Dungeon Sprint DCSS version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 2055260900214504402 72 runewalsh the Insei (level 4, -4/33 HPs) Began as an Octopode Transmuter on July 10, 2022. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:33 (98 turns). runewalsh the Insei (Octopode Transmuter) Turns: 98, Time: 00:01:34 Health: -4/33 AC: 6 Str: 7 XL: 4 Next: 26% Magic: 3/8 EV: 10 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 1/9 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form, engulfed A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles), weak 1, MP-powered wands a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 14 gold pieces. Inventory: Scrolls a - 3 scrolls of identify b - a scroll of poison {unknown} g - a scroll of blinking i - a scroll of immolation {unknown} Potions d - 2 potions of lignification e - 2 potions of magic f - a potion of berserk rage h - 3 potions of flight y - a potion of haste Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 0.0 Stealth + Level 6.1 Unarmed Combat - Level 3.0 Spellcasting + Level 4.7 Transmutations + Level 2.6 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 36% N/A 2% 1 i - Ice Form Ice/Tmut 15% N/A 36% 4 s - Spider Form Tmut/Pois 10% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 18% N/A 3% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) You are weak. (Str -2) You expend magic power (3 MP) to strengthen your wands. Message History You feel slightly disoriented. You feel robust. You feel your magical essence link to the dungeon's wands. You feel strong-willed. You feel weaker. One of your lower tentacles grows a sharp spike. You feel extremely strange. Your magical essence no longer links to wands of the dungeon. Your tentacle spike disappears. You no longer feel strong-willed. Large bone plates grow over parts of your tentacles. Your large bone plates disappear. You feel your magical essence link to the dungeon's wands. Okay, then. You see here 8 gold pieces. There is an open door here. Casting: Spider Form (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Spider Form (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (36% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A water elemental comes into view. Casting: Ice Form (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the water elemental. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You hit the water elemental but do no damage. The water elemental misses you. Unknown command. You feel much better. The water elemental hits you. You barely miss the water elemental. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You punch the water elemental! You freeze the water elemental. The water elemental is heavily damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#)..#### ##.# * ...#......#####..#_ _ ..##.....).#..#..# _ ##.##.##...#.$#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..YE.⌠.... .###..##..####...#...### #.....##..###....#,⌠.# ###..##...##.....#,,.# _ ##..##....#).....#+ # #..###..##.#.....# * #..# #.. ####....# ▓▓▓▓ ▓▓▓ * ▓▓▓▓▓▓ ,, You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D | Noticed Jessica 30 | D | Killed Jessica 31 | D | Reached skill level 5 in Unarmed Combat 31 | D | Reached XP level 2. HP: 9/18 MP: 3/6 31 | D | Reached XP level 3. HP: 12/23 MP: 3/7 38 | D | Learned a level 3 spell: Spider Form 45 | D | Noticed Crazy Yiuf 52 | D | Killed Crazy Yiuf 61 | D | Reached skill level 6 in Unarmed Combat 61 | D | Reached XP level 4. HP: 17/28 MP: 3/8 70 | D | Learned a level 4 spell: Ice Form 80 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 80 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 81 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 81 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 81 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 81 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 82 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 82 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 82 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 83 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 83 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 83 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 84 | D | Lost mutation: You passively map a small area around you. | [potion of mutation] 84 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 84 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 84 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 84 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 84 | D | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 85 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 85 | D | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 85 | D | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 85 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 85 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 85 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 92 | D | Noticed a water elemental 98 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 5 6 | 6.1 Spellcasting | 3 | 3.0 Transmutations | 3 4 | 4.7 Ice Magic | 2 | 2.6 Fighting | | 1.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | 4 || 21 Constrict | 2 | || 2 Kick | 1 | || 1 Tentacles | 1 | || 1 Cast: Beastly Appendage | 2 | || 2 Spider Form | 1 | || 1 Ice Form | | 1 || 1 Use: Potion | 1 | 7 || 8 Stab: Sleeping | 1 | || 1 Armor: Skin | | 1 || 1 Dodge: Dodged | 9 | 1 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 6 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 6 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 96 daAuts