Dungeon Sprint DCSS version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 1355357822404001710 75 runewalsh the Martial Artist (level 4, -10/28 HPs) Began as an Octopode Transmuter on Jan 31, 2023. Mangled by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:08 (83 turns). runewalsh the Martial Artist (Octopode Transmuter) Turns: 83, Time: 00:01:09 Health: -10/28 AC: 1 Str: 9 XL: 4 Next: 31% Magic: 0/7 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), engulfed A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clumsy 1, mutation resistance 1, regeneration 1, MP-powered wands a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Wands b - a wand of flame (5) Scrolls a - 4 scrolls of identify d - a scroll of immolation {unknown} g - a scroll of blinking k - a scroll of torment {unknown} Potions c - a potion of heal wounds e - a potion of magic f - a potion of lignification i - a potion of invisibility {unknown} j - 2 potions of berserk rage l - 2 potions of flight y - a potion of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth + Level 8.1 Unarmed Combat - Level 2.0 Spellcasting - Level 2.0 Transmutations - Level 3.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 s - Spider Form Tmut/Pois 5% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are clumsy. (Dex -2) You are somewhat resistant to further mutation. Your natural rate of healing is unusually fast. You expend magic power (3 MP) to strengthen your wands. Message History Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (84% to hit) You feel a surge of power! The puff of flame misses the water elemental. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (84% to hit) The puff of flame hits the water elemental but does no damage. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (83% to hit) The puff of flame hits the water elemental! The water elemental is burned terribly! The water elemental is moderately damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 83% to hit) The puff of flame hits the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. You recover from your berserk rage. The water elemental misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 83% to hit) The puff of flame hits the water elemental! The water elemental is burned terribly! The water elemental is almost destroyed. Your transformation is almost over. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#$..#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#$$#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###.@E'.§.... ▓.###..##..####...#...### ▓#..†..##..###....# ⌠.# ###..##)..##.....# .# #..##....#......# # #..###..##)#.....# #[. #..#####....# ▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 22 | D | Noticed Jessica 24 | D | Reached skill level 4 in Unarmed Combat 30 | D | Killed Jessica 31 | D | Reached skill level 6 in Unarmed Combat 31 | D | Reached XP level 2. HP: 3/18 MP: 3/5 31 | D | Reached XP level 3. HP: 4/23 MP: 3/6 39 | D | Learned a level 3 spell: Spider Form 41 | D | Noticed Crazy Yiuf 49 | D | Killed Crazy Yiuf 50 | D | Reached skill level 7 in Unarmed Combat 50 | D | Reached XP level 4. HP: 22/28 MP: 4/7 54 | D | Reached skill level 8 in Unarmed Combat 68 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 68 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 68 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 69 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 69 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 69 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 69 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 69 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 70 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 70 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 70 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 70 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 70 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 70 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 77 | D | Noticed a water elemental 83 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 7 8 | 8.1 Evocations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.0 Transmutations | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | 4 || 14 Tentacles | 2 | || 2 Constrict | 1 | || 1 Kick | 1 | || 1 Cast: Beastly Appendage | 2 | 1 || 3 Spider Form | 1 | || 1 Evoke: Wand | | 5 || 5 Use: Potion | 4 | 3 || 7 Stab: Sleeping | 3 | || 3 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 6 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 6 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 87 daAuts