Dungeon Crawl Stone Soup version 0.31-a0-1412-g7b7c7d10e1 (webtiles) character file. Game seed: 77565699856851740 5 runewalsh the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Dec 26, 2023. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (162 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 162, Time: 00:01:17 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 0/3 EV: 13 Int: 20 God: Gold: 28 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations * Level 0.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) Okay, then. Unknown command. The bat barely misses you. x2 The bat closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the bat. You kill the bat! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - hobgoblin Aim: an endoplasm (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is lightly wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Unknown command. You tentacle-slap the bat. You grab the bat. The bat is moderately wounded. You constrict the bat, but do no damage. The bat barely misses you. The bat hits you but does no damage. The bat struggles to escape constriction. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the bat. The bat is heavily wounded. You constrict the bat. The bat hits you. You die... ###. #... #... #..[### #....# ....#### ###.b...# #...@...# ###....... #.).#g### .....⌠...⌠ ####....# #.#...... #....#####.....⌠.. ###.#...##.#...... #.$.....##...⌠...⌠ #.....### #....... ####....###(...⌠.. #....##........ You could see a hobgoblin and a bat. Vanquished Creatures A ball python (D:1) A bat (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, kennysheep_crisscross, hangedman_decor_push Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 8 Armour: Skin || 13 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 0 | 54 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 0 | 54 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts