serq Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-27, 7, D:1) a cursed -3 club (-26, 7, D:1) 18 stones (-16, 7, D:1) a cursed -2 club (-26, 10, D:1) 21 stones (-3, 12, D:1) a +0 club (-29, 15, D:1) a +0 spear (8, 15, D:1) a +0 club (4, 17, D:1) a +0 club (-23, 18, D:1) a +0 dagger (-22, 25, D:1) a cursed -3 whip 5 stones (-2, 30, D:1) a cursed -3 club (-22, 31, D:1) a +0 club (-17, 34, D:1) a +0 dagger (7, 41, D:1) 2 stones (8, 43, D:1) a stone (-42, 52, D:1) a +0 short sword 4 stones (-40, 53, D:1) a +0 dagger a +0 whip (-8, 54, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (-3, 2, D:2) a +0 club (25, 3, D:2) a +0 dagger (-16, 5, D:2) 21 sling bullets (23, 6, D:2) a stone (13, 7, D:2) 22 stones (10, 10, D:2) 14 stones (15, 11, D:2) 23 stones (5, 14, D:2) a +0 mace (16, 17, D:2) a +0 club (0, 18, D:2) a +0 club (-15, 24, D:2) 22 stones (4, 24, D:2) 21 stones (15, 27, D:2) a +3 quarterstaff of chaos (16, 30, D:2) a +0 dagger (-15, 35, D:2) a +0 robe Level 3 of the Dungeon (5, 1, D:3) a +0 dagger a +0 robe a +0 club a +0 leather armour (7, 1, D:3) a +0 flail (18, 5, D:3) a +0 mace (27, 9, D:3) a +0 ring mail (20, 12, D:3) a cursed +0 club (-5, 14, D:3) a +0 robe a +0 dagger an orc skeleton (-4, 14, D:3) a +0 scale mail a +0 hand axe (-2, 16, D:3) a +0 dagger (-11, 23, D:3) 11 stones (13, 24, D:3) a +0 scale mail (-1, 35, D:3) a +0 club (9, 35, D:3) 9 poisoned needles a +0 blowgun a +0 dagger (7, 36, D:3) a +0 club (9, 36, D:3) a +0 leather armour (-13, 38, D:3) a +0 short sword (19, 39, D:3) a +0 dagger (22, 43, D:3) a +0 club (-9, 47, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Madghemm's Food Emporium (Shop contents are unknown) (0, 0, D:4) 14 stones (-4, 1, D:4) a +0 whip (0, 2, D:4) 6 gold pieces (-9, 6, D:4) a scroll of teleportation (31, 6, D:4) a +0 war axe (-19, 15, D:4) a +0 dagger (-13, 16, D:4) a +0 hunting sling (-11, 16, D:4) a +0 dagger a +0 ring mail (-21, 23, D:4) 12 stones (-20, 26, D:4) 19 sling bullets (-20, 27, D:4) a +0 robe (13, 28, D:4) the +1 leather armour "Hymoz" {*Contam rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. It causes magical contamination when unequipped.