rvm Level 1 of the Dungeon (0, 0, D:1) 6 tomahawks (0, 11, D:1) a +0 club (2, 16, D:1) a +0 short sword (3, -7, D:1) a +0 short sword (14, -7, D:1) a +0 club (25, -10, D:1) a +0 spear (28, -6, D:1) a +0 club (29, 33, D:1) 20 stones (32, -3, D:1) 17 stones (36, -6, D:1) a +0 robe (38, -3, D:1) a cursed -3 dagger (41, -4, D:1) a +0 mace (42, -10, D:1) 17 arrows (42, -3, D:1) a +0 dagger (42, 28, D:1) 5 large rocks 7 arrows Level 2 of the Dungeon (0, 0, D:2) 3 stones (5, 16, D:2) a +0 robe (6, 14, D:2) 23 bolts (7, 17, D:2) 22 stones (12, 4, D:2) a +0 short sword (12, 6, D:2) a stone (12, 7, D:2) a stone (12, 8, D:2) a stone (12, 9, D:2) a stone (12, 10, D:2) a stone (18, 5, D:2) a +0 short sword (18, 6, D:2) a +0 whip (22, 8, D:2) a stone (23, 4, D:2) a stone (24, 3, D:2) a stone (33, 28, D:2) a +0 mace (34, -1, D:2) a +0 dagger (35, 13, D:2) a +0 whip a cursed -3 flail a +0 halberd (41, 20, D:2) a +0 dagger (41, 31, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, -14, D:3) a +0 hand axe (6, 3, D:3) a +0 club (10, 10, D:3) 12 stones (11, 1, D:3) a +0 hunting sling (11, 3, D:3) a +0 leather armour (13, 11, D:3) a +0 mace (14, 0, D:3) a +0 club (21, -13, D:3) 23 arrows (30, -2, D:3) a cursed -2 hand axe a +0 leather armour (33, 16, D:3) 24 arrows (41, -14, D:3) a +0 shortbow 22 arrows (42, -14, D:3) a +0 whip (42, -10, D:3) an arrow (46, -3, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (7, 16, D:4) a +0 robe (27, -6, D:4) a +0 flail (28, -26, D:4) a +0 flail (28, -6, D:4) a +0 spear (29, -5, D:4) a +0 spear (30, -30, D:4) a +0 morningstar a +0 leather armour a +0 chain mail a +0 dagger a +0 robe (33, -9, D:4) a +0 giant club (47, 11, D:4) 11 stones (50, 9, D:4) 10 stones (64, 15, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ycloh's Weapon Shop 22 arrows (52 gold) the +5 falchion "Ysoh" {vamp, rElec rF+ rN+ Dex+3} (786 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. 13 stones (15 gold) a +0 scythe (36 gold) 7 tomahawks (42 gold) a +0 whip (30 gold) a +0 falchion (36 gold) 23 stones (27 gold) a +0 trident (42 gold) the +2 halberd of the Salmon {chop, +Rage Dex+3} (393 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you go berserk. a +0 dagger (24 gold) a +0 war axe of freezing (99 gold) a +0 morningstar (48 gold) 5 tomahawks (30 gold) (11, 14, D:5) 15 stones (23, -5, D:5) a +0 spear (27, -6, D:5) a +0 flail (30, 2, D:5) a +0 whip (44, 2, D:5) 19 stones (52, -3, D:5) a +0 ring mail (63, 11, D:5) a +0 shortbow 16 arrows (65, 11, D:5) an arrow (67, 11, D:5) an arrow (68, 10, D:5) an arrow (68, 11, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) 18 stones (8, -5, D:6) 16 stones (23, -12, D:6) 15 stones (23, -6, D:6) a +0 giant spiked club (31, -31, D:6) a +1 whip of freezing a +0 robe (32, -31, D:6) a +0 animal skin (42, -15, D:6) 16 sling bullets (43, 22, D:6) 23 sling bullets (47, 23, D:6) 13 arrows (48, 2, D:6) 21 stones (49, 16, D:6) a +0 long sword (56, -11, D:6) 11 poisoned needles (58, -22, D:6) 22 poisoned needles Level 7 of the Dungeon [Shop] Boudi's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) 2 scrolls of remove curse (72 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) (8, 3, D:7) 29 bolts (13, 8, D:7) a stone (16, 7, D:7) a stone (18, 8, D:7) a +0 giant club (19, 8, D:7) a +0 whip a cursed +0 short sword a stone (19, 9, D:7) a +0 dagger a stone (24, 18, D:7) 3 javelins 28 arrows (27, 25, D:7) a +0 falchion (39, -7, D:7) the +1 leather armour of the Duke {rC+ rCorr Str-5 Slay+2} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It provides partial protection from all sources of acid and corrosion. (41, 12, D:7) 18 bolts (50, -14, D:7) 