semem Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, -15, D:1) a +0 hand axe (3, 13, D:1) 4 stones (4, -11, D:1) a +0 club (12, 22, D:1) a +0 scale mail (25, 14, D:1) a +0 club (28, 11, D:1) a +0 dagger (36, -2, D:1) a +0 hand axe Level 2 of the Dungeon (1, -29, D:2) a +0 robe (2, -24, D:2) a +0 short sword a stone (5, -26, D:2) a +0 club (23, -9, D:2) 5 stones (24, -26, D:2) a potion of degeneration (26, 5, D:2) 3 poisoned darts (28, -14, D:2) a +0 leather armour (29, 5, D:2) a +0 sling (35, -25, D:2) a +0 dagger a +0 robe a +0 club a +0 short sword a +0 chain mail a +0 morningstar a +0 whip a +0 leather armour a +0 long sword (37, 4, D:2) the +1 leather armour "Taujif" {rPois Will- Str+5 SInv} Str: It affects your strength (+5). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. (40, 4, D:2) a +0 leather armour (49, -5, D:2) a +0 dagger a stone (52, -25, D:2) a +0 plate armour Level 3 of the Dungeon (9, -26, D:3) a +0 club (9, 17, D:3) a +0 spear (11, -11, D:3) a +0 club a +0 sling (14, -26, D:3) a +2 pair of boots (24, -10, D:3) a +0 dagger (30, 2, D:3) a +0 short sword (31, -26, D:3) 3 stones (34, 2, D:3) a +0 short sword (35, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of lignification (11, 19, D:4) 5 stones a +0 whip (25, 0, D:4) a potion of lignification (26, 12, D:4) a +0 mace (36, 34, D:4) a +3 war axe (47, 44, D:4) a +0 spear (49, 22, D:4) a +0 flail (50, 21, D:4) a +0 dagger a +0 leather armour (50, 22, D:4) a +0 whip (50, 23, D:4) a +0 falchion a +0 leather armour (50, 29, D:4) a +0 quarterstaff of holy wrath (51, 23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip of electrocution a +0 robe (4, -27, D:5) a stone (10, -4, D:5) a +0 giant spiked club (24, -29, D:5) a +0 robe a +0 dagger (24, -28, D:5) a +0 robe a +0 scythe of protection (24, -8, D:5) 3 stones (24, -1, D:5) a +0 giant spiked club (25, -28, D:5) a +0 short sword a +0 robe a +0 dagger (26, -27, D:5) a +0 chain mail a +0 dagger (34, -15, D:5) a +0 shortbow Level 6 of the Dungeon (7, 7, D:6) a +0 hand axe 7 stones (9, -3, D:6) a +0 trident (11, 30, D:6) a +0 hand axe (14, 31, D:6) a +0 mace a +0 leather armour a +0 mace (14, 32, D:6) a +0 whip (25, 14, D:6) a +0 shortbow (36, 7, D:6) a +0 club a +0 robe (37, 4, D:6) a +2 whip of freezing (37, 5, D:6) a +0 spear (37, 6, D:6) a +0 club a +0 club (38, 5, D:6) a +0 flail (48, -7, D:6) a +0 leather armour 2 boomerangs a +0 dagger (48, -6, D:6) a +0 giant spiked club (48, -2, D:6) a +0 spear (48, -1, D:6) a +0 halberd (48, 0, D:6) a +0 spear 5 stones (48, 1, D:6) a +0 mace (48, 2, D:6) a +0 mace a +1 ring mail of willpower a +0 halberd (48, 3, D:6) a +0 club a +0 leather armour (49, -6, D:6) a +0 club (51, 9, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 dagger a +0 robe a +0 club (2, 1, D:7) a +1 helmet (3, -38, D:7) a +0 club a +0 ring mail a +0 flail a +0 hand axe a +0 scale mail (4, -15, D:7) 5 atropa-tipped darts (6, -27, D:7) 2 poisoned darts (17, 7, D:7) a +0 scale mail a +0 dagger a +0 leather armour a +0 whip of electrocution a +0 scale mail a +0 flail a +0 mace (17, 8, D:7) a +0 club a stone (18, 9, D:7) a +0 short sword a +0 dagger of freezing 5 poisoned darts a +0 club (19, 8, D:7) a +0 dagger a +0 robe (27, -36, D:7) a +0 shortbow (29, -22, D:7) a stone (42, -32, D:7) a +0 flail (43, -32, D:7) a +0 dagger a +0 robe (44, -32, D:7) a +0 glaive a +1 plate armour of poison resistance (45, -32, D:7) a +0 club 2 boomerangs (46, -33, D:7) a +0 trident (52, -10, D:7) a +0 ring mail (57, -22, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (4, -2, D:8) a +0 short sword (5, -30, D:8) a +0 falchion a +0 robe (6, -29, D:8) a +0 short sword a +0 robe (6, -2, D:8) a +0 ring mail (9, 12, D:8) a stone (12, -42, D:8) a +1 hand axe of freezing (12, -6, D:8) a +0 giant spiked club a +0 giant club (13, -29, D:8) a +3 hand axe a +0 robe (16, -30, D:8) a scroll of poison (30, -29, D:8) a +0 shortbow a +2 short sword of electrocution a +0 scale mail (36, -15, D:8) 15 gold pieces (36, -14, D:8) a potion of attraction (42, 5, D:8) a +1 dagger of venom a +0 robe a +0 flail a +0 flail a +0 flail a +0 chain mail (43, 5, D:8) a +0 mace a +0 leather armour (43, 6, D:8) a +0 dagger a +0 robe (47, -27, D:8) 3 stones (50, 5, D:8) the +1 hand axe of Awnyoc {spect, rElec SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. SInv: It lets you see invisible. Level 9 of the Dungeon [Shop] Lularuchy's Jewellery Shop the ring "Looded" {rN+ Will+} (506 gold) [ring of willpower] rN: It protects you from negative energy. Will: It increases your willpower. the ring of Beogh's Reproof {Ice Str+3} (536 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. the amulet of Gozag's Castigation {Spirit Rampage Int+2 Stlth-} (557 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+2). Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. a ring of wizardry (420 gold) a ring of positive energy (280 gold) the ring "Wuoc Rul" {rF- Str+4 Dex+6} (621 gold) [ring of dexterity] Str: It affects your strength (+4). Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. an amulet of regeneration (420 gold) [Shop] Xuhokyqu's Demolitions Depot a book of Annihilations (840 gold) a condenser vane (560 gold) a book of Fire (420 gold) a book of Lightning (532 gold) a staff of conjuration (350 gold) a wand of roots (6) (201 gold) a phial of floods (560 gold) (13, -7, D:9) a +0 plate armour a +0 broad axe (14, -6, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (29, -14, D:9) a +0 flail a +0 robe a +2 falchion of protection (29, -13, D:9) a +0 robe a +3 scimitar (30, -13, D:9) 6 stones (30, -11, D:9) a +0 robe a +2 mace (31, -11, D:9) a +0 robe a +0 dagger (32, -10, D:9) a +0 dagger (32, -9, D:9) a +0 club a +0 ring mail a +0 dagger (33, -9, D:9) a +0 scale mail 2 boomerangs a +0 dagger (35, 1, D:9) a stone (37, -8, D:9) a +0 robe a +2 scimitar of freezing (37, 12, D:9) a +2 leather armour of cold resistance a +0 hand axe (38, -8, D:9) a +0 robe a +4 halberd (38, 2, D:9) a +0 plate armour (40, 8, D:9) a +0 leather armour a +0 trident (40, 9, D:9) a +0 robe a +0 dagger (41, 8, D:9) a +0 chain mail a +0 mace (43, 6, D:9) a +0 chain mail a potion of degeneration (45, 6, D:9) a +0 flail (50, 9, D:9) a +0 spear (55, 10, D:9) a +0 giant club a +0 dire flail (55, 20, D:9) a +2 long sword of venom a +0 ring mail (57, 11, D:9) a +0 whip (57, 13, D:9) a +0 flail a +1 heavy spear a +0 ring mail a +0 kite shield Level 10 of the Dungeon (8, -5, D:10) a +0 dire flail a +0 giant club (15, -20, D:10) a +0 rapier (47, -3, D:10) 5 poisoned darts a +0 short sword (48, -3, D:10) 5 stones a +0 short sword (49, 0, D:10) a curare-tipped dart a +0 whip (52, -8, D:10) a +0 leather armour (53, 6, D:10) a +0 ring mail (56, 4, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 3 stones (11, 0, D:11) a +0 giant club a +0 giant club (17, -2, D:11) a scroll of poison (27, -5, D:11) a +0 war axe (29, -5, D:11) a +0 shortbow (34, -4, D:11) 8 stones (35, -19, D:11) a +0 club (44, -6, D:11) a +0 chain mail a +0 whip (45, -7, D:11) a +0 short sword a +0 giant club a +0 giant club (46, -8, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 long sword a +0 chain mail (3, 14, D:12) a +0 flail (20, -6, D:12) 4 large rocks (20, 21, D:12) a +0 sling (38, 8, D:12) 2 boomerangs a +0 dagger (39, 9, D:12) a +0 dagger (39, 10, D:12) a +0 flail a +0 club (39, 11, D:12) a +0 dagger a +0 robe a +0 dagger (39, 12, D:12) a +0 club a +0 dagger (40, 8, D:12) a +0 morningstar a +0 dagger a +0 robe (40, 9, D:12) a +0 club a +0 leather armour a +0 club (41, 9, D:12) a +0 war axe a boomerang a +0 plate armour (42, 8, D:12) a +0 whip (43, 8, D:12) a +0 club (43, 9, D:12) a +0 dagger (44, 32, D:12) a +0 giant club a +0 giant spiked club (48, 5, D:12) a +0 robe (53, 19, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +1 helmet (2, -4, D:13) a +0 kite shield of protection a +0 ring mail a +2 long sword (3, -4, D:13) a +0 leather armour a +3 great mace of protection (9, 0, D:13) a +0 robe (11, 4, D:13) a +0 dire flail a +0 ring mail (12, 3, D:13) a +0 shortbow (15, -3, D:13) 2 poisoned darts (17, 11, D:13) a +0 pair of boots (21, -8, D:13) a +0 shortbow (21, -6, D:13) a +0 shortbow (22, -8, D:13) a +0 shortbow (22, -7, D:13) a +0 shortbow a +1 barding (22, -6, D:13) a +0 shortbow (22, 29, D:13) a +0 shortbow (23, 29, D:13) a +0 shortbow a +0 shortbow (24, 28, D:13) a +0 shortbow (26, -7, D:13) a +0 trident (29, 0, D:13) a staff of air (33, 13, D:13) a scroll of poison (37, 10, D:13) a +0 leather armour (39, 22, D:13) a +2 heavy mace (41, 12, D:13) a +0 great sword a +0 leather armour (41, 20, D:13) a +0 flail a +2 great mace of protection a +0 ring mail (41, 38, D:13) a +0 scale mail (42, 12, D:13) 4 poisoned darts (42, 26, D:13) 3 stones (43, 10, D:13) a +0 scale mail (43, 13, D:13) a +0 scale mail (44, 32, D:13) a scroll of poison (45, 31, D:13) a +0 quarterstaff Level 14 of the Dungeon (0, 0, D:14) a +0 giant club a +0 giant club (3, 10, D:14) a potion of mutation (9, -3, D:14) a phial of floods (10, -4, D:14) a +2 scimitar of flaming (14, -20, D:14) a +0 great sword a +0 leather armour (18, -24, D:14) 4 boomerangs of dispersal (32, -3, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -4, D:14) a +0 giant spiked club a +0 giant club (36, -22, D:14) 2 potions of curing (36, -21, D:14) a potion of curing (36, -20, D:14) 21 gold pieces (37, -22, D:14) a scroll of enchant armour (37, -21, D:14) a +0 sling (37, -20, D:14) 8 gold pieces (38, -22, D:14) 23 gold pieces (38, -21, D:14) a +0 plate armour (38, -20, D:14) the Excursus on Spectral Fulmination Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Necrotise Necromancy 1 d - Death Channel Necromancy 6 e - Fire Storm Conjuration/Fire 9 (unseen) (40, -31, D:14) 6 curare-tipped darts (49, -25, D:14) a potion of degeneration (49, 0, D:14) 3 stones (52, -25, D:14) a scroll of immolation (52, -7, D:14) 7 stones (52, -5, D:14) a +0 robe Level 15 of the Dungeon [Shop] Hechot's Magic Scroll Shop a scroll of enchant armour (105 gold) a scroll of silence (133 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) (0, 0, D:15) a +0 war axe a +0 battleaxe a +0 plate armour (8, -42, D:15) 3 large rocks (9, -14, D:15) a +0 dagger (10, -55, D:15) a +3 scimitar of flaming (10, -41, D:15) a +2 tower shield a +3 plate armour of willpower a +2 eveningstar of protection (11, -53, D:15) a +0 robe a +0 heavy quarterstaff (11, -20, D:15) a +1 heavy broad axe (14, -10, D:15) a +0 war axe (14, -5, D:15) a +0 war axe (14, 0, D:15) a +0 flail (17, -20, D:15) a +0 chain mail (33, -43, D:15) a +0 shortbow (33, -42, D:15) a +0 shortbow (35, -43, D:15) a +0 shortbow (36, -57, D:15) a +0 flail a +0 robe 3 potions of degeneration (38, -57, D:15) a +0 giant spiked club (39, -59, D:15) a lightning rod (4/4) (39, -57, D:15) a +0 giant club a +0 giant club a +0 giant club (40, -59, D:15) a +0 giant spiked club a +0 giant club (40, -57, D:15) a +0 giant spiked club (41, -58, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 whip a +0 robe (43, -58, D:15) a +0 giant club a +0 giant spiked club a +0 dire flail (44, -50, D:15) a +0 whip a +0 robe (44, -28, D:15) a +0 quarterstaff (48, -22, D:15) a +0 dagger a +0 leather armour (50, -22, D:15) a +0 broad axe a +0 ring mail a +2 kite shield of cold resistance (52, -33, D:15) a +0 shortbow (53, -33, D:15) a +2 shortbow of draining a +0 shortbow (54, -33, D:15) a +0 shortbow (55, -51, D:15) a +0 longbow (55, -33, D:15) a +0 shortbow (57, -51, D:15) a +0 longbow (57, -33, D:15) a +0 shortbow (58, -56, D:15) a +1 battleaxe of freezing the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wayton's Armour Boutique the +0 chain mail of Fedhas's Outrage {rCorr} (239 gold) rCorr: It protects you from acid and corrosion. a +0 ring mail (56 gold) a +0 scale mail of poison resistance (112 gold) a +2 robe of fire resistance (247 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) the +0 plate armour of Mirth {rF- rC+++ Stlth+} (851 gold) rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. Stlth: It makes you more stealthy. a +0 chain mail (63 gold) a +4 ring mail of positive energy (392 gold) [Shop] Foemmeath's General Store a wand of charming (1) (36 gold) 6 silver javelins (216 gold) a scroll of amnesia (60 gold) a +3 shortbow of freezing (336 gold) a +1 heavy great sword (280 gold) a scroll of identify (30 gold) a scroll of fog (60 gold) a +2 shortbow of flaming (261 gold) (0, 0, Orc:1) a +0 leather armour a +0 flail (2, 1, Orc:1) a +0 plate armour 2 boomerangs a +0 glaive (2, 2, Orc:1) a +0 robe a +0 dagger of draining (2, 3, Orc:1) a +0 short sword a +0 robe a +0 dagger (2, 4, Orc:1) a +0 war axe (3, 2, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 war axe a +0 leather armour a +0 flail (3, 4, Orc:1) a +0 chain mail a +0 dire flail (5, 5, Orc:1) a +0 flail (5, 6, Orc:1) 5 large rocks (18, 3, Orc:1) a scroll of brand weapon (23, 1, Orc:1) a +0 dagger (23, 2, Orc:1) a +0 ring mail a +0 war axe a +0 short sword (24, 2, Orc:1) a +0 plate armour a +0 mace (31, -24, Orc:1) a +0 giant club (33, -25, Orc:1) a +0 robe a +0 dagger (33, -24, Orc:1) a +0 robe a +0 dagger (34, -26, Orc:1) a +0 ring mail a +0 dagger (34, -24, Orc:1) a +0 plate armour a +0 war axe (35, -26, Orc:1) a +0 club (35, -25, Orc:1) a +0 short sword (35, -24, Orc:1) a +0 robe a +0 dagger (45, -30, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Beadgh Leynku's Book Emporium a book of Flames (476 gold) a book of Changes (306 gold) an Everburning Encyclopedia (612 gold) a Fen Folio (714 gold) Great Wizards, Vol. VII (510 gold) a book of the Warp (714 gold) a manual of Stealth (1360 gold) a There-And-Back Book (510 gold) [Shop] Qyatz's Book Shoppe a book of Frost (260 gold) a book of the Hunter (338 gold) a book of Flames (364 gold) a book of Party Tricks (208 gold) a book of Fire (390 gold) a book of Storms (416 gold) a manual of Axes (1040 gold) a Grand Grimoire (442 gold) [Shop] Wauvveo's Antique Armour Emporium a +2 leather armour of positive energy (544 gold) a +0 plate armour of cold resistance (1020 gold) a +0 scale mail (136 gold) a +0 chain mail (153 gold) a +0 leather armour (68 gold) a +0 robe (23 gold) [Shop] Qickais's Antique Weapon Shoppe a +0 falchion (102 gold) the +1 lajatang of Idehue Anal {heavy, Str+5 Int+3} (1897 gold) It deals dramatically more damage, but attacks with it are much slower. Str: It affects your strength (+5). Int: It affects your intelligence (+3). a +0 short sword (102 gold) a +0 rapier (136 gold) a +0 mace (102 gold) a +0 long sword (119 gold) the +8 trident of the Octopus King {venom, rElec rPois} (2121 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 glaive (221 gold) (0, 0, Orc:2) a +0 war axe a +0 chain mail a +0 short sword (1, 0, Orc:2) a +0 flail 2 boomerangs a +0 plate armour (13, 26, Orc:2) a +0 short sword (13, 27, Orc:2) a +0 dagger a +0 robe a +0 scimitar 3 boomerangs a +0 plate armour (13, 28, Orc:2) a +0 hand axe a +0 leather armour (14, 26, Orc:2) a +0 whip a +0 leather armour (18, 5, Orc:2) a +0 falchion (19, 10, Orc:2) a +0 hand axe a +0 ring mail (21, 9, Orc:2) a +0 whip (22, 8, Orc:2) a +0 dagger of protection a +0 robe (25, 21, Orc:2) a +0 robe a +0 dagger a +0 club (26, 21, Orc:2) a +0 leather armour a +0 flail (27, 21, Orc:2) a +0 giant club (28, 22, Orc:2) a +0 robe a +0 dagger (29, -11, Orc:2) a +0 whip (29, 21, Orc:2) a +0 leather armour a boomerang a +0 dagger a +0 plate armour a +0 mace a +0 dagger (30, 21, Orc:2) a +0 club a +0 club (31, -11, Orc:2) a +0 whip a +0 leather armour a +0 dagger a +0 robe (31, -10, Orc:2) a +0 scimitar a +0 chain mail (31, 21, Orc:2) a +0 club (32, -12, Orc:2) a +0 dagger (32, -11, Orc:2) a +0 dagger (32, -10, Orc:2) a +0 scimitar a +0 plate armour (33, -10, Orc:2) a +0 hand axe a +0 chain mail (33, 20, Orc:2) a +0 chain mail a +0 battleaxe of electrocution a +0 leather armour a +0 whip (33, 21, Orc:2) a +0 leather armour a +0 club a +0 leather armour a +1 heavy hand axe a +0 chain mail a silver boomerang a +0 glaive a +0 robe a +0 dagger of venom (33, 22, Orc:2) a boomerang a +0 mace (33, 25, Orc:2) a +0 trident of freezing (34, -10, Orc:2) a +1 heavy great mace a +4 plate armour of poison resistance a +0 short sword a +0 scale mail (34, -9, Orc:2) a +0 hand axe a +0 leather armour (34, 21, Orc:2) a +0 dagger a +0 hand axe a +0 giant spiked club a +0 robe a +0 dagger a +0 club a +0 ring mail a +0 mace a +0 hand axe a +0 chain mail a +0 great mace a +0 plate armour a +0 halberd a +0 chain mail a +0 club a +0 leather armour a +0 whip (34, 22, Orc:2) a +0 hand axe a +0 plate armour a +0 long sword a +0 hand axe a +0 ring mail a +0 club (35, -9, Orc:2) a +0 short sword (35, 22, Orc:2) a +0 short sword a +0 flail (35, 28, Orc:2) a +0 whip a +0 robe (36, -11, Orc:2) a +0 long sword a +0 plate armour a +0 short sword a +0 chain mail (36, -10, Orc:2) a +0 hand axe a +0 club (36, -9, Orc:2) a +0 short sword a +0 scale mail (36, 21, Orc:2) a +0 dagger (36, 22, Orc:2) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 trident (37, 23, Orc:2) a +0 chain mail a +3 trident (38, -11, Orc:2) a +0 dagger a +0 robe (38, -10, Orc:2) a +0 dagger a +0 robe (39, 20, Orc:2) a +0 club (40, -12, Orc:2) a +0 long sword a +0 leather armour (40, -11, Orc:2) a +0 long sword a +0 chain mail (40, -10, Orc:2) a +2 short sword of electrocution (41, -10, Orc:2) a +0 scimitar a +0 chain mail (41, -9, Orc:2) a +1 whip of electrocution (41, 19, Orc:2) a +0 club (41, 20, Orc:2) a +0 chain mail a +0 battleaxe (42, -11, Orc:2) a +0 short sword (42, -10, Orc:2) a +0 long sword a +0 chain mail (42, 19, Orc:2) a +0 dagger (43, 19, Orc:2) a +0 leather armour a +0 short sword (44, -9, Orc:2) a +0 battleaxe a +0 chain mail (44, -8, Orc:2) a +0 battleaxe a +0 arbalest a +0 chain mail (45, -10, Orc:2) a +0 battleaxe a +0 plate armour (45, -9, Orc:2) a +0 falchion a +0 trident a +0 plate armour (46, -10, Orc:2) a +0 dagger (46, 20, Orc:2) a +0 ring mail a +0 club (47, -8, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, 22, Orc:2) a +0 flail of draining (50, 24, Orc:2) a +0 robe a +0 dagger (52, 25, Orc:2) a +0 robe a +0 giant club (57, -9, Orc:2) a +0 hand axe 2 boomerangs (59, 28, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (1, -1, Lair:1) a potion of flight (1, 0, Lair:1) the +4 triple sword "Catesch" {flame, rElec Str+4 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (5, 28, Lair:1) a +0 scale mail (25, -5, Lair:1) 7 stones (25, 0, Lair:1) a +0 sling (26, 7, Lair:1) a +1 rapier of freezing (26, 9, Lair:1) 5 poisoned darts (27, -1, Lair:1) 8 stones (27, 8, Lair:1) a +0 falchion (28, 4, Lair:1) 6 stones (30, -3, Lair:1) a +0 leather armour (31, 16, Lair:1) a +0 dagger (33, 23, Lair:1) a +0 robe (51, -12, Lair:1) a +1 antimagic war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (15, 36, Lair:2) a +0 spear (23, 2, Lair:2) a condenser vane (25, 23, Lair:2) a potion of degeneration (29, 29, Lair:2) a +0 war axe (33, 39, Lair:2) a book of Changes (54, 41, Lair:2) a +0 dagger (57, 11, Lair:2) a +0 mace (57, 53, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (13, 6, Lair:3) a +0 chain mail (15, 5, Lair:3) 3 boomerangs (16, -15, Lair:3) the +4 chain mail of Patience {Fly rN++} rN: It greatly protects you from negative energy. Fly: It grants you flight. (16, -12, Lair:3) 3 boomerangs (32, 6, Lair:3) a +0 leather armour (48, 0, Lair:3) a +0 dagger (50, 6, Lair:3) a +0 short sword (55, 19, Lair:3) a +0 broad axe (56, -15, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts [Shop] Nosixti's Assorted Antiques a +3 scimitar of distortion (1134 gold) the ring of Shadows {Umbra +Inv Stlth+} (1680 gold) [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. a scroll of brand weapon (399 gold) a potion of lignification (126 gold) a +1 ring mail of poison resistance (546 gold) a potion of degeneration (42 gold) the +10 Black Knight's barding {ponderous, rPois rN+} (2662 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a scroll of brand weapon (399 gold) a tin of tremorstones (2/2) (1680 gold) the +3 pearl dragon scales "Ejeec" {rN+ Slay+3} (5166 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. (0, 0, Lair:4) a +0 long sword (1, -4, Lair:4) a +0 rapier (27, 2, Lair:4) a +0 chain mail (39, 8, Lair:4) 8 stones (47, 26, Lair:4) a +0 shortbow (49, 25, Lair:4) a +0 bardiche (54, 8, Lair:4) a +1 heavy hand axe Level 5 of the Lair of Beasts [Shop] Poasym's Assorted Antiques a scroll of teleportation (93 gold) a scroll of noise (31 gold) a box of beasts (1240 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (623 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 scale mail of fire resistance (341 gold) a scroll of teleportation (93 gold) a +1 robe of fire resistance (393 gold) a box of beasts (1240 gold) (0, 0, Lair:5) 8 stones (11, -24, Lair:5) a +0 scale mail (23, -17, Lair:5) a +2 robe of willpower a +0 dagger (31, 1, Lair:5) a +2 ring mail of poison resistance (34, -10, Lair:5) a +0 leather armour (34, 11, Lair:5) a +0 leather armour (43, -13, Lair:5) a +0 sling (52, -1, Lair:5) a +2 dagger of distortion 4 curare-tipped darts Level 2 of the Pits of Slime Level 3 of the Pits of Slime (0, 0, Slime:3) 17 gold pieces (1, 0, Slime:3) 6 gold pieces (1, 1, Slime:3) 8 gold pieces