#...≈≈..♣.♣g# ....)#..≈≈≈≈♣g...'.⌠.... ####'#..≈≈≈≈≈≈.♣.#...### $....#.≈≈≈≈≈≈....#.⌠.# ...†.#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# .................# You could see Crazy Yiuf. Vanquished Creatures A water elemental (D) A human (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Reached skill level 4 in Unarmed Combat 30 | D | Noticed Crazy Yiuf 40 | D | Noticed a water elemental 47 | D | Reached skill level 6 in Unarmed Combat 47 | D | Reached XP level 2. HP: 11/18 MP: 3/5 47 | D | HP: 1/27 [water elemental (10)] 48 | D | Killed a water elemental 49 | D | Reached skill level 8 in Unarmed Combat 49 | D | Reached XP level 3. HP: 2/23 MP: 3/6 49 | D | Reached XP level 4. HP: 2/28 MP: 3/7 50 | D | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 6 8 | 8.8 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | 1 || 13 Kick | 3 | || 3 Constrict | 2 | 1 || 3 Tentacles | 2 | || 2 Cast: Beastly Appendage | 2 | || 2 Use: Potion | 1 | || 1 Stab: Sleeping | 2 | || 2 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 1 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 1 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 47 daAuts