Dungeon Crawl Stone Soup version 0.13-a0-3159-gc5ce8eb (webtiles) character file. 21 smajdalf the Ruinous (level 1, 4/11 HPs) Began as an Octopode Conjurer on Sept 23, 2013. Got out of the dungeon alive. The game lasted 00:01:58 (120 turns). smajdalf the Ruinous (Octopode Conjurer) Turns: 120, Time: 00:01:59 HP 4/11 AC 1 Str 7 XL: 1 Next: 20% MP 0/3 EV 12 Int 17 God: Gold 20 SH 0 Dex 12 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Stasis : . (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a bread ration Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 4 Fulminant Prism Conjuration/Hexes 5 Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 1.0 Spellcasting + Level 4.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History The magic dart hits the bat. The bat is moderately wounded. The goblin shouts! The bat hits you. Save game and exit? Welcome back, smajdalf the Octopode Conjurer. Press ? for a list of commands and other information. Save game and exit? Welcome back, smajdalf the Octopode Conjurer. Press ? for a list of commands and other information. The bat misses you. The bat barely misses you. The bat hits you. The bat completely misses you. The bat hits you. The bat misses you. The bat barely misses you. There is an open door here. The bat hits you. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The bat hits you. You have escaped! #.# .# . #.#####.##... #............ ##......g..... ###.............# #............# #.⌠...⌠.###### #..###.....####### #..#@b...%........ #..###.....####### #.⌠...⌠.#### #.......# #....#### ####.# #.# #.. ### You could see a goblin and a bat. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | smajdalf, the Octopode Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | D:1 | Upgraded the game from 0.13-a0-3153-g497d563 to 0.13-a0-3159-gc5ce8eb 120 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 5