Dungeon Sprint DCSS version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 17384666926491041313 106 runewalsh the Insei (level 4, -2/33 HPs) Began as an Octopode Transmuter on June 30, 2023. Slain by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:03 (97 turns). runewalsh the Insei (Octopode Transmuter) Turns: 97, Time: 00:01:04 Health: -2/33 AC: 7 Str: 9 XL: 4 Next: 84% Magic: 1/7 EV: 10 Int: 17 God: Gold: 17 SH: 0 Dex: 12 Spells: 0/8 levels left rFire x . . - Unarmed rCold + + + (shield currently unavailable) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no teleportation @: ice-form, engulfed A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 17 gold pieces. Inventory: Scrolls b - 3 scrolls of identify {unknown} d - a scroll of immolation {unknown} g - a scroll of blinking j - a scroll of torment {unknown} Potions a - a potion of lignification e - 2 potions of magic f - 2 potions of berserk rage h - a potion of enlightenment {unknown} i - 4 potions of mutation {unknown} k - a potion of might {unknown} y - 2 potions of haste Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 0.0 Stealth * Level 6.1 Unarmed Combat - Level 2.5 Spellcasting + Level 5.9 Transmutations - Level 4.0 Ice Magic - Level 1.0 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 44% N/A 1% 1 i - Ice Form Ice/Tmut 19% N/A 24% 4 s - Spider Form Tmut/Pois 13% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 22% N/A 2% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Unknown command. The human shouts! Casting: Spider Form (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is astonishingly dangerous to miscast (30% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. The human splashes around in the water. You closely miss the human. The human hits you. You hit the human but do no damage. You barely miss the human. The human misses you. You hit the human. You freeze the human. The human is moderately wounded. The human barely misses you. You punch the human! You freeze the human. The human is almost dead. The human hits you. You barely miss the human. The human is almost dead. The human closely misses you. You punch the human! You freeze the human. You kill the human! Training target 4.0 for Ice Magic reached! Your Ice Magic skill increases to level 4! You enter the shallow water. You see here a human corpse. You open the door. A water elemental comes into view. The water elemental moves out of view. You completely miss the water elemental. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You hit the water elemental. You freeze the water elemental. The water elemental is lightly damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You hit the water elemental. You freeze the water elemental. The water elemental is moderately damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#.$'...♣♣♣ ♣.# ..#..#.....♣♣ ♣.# #'####......♣ ♣♣.# .....#....~♣♣ ..###+#+# .....#...~~.♣ ♣.#...... ....)#..~~~†♣♣♣♣YE.⌠.... ####'#..~≈≈~~~.♣.#...### .....#.~~≈~~~....# ⌠.# .)...#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | runewalsh the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Noticed Jessica 13 | D | Killed Jessica 14 | D | Reached skill level 6 in Unarmed Combat 14 | D | Reached skill level 1 in Poison Magic 14 | D | Reached XP level 2. HP: 8/18 MP: 3/5 14 | D | Reached XP level 3. HP: 10/23 MP: 3/6 31 | D | Learned a level 3 spell: Spider Form 35 | D | Noticed a scorpion 44 | D | Killed a scorpion 45 | D | Reached skill level 5 in Transmutations 45 | D | Reached XP level 4. HP: 15/28 MP: 0/7 65 | D | Learned a level 4 spell: Ice Form 93 | D | Noticed a water elemental 97 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 6 | 6.1 Transmutations | 3 5 | 5.9 Poison Magic | 1 | 1.0 Ice Magic | 3 4 | 4.0 Fighting | | 1.0 Dodging | | 2.0 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | 10 || 17 Kick | 3 | || 3 Constrict | 2 | || 2 Cast: Beastly Appendage | 1 | || 1 Spider Form | 1 | || 1 Ice Form | | 1 || 1 Use: Potion | 1 | 1 || 2 Dodge: Dodged | 1 | 3 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 1 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 1 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 95 daAuts