Dungeon Sprint DCSS version 0.27-a0-1290-g15d3ce7508 (webtiles) character file. Game seed: 8959568263712927903 102 runewalsh the Martial Artist (level 4, -7/42 HPs) Began as an Octopode Transmuter on June 15, 2021. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:55 (94 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 94, Time: 00:00:56 Health: -7/42 AC: 2 Str: 9 XL: 4 Next: 77% Magic: 3/7 EV: 19 Int: 16 God: Gold: 0 SH: 0 Dex: 17 Spells: 5/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois x Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, spider-form, engulfed (cannot breathe), very quick A: venomous fangs, almost no armour, (amphibious), 8 rings, tiny, (camouflage 2), (gelatinous body 1), (nimble swimmer 1), (tentacles), low mp 1, (poison resistance), wild magic 1 a: End Transformation You were in the Dungeon. You were a venomous arachnid creature. You visited 1 branch Inventory: Scrolls a - 3 scrolls of identify b - a scroll of immolation {unknown} g - a scroll of blinking j - a scroll of holy word {unknown} k - a scroll of fog {unknown} Potions d - a potion of degeneration {unknown} e - 2 potions of magic i - 2 potions of lignification {unknown} l - 2 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 8.4 Unarmed Combat - Level 3.0 Spellcasting - Level 3.0 Transmutations - Level 3.0 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 22% 1 s - Spider Form Tmut/Pois 7% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 15% N/A 30% 2 Ice Form Ice/Tmut 9% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have poisonous fangs. You are tiny and dextrous. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin blends seamlessly with your surroundings (Stealth++).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged near water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Your magical capacity is low. (-10% MP) ((Your system is resistant to poisons. (rPois))) Your spells are a little harder to cast, but a little more powerful. Message History j - a scroll labelled BENLOS CEELET; k - a scroll labelled EFEAG YSUSIECU l - 2 potions of flight; h - 2 sapphire potions (gained 1) h - 3 sapphire potions (gained 1) It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. m - 2 potions of mutation Really quaff m - 2 potions of mutation {!q}? You feel extremely strange. You feel resistant to poisons. You feel strong-willed. Your natural camouflage becomes more effective. You feel resistant to cold. Really quaff m - a potion of mutation {!q}? You feel extremely strange. You no longer feel strong-willed. You no longer feel cold resistant. You feel less energetic. You see here 9 gold pieces. There is an open door here. You feel much better. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (22% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental hits you! The water elemental engulfs you in water! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The water elemental hits you!! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You hit the water elemental. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... ▓▓▓▓ ▓▓▓ $..#### ##.# ......#####..# ....†..#..#..# #.##...#$$#..###+#+###+# #.###..##'#..#.Es....... ##.##..###...'.⌠........ ..##..####...#...######+ ..##).###....#.⌠.# .##...##.....#...# ##....#......#+### ##..##.#.....# #.. ####....# ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 34 | D | Noticed Jessica 38 | D | Killed Jessica 39 | D | Reached skill level 5 in Unarmed Combat 39 | D | Reached XP level 2. HP: 18/18 MP: 3/6 39 | D | Reached XP level 3. HP: 23/23 MP: 3/7 44 | D | Learned a level 3 spell: Spider Form 47 | D | Noticed a scorpion 56 | D | Killed a scorpion 57 | D | Reached skill level 7 in Unarmed Combat 57 | D | Reached XP level 4. HP: 18/28 MP: 2/8 64 | D | Reached skill level 8 in Unarmed Combat 78 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 79 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 79 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 79 | D | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 79 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 80 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 80 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 80 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 88 | D | Noticed a water elemental 94 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 5 7 8 | 8.4 Spellcasting | 3 | 3.0 Transmutations | 3 | 3.0 Poison Magic | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 6 || 21 Constrict | 3 | || 3 Kick | 2 | || 2 Punch | 1 | || 1 Tentacles | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | 1 || 2 Use: Potion | 1 | 5 || 6 Armor: Skin | | 1 || 1 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 6 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 6 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 92 daAuts