Dungeon Sprint DCSS version 0.27-a0-1325-g58a489ad9e (webtiles) character file. Game seed: 13992285435879851296 6 runewalsh the Insei (level 1, -4/19 HPs) Began as an Octopode Transmuter on June 24, 2021. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (54 turns). runewalsh the Insei (Octopode Transmuter) Turns: 54, Time: 00:00:27 Health: -4/19 AC: 1 Str: 9 XL: 1 Next: 90% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: berserking, appendages (expiring), very quick A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls c - a scroll of silence {unknown} f - a scroll of blinking Potions d - 2 potions of magic y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.7 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The phantom hits you. * * * LOW HITPOINT WARNING * * * Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The phantom hits you. * * * LOW HITPOINT WARNING * * * You feel much better. The phantom misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The phantom misses you. You barely miss the phantom. Your tentacle spike misses the phantom. Unknown command. You miss the phantom. The phantom misses you. Unknown command. You barely miss the phantom. Your tentacle spike misses the phantom. Your transformation is almost over. The phantom completely misses you. You barely miss the phantom. You pierce the phantom. The phantom is heavily damaged. Unknown command. You tentacle-slap the phantom. The phantom is almost destroyed. The phantom hits you! Unknown command. You barely miss the phantom. You pierce the phantom. You destroy the phantom! Unknown command. You bludgeon the water elemental! Your tentacle spike misses the water elemental. You squeeze the water elemental! The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓ ▓ ▓▓▓ <.# +.....♣ ♣.# ..# #.....♣ ♣.# #'####.....♣♣ ♣@# ...†.#....≈.♣♣♣♣E# .....#...≈≈♣..♣.p# .....#..≈≈≈≈♣♣...'.E.... ####'#..≈≈≈≈≈≈♣♣.#...### $.†..#.≈≈≈≈≈≈....#.⌠.# .....#.≈≈≈≈≈.....# ..# .....#.≈≈≈.......# ### '#####...........# You could see a water elemental and a human. Vanquished Creatures A phantom (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Reached skill level 4 in Unarmed Combat 41 | D | Noticed a water elemental 54 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.7 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 14 Kick || 3 Tentacles || 2 Constrict || 1 Cast: Beastly Appendage || 2 Use: Potion || 3 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 1 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 1 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 51 daAuts