19 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 mace (14, 14, D:8) a +0 spear (29, -12, D:8) a +0 flail (31, -10, D:8) 25 arrows (31, 9, D:8) a +0 robe (32, 16, D:8) a cursed -1 flail (33, 17, D:8) a +0 dagger a +0 robe (34, -18, D:8) a +0 whip a +0 ring mail a +0 dagger a +0 robe (35, 17, D:8) a +0 falchion a +0 chain mail a cursed -2 dagger (43, 1, D:8) a +0 short sword (47, 20, D:8) an arrow (50, 21, D:8) a +0 shortbow 13 arrows (55, 2, D:8) a +0 mace (unseen) Level 9 of the Dungeon [Shop] Yry Fomp's Antique Weapon Shop a +0 battleaxe (182 gold) the +2 Maxwell's thermic engine {flame, freeze} (1232 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +1 morningstar of crushing (364 gold) the +0 short sword "Zelexil" {drain, *Drain rF+++ MP+9} (1699 gold) A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It affects your magic capacity (+9). It causes draining when unequipped. a +0 battleaxe (182 gold) a +2 flail of protection (453 gold) a +0 spear of venom (156 gold) the +7 long sword "Hicio" {slice, rN+ Int+3} (1615 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. a +0 mace of protection (156 gold) a +0 trident (98 gold) a +0 dire flail (112 gold) a +0 glaive (182 gold) a +0 arbalest (126 gold) a +0 falchion of slicing (182 gold) the +2 hunting sling "Beetleslayer" {velocity, Str+4} (772 gold) Any stone fired from it inflicts extra damage. It affects your strength (+4). (0, 0, D:9) a +4 mace a +0 robe (2, -1, D:9) a +0 robe a +4 dire flail (13, 15, D:9) a cursed +3 flail a +0 robe a cursed +0 hand axe a +0 robe (14, 15, D:9) a +2 battleaxe a +0 robe (19, -16, D:9) 15 arrows (23, 6, D:9) a +0 quarterstaff (28, -16, D:9) a +0 robe (28, -2, D:9) a +0 falchion a +0 ring mail (29, -3, D:9) a +0 mace a +0 chain mail (29, -2, D:9) a +0 flail a +0 flail (29, 0, D:9) a +0 dagger (30, -1, D:9) a +0 giant club a +0 hand axe (35, 14, D:9) a +0 hunting sling (39, -9, D:9) a +0 club Level 10 of the Dungeon (4, 5, D:10) 10 arrows (8, -12, D:10) a +0 hunting sling (9, -8, D:10) a +0 chain mail (9, -7, D:10) a +0 scale mail a +0 dagger a +0 robe (9, -6, D:10) a +1 hand axe of flaming a +0 leather armour (10, -8, D:10) a +0 chain mail a +0 glaive (13, -9, D:10) a +0 mace a +0 hand axe a +0 flail a +0 dagger (13, -8, D:10) a +0 trident (13, 9, D:10) a +0 leather armour (16, -13, D:10) a +0 giant spiked club (16, -4, D:10) a +0 giant club (20, -15, D:10) a +0 robe a +0 dagger (21, -14, D:10) a +0 battleaxe (23, -16, D:10) a +0 leather armour (23, -14, D:10) a +0 club a +0 leather armour (25, -14, D:10) a +0 leather armour (29, -15, D:10) 9 stones (33, -9, D:10) a +0 ring mail (37, 14, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a javelin (1, -2, D:11) a javelin (2, -2, D:11) a javelin (4, -4, D:11) a +0 scimitar a +0 scale mail (7, -7, D:11) a javelin (8, -41, D:11) 9 sling bullets (14, -5, D:11) a +0 giant club (14, 1, D:11) a +0 cloak (19, -25, D:11) 3 potions of brilliance 2 scrolls of amnesia a -2 ring of intelligence a +0 war axe a cursed -1 robe (24, 3, D:11) a +0 hand axe (25, -16, D:11) a +0 robe (29, -12, D:11) a +0 long sword a +4 short sword 4 tomahawks a +0 chain mail (30, -25, D:11) a +0 spear (30, -12, D:11) a +0 dagger a +0 leather armour (31, -11, D:11) a +0 leather armour a +0 club (32, -12, D:11) a +0 scale mail a +0 trident (33, -13, D:11) a +0 spear (33, -12, D:11) a +0 halberd (34, -12, D:11) a +0 giant club (35, -14, D:11) a tomahawk a +0 spear (35, -13, D:11) a +0 spear (36, -14, D:11) a tomahawk (40, -2, D:11) a cursed +0 scale mail (46, -8, D:11) a +0 morningstar a cursed +0 robe a +1 spear a +0 robe (46, -7, D:11) a +0 scimitar a +0 scale mail (52, -21, D:11) 21 arrows (54, -19, D:11) 13 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger of speed a +0 robe (2, 3, Orc:1) a +0 plate armour a +0 long sword (2, 4, Orc:1) a +0 leather armour a +0 club (3, 2, Orc:1) a bolt (3, 4, Orc:1) 2 bolts (3, 5, Orc:1) a +0 rapier of piercing 2 bolts a +0 robe a +0 dagger (3, 6, Orc:1) a bolt (3, 7, Orc:1) a bolt (3, 9, Orc:1) a +0 chain mail a +0 arbalest 11 bolts a +0 great sword (4, -11, Orc:1) a tomahawk a +0 whip of electrocution a +0 leather armour a +0 long sword a +0 chain mail (4, 3, Orc:1) a bolt (4, 5, Orc:1) a +0 leather armour a +0 hand axe (6, -11, Orc:1) a +0 whip 19 gold pieces (7, -11, Orc:1) a +0 glaive a +0 plate armour (8, -11, Orc:1) a +0 trident (unseen) (16, -27, Orc:1) a +0 dagger a +0 robe (16, -17, Orc:1) a +0 mace a +0 plate armour (17, -27, Orc:1) a +0 chain mail (18, -26, Orc:1) a +0 dagger a +0 robe a +0 club a +0 leather armour (19, -29, Orc:1) a +2 mace of protection a +0 chain mail (19, -28, Orc:1) a +0 short sword a +0 chain mail (19, -27, Orc:1) a +0 troll leather armour (19, -19, Orc:1) a +0 giant club (20, -29, Orc:1) a +0 dagger a +0 robe a +0 leather armour (20, -27, Orc:1) a +0 dagger a +0 robe (20, -21, Orc:1) a +0 giant spiked club (20, -18, Orc:1) a +0 flail a +0 chain mail (20, -17, Orc:1) a +0 war axe a tomahawk (20, -16, Orc:1) a +2 short sword of electrocution a +0 ring mail (21, -28, Orc:1) a +0 dagger (21, -27, Orc:1) a +0 hand axe (21, -17, Orc:1) 4 tomahawks (21, -16, Orc:1) a +0 giant spiked club a +2 battleaxe of chopping 2 tomahawks a +0 chain mail (22, -17, Orc:1) a +0 flail a +0 chain mail a +3 hand axe a +0 chain mail a +0 battleaxe a +0 plate armour (22, -16, Orc:1) a +0 dagger a cursed +0 robe (27, -7, Orc:1) a tomahawk (28, -7, Orc:1) a bolt 2 tomahawks (35, -6, Orc:1) a +0 club (unseen) (35, -5, Orc:1) a tomahawk Level 2 of the Orcish Mines (0, 0, Orc:2) 26 gold pieces (0, 11, Orc:2) 23 gold pieces (2, -5, Orc:2) 24 gold pieces (4, -7, Orc:2) 20 gold pieces (4, -5, Orc:2) 25 gold pieces (4, 4, Orc:2) 20 gold pieces (5, 9, Orc:2) 12 gold pieces (8, 10, Orc:2) 23 gold pieces (10, -17, Orc:2) 19 gold pieces (13, -18, Orc:2) 26 gold pieces (14, -24, Orc:2) 17 gold pieces (16, -22, Orc:2) 20 gold pieces (17, 0, Orc:2) 29 gold pieces (19, -25, Orc:2) 8 gold pieces (20, -12, Orc:2) 19 gold pieces (20, -9, Orc:2) 25 gold pieces (21, -14, Orc:2) 19 gold pieces (22, -29, Orc:2) 12 gold pieces (22, -11, Orc:2) 22 gold pieces (24, -29, Orc:2) 17 gold pieces (26, -11, Orc:2) 15 gold pieces (27, -16, Orc:2) 16 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (10, 40, Lair:1) a +0 hunting sling (12, 1, Lair:1) 12 stones (14, 40, Lair:1) 15 poisoned needles (33, 30, Lair:1) a +2 dagger of distortion a +0 blowgun (38, -2, Lair:1) a +0 robe (43, 35, Lair:1) a potion of curing (46, 38, Lair:1) a wand of acid (6) (58, 33, Lair:1) a +0 leather armour (60, 18, Lair:1) 11 stones Level 2 of the Lair of Beasts (26, 19, Lair:2) 22 arrows (30, 17, Lair:2) a +0 war axe (31, -24, Lair:2) 7 bolts (32, -5, Lair:2) 17 bolts (51, 5, Lair:2) 20 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (7, -19, Lair:3) a +0 chain mail a +0 leather armour 2 scrolls of immolation (8, 12, Lair:3) a crystal ball of energy (15, -1, Lair:3) a +0 falchion (17, 6, Lair:3) 14 sling bullets (32, 11, Lair:3) 19 gold pieces (34, 12, Lair:3) a +1 long sword of slicing (36, 12, Lair:3) 16 gold pieces (48, -14, Lair:3) 2 potions of degeneration (49, 13, Lair:3) a +0 blowgun (56, 3, Lair:3) 28 stones (57, 0, Lair:3) a spiny frog corpse (skeletalised by now) (58, 20, Lair:3) a water moccasin corpse (62, 16, Lair:3) a water moccasin corpse