sirjames Level 1 of the Dungeon (14, -48, D:1) a +0 dagger (14, -30, D:1) a +0 club (21, -1, D:1) 26 bolts (26, -45, D:1) a +0 club (30, -21, D:1) a +1 vampiric spear (38, -47, D:1) 18 arrows (38, -15, D:1) a +0 dagger (38, -12, D:1) a +0 club (41, -33, D:1) 18 bolts (46, -3, D:1) a +0 club (47, -34, D:1) a +0 club (49, -26, D:1) a +0 club (57, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (18, 5, D:2) a +0 short sword (25, 11, D:2) a +0 whip (30, 27, D:2) 21 arrows (50, 5, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, -1, D:3) a +0 kite shield (8, -21, D:3) a +0 dagger (9, 4, D:3) a +0 club (9, 5, D:3) a +0 dagger a +0 scale mail (13, 5, D:3) a +0 club (14, -24, D:3) a +0 club (14, 5, D:3) a +0 dagger (17, -24, D:3) a +0 trident (17, 4, D:3) a +0 short sword (18, 8, D:3) a +0 leather armour (19, -11, D:3) a +0 trident a +0 hand axe (20, -36, D:3) 26 bolts (20, 12, D:3) a +0 short sword (23, -6, D:3) a +0 flail a +0 flail (24, -3, D:3) a +0 spear (33, -29, D:3) 25 arrows (35, 5, D:3) a +0 club a +0 club a +0 club (47, -3, D:3) a cursed -1 short sword (59, -7, D:3) a +0 ring mail Level 4 of the Dungeon (23, 33, D:4) a +0 dagger (26, 1, D:4) a wand of digging (4) (29, 1, D:4) 9 gold pieces (32, 26, D:4) a +0 dagger a +1 ring mail of cold resistance (34, 28, D:4) 22 arrows (38, 31, D:4) a +0 dagger a cursed +0 robe a +0 trident a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 21, D:4) a +0 buckler (44, 31, D:4) 4 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (21, 1, D:5) a +0 robe (29, 22, D:5) a +0 club (31, 21, D:5) a +0 rapier (35, 22, D:5) a +0 short sword (44, 13, D:5) a +0 trident Level 6 of the Dungeon (13, 8, D:6) a +0 long sword (16, -10, D:6) a +0 dagger a +0 trident a +0 chain mail a +0 flail (23, -19, D:6) a +0 short sword (29, -15, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 robe (30, 14, D:6) a +0 ring mail (35, -11, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 robe a cursed +1 long sword of freezing a +0 robe of magic resistance (16, 39, D:7) a cursed -2 arbalest (19, 5, D:7) 14 arrows (26, 17, D:7) a +0 long sword (26, 19, D:7) a +0 leather armour (30, 33, D:7) a +0 mace (48, 15, D:7) a +0 leather armour a +0 quarterstaff a +0 hunting sling (51, 7, D:7) a +0 robe a cursed +0 scimitar Level 8 of the Dungeon [Shop] Jocitz's Assorted Antiques (Shop contents are unknown) (0, 0, D:8) a +0 ring mail (1, 9, D:8) a wolf corpse (2, 4, D:8) a +0 robe (6, -13, D:8) a +0 pair of boots (7, -1, D:8) an uncursed ring of protection from magic (7, 27, D:8) the +8 short sword of Evil {protect, *Drain MR- Dex+5 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It lets you see invisible. It causes draining when unequipped. (28, 14, D:8) a +0 ring mail (29, 6, D:8) a +0 whip (30, -2, D:8) a +0 robe (30, 8, D:8) a +1 trident of freezing a +0 robe (31, 5, D:8) a +0 dagger a kobold corpse (skeletalised by now) (31, 6, D:8) a +0 long sword a +0 robe (32, 7, D:8) a +2 long sword of freezing a +0 robe a cursed +4 falchion of freezing a +0 robe a +3 great sword a +0 robe (33, 2, D:8) a +0 giant club (33, 3, D:8) a kobold corpse (skeletalised by now) (34, -10, D:8) a +0 robe a +3 mace (36, -11, D:8) a curare-tipped dart (36, -9, D:8) a +0 leather armour (36, -6, D:8) a +0 giant club (36, -4, D:8) 5 curare-tipped darts a +0 club a +0 dagger a +0 robe (37, 6, D:8) a +0 club a kobold corpse (skeletalised by now) (37, 9, D:8) a +0 short sword (37, 11, D:8) 18 arrows the Ecumenical Temple