Dungeon Sprint DCSS version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 10887873109409167762 7 runewalsh the Insei (level 2, -2/27 HPs) Began as an Octopode Transmuter on June 2, 2021. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:21 (59 turns). runewalsh the Insei (Octopode Transmuter) Turns: 59, Time: 00:00:21 Health: -2/27 AC: 1 Str: 9 XL: 2 Next: 4% Magic: 3/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: berserking, appendages (expiring), very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls a - a scroll of magic mapping {unknown} g - a scroll of blinking Potions c - a potion of heal wounds e - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.9 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Hydra Form Tmut 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The phantom closely misses you. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The phantom closely misses you. You feel better. The phantom closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The phantom hits you! You tentacle-slap the phantom. Your tentacle spike misses the phantom. The phantom is moderately damaged. You bludgeon the phantom! You destroy the phantom! Your transformation is almost over. You have reached level 2! You tentacle-slap the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. You bludgeon the water elemental! Your tentacle spike misses the water elemental. The water elemental is heavily damaged. You bludgeon the water elemental! The water elemental is severely damaged. The water elemental closely misses you. You closely miss the water elemental. Your squeeze misses the water elemental. The water elemental is severely damaged. You tentacle-slap the water elemental. Your tentacle spike misses the water elemental. The water elemental is almost destroyed. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓▓ ▓▓▓ <.# +...♣♣ ♣@# ..# #....♣♣♣ ♣♣E# #'####......♣ ♣.p# .....#....≈.♣♣♣♣.# .....#...≈≈♣.♣♣..# .....#..≈≈≈≈♣♣...'.E.... ####'#..≈≈≈≈≈≈♣..#...### (.†..#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# You could see a water elemental and a human. Vanquished Creatures A phantom (D) 2 endoplasms (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Unarmed Combat 44 | D | Noticed a water elemental 55 | D | Reached XP level 2. HP: 14/18 MP: 3/5 59 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.9 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 17 Kick || 1 Cast: Beastly Appendage || 2 Use: Potion || 2 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 1 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 1 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 56 daAuts