Dungeon Crawl Stone Soup version 0.31-a0-1537-g69dc257577 (webtiles) character file. Game seed: 3265889725988087492 100 runewalsh the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Jan 1, 2024. Was an Initiate of Gozag. Succumbed to poison ... on level 4 of the Dungeon. The game lasted 00:06:44 (1356 turns). runewalsh the Conjurer (Octopode Conjurer) Turns: 1356, Time: 00:06:45 Health: 0/27 AC: 3 Str: 8 (9) XL: 4 Next: 74% Magic: 0/8 EV: 13 Int: 19 (20) God: Gozag Gold: 73 SH: 0 Dex: 10 (13) Spells: 1/8 levels left rFire . . . w - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of the acrobat rElec . l - ring of see invisible rCorr . (no ring) SInv + (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: acrobat @: lethally poisoned (0 -> -3), enlightened, flying, very slightly contaminated, hasted, invisible, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, agile 1, screaming 1, strong 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. You paid 53 gold pieces to Gozag. Inventory: Hand Weapons w - a +0 dagger (weapon) Armour h - the +4 chain mail "Codydon" {rC+ Will+ Int+2 Stlth+} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Jewellery b - an amulet of faith c - an amulet of the acrobat (around mantle) l - a ring of see invisible (left tentacle) Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} j - a scroll of revelation {unknown} n - a scroll of enchant armour {unknown} Potions a - a potion of magic Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.7 Spellcasting - Level 4.5 Conjurations - Level 3.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 y - Fulminant Prism Conj/Alch 8% 3d6 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 16% 1 Momentum Strike Conj/Tloc 22% 3d8 10% 2 Blink Tloc 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Curse of Agony Necr 2% N/A 99% 5 Haunt Necr/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Gozag Shops: D:1 ? D:2 ? D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are agile. (Dex +4, Str/Int -1) You occasionally shout uncontrollably at your foes. Your muscles are strong. (Str +4, Int/Dex -1) Message History You are enlightened. (Will+) You are flying. You are very lightly contaminated with residual magic. Your actions are hasted. You are invisible. You have 6 tentacles available for constriction. Your flying speed is very quick. Your attack delay is about 0.7. Your damage rating with your +0 dagger is about 4 (Base 4 x 100% (Dex) x 100% (Skill)). Your base attributes are Str 6, Int 22, Dex 10. Casting: Fulminant Prism (astonishingly dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (wandering, unable to see you, hasn't noticed you, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The searing ray hits the ogre! The ogre is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The ogre completely misses you. The searing ray hits the ogre. The ogre is severely wounded. Unknown command. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the ogre. The ogre is severely wounded. The ogre closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, unable to see you, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. You die... Your body crumbles into a pile of gold. ### ### ##.## ### ##.## ##...## .....##...########.....## .....$.........O@.......# .#.#.##...########.....## ##.## ##...## #.# ##.## #.# #.# ##+## #.# ##...## #.# ##.....## ###.# ##.......## ##.#.# You could see an ogre (unable to see you). Vanquished Creatures 4 adders 3 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 7 endoplasms 3 giant cockroaches 2 hobgoblins 10 jackals 4 quokkas A ball python (D:1) 2 bats (D:2) 2 frilled lizards (D:2) 4 goblins 3 kobolds A rat (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runewalsh the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Found Lamouh's Magic Scroll Shop. 215 | D:1 | Reached skill level 1 in Alchemy 215 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 218 | D:1 | Learned a level 2 spell: Searing Ray 460 | D:2 | Reached XP level 3. HP: 11/21 MP: 2/6 690 | D:2 | Found a faded altar of an unknown god. 802 | D:2 | Identified the +4 chain mail "Codydon" {rC+ Will+ Int+2 | Stlth+} 822 | D:2 | Reached XP level 4. HP: 15/27 MP: 1/7 826 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 826 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 826 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 826 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 860 | D:2 | Found Cageuf's Magic Scroll Emporium. 933 | D:3 | Learned a level 4 spell: Fulminant Prism 1040 | D:3 | You fall into a shaft and drop 1 floor! 1089 | D:4 | Found an opulent altar of Gozag. 1101 | D:4 | Found a staircase to the Ecumenical Temple. 1141 | D:4 | Became a worshipper of Gozag Ym Sagoz the Greedy 1152 | D:4 | Found Acelab's Assorted Antiques. 1163 | D:4 | Got the Grimoire of Rot 1334 | D:4 | Noticed an ogre 1352 | D:4 | HP: 1/27 [poison] 1356 | D:4 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, serial_shops, shop, minmay_statues_item D:2: layout_loops_ring, chequers_ecumenical_altar_lobes, serial_shops, shop, nicolae_shop_pleasant_corner_grove, nicolae_shop_stone, dreamdust_princess_corridor, minmay_circle_x D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small, serial_shops, nicolae_shop_statue_plus, st_stairs_14 D:4: layout_loops_corners, lemuel_tele_altar, minmay_temple_entry_butterflies, hangedman_abyss_or_decor_lesser_grid, minmay_shop_grid_forest Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Constrict | 9 | 6 || 15 Tentacles | 8 | 3 || 11 Dagger | 3 | 19 || 22 Cast: Magic Dart | 51 | 36 || 87 Searing Ray | | 1 || 1 Use: Potion | | 6 || 6 Stab: Sleeping | 3 | 1 || 4 Armour: Skin | 20 | 13 || 33 Dodge: Dodged | 36 | 27 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1351 | 1292 | 59 | 0 | 0 | 4 | 337.8 | Dungeon | 1351 | 1292 | 59 | 0 | 0 | 4 | 337.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 474 daAuts D:1: 444 daAuts D:3: 218 daAuts D:4: 215 daAuts