sheala Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (6, 27, D:1) 12 arrows (8, 4, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (9, 19, D:1) a bat corpse (skeletalised by now) (22, 38, D:1) a stone (24, 40, D:1) 6 tomahawks (31, 7, D:1) a +0 leather armour (32, 2, D:1) 23 stones (36, 1, D:1) a +0 dagger (unseen) (37, 27, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) 20 arrows (0, 5, D:2) a potion of curing (8, 5, D:2) a +0 hand axe (13, 16, D:2) a +0 leather armour (29, 0, D:2) a +0 dagger (34, 0, D:2) a +0 whip (35, 10, D:2) a +0 mace (43, 11, D:2) 19 stones (45, 12, D:2) a +0 helmet (54, -11, D:2) a +0 buckler (59, -30, D:2) a +0 short sword (60, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 17 arrows (5, 6, D:3) 2 potions of curing (5, 8, D:3) a +2 short sword of speed (7, 2, D:3) 7 gold pieces (12, 34, D:3) a rat corpse (13, 34, D:3) a giant cockroach corpse (15, 32, D:3) a ball python corpse (25, 50, D:3) a +0 dagger (26, 27, D:3) a rat corpse Level 4 of the Dungeon (0, 0, D:4) a +0 long sword of protection (3, 3, D:4) a scroll of identify