sneaky Level 1 of the Dungeon (15, -4, D:1) a +0 dagger (22, -22, D:1) a +0 club (22, -20, D:1) a +0 whip (23, -1, D:1) a +0 spear (33, 10, D:1) 10 stones (37, -6, D:1) a stone (38, -7, D:1) a stone (41, -22, D:1) a +0 club (42, 19, D:1) a +0 dagger (47, -8, D:1) a +0 dagger (48, 24, D:1) a +0 leather armour (50, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 38, D:2) a +0 spear (2, 39, D:2) a +0 spear (3, 38, D:2) a +0 spear (10, -2, D:2) 14 stones (10, 13, D:2) 12 stones (11, -4, D:2) a +0 robe (14, 2, D:2) a +0 club (20, 20, D:2) 18 stones (20, 34, D:2) a +1 short sword of speed (21, -10, D:2) a +0 club (22, 24, D:2) a +0 short sword 2 stones (22, 36, D:2) 17 stones (23, -11, D:2) a +0 ring mail (29, 27, D:2) 14 bolts (30, -6, D:2) a +0 short sword (34, -5, D:2) a stone (35, -4, D:2) a stone (40, 28, D:2) a +0 spear (43, 25, D:2) 13 arrows (44, -5, D:2) a +0 club (60, 10, D:2) a +0 dagger Level 3 of the Dungeon (8, -10, D:3) a +0 dagger (11, -21, D:3) 24 stones (23, -22, D:3) a cursed -1 club (24, -27, D:3) a +0 hand axe (26, -6, D:3) a +0 flail a +0 ring mail a +0 flail (33, -11, D:3) a +0 short sword (33, -5, D:3) a +0 whip (35, -23, D:3) a +0 ring mail (41, 4, D:3) a -2 ring of strength a +0 scale mail a +4 quarterstaff of chaos (42, -33, D:3) 19 bolts (42, -19, D:3) a +0 leather armour (49, -40, D:3) a +0 hand axe (50, -28, D:3) a +0 leather armour (51, -18, D:3) a +0 club Level 4 of the Dungeon (9, -22, D:4) a +0 quarterstaff (10, -27, D:4) a +0 club (12, -9, D:4) 19 bolts (14, -31, D:4) a +0 chain mail (14, -9, D:4) a +0 robe (17, -23, D:4) the cursed +0 robe of the Aged Beds {Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It has a curse placed upon it. (18, 0, D:4) a +0 robe a +2 dagger of pain (18, 1, D:4) a +0 hand axe (19, 0, D:4) a +0 leather armour a cursed -1 short sword (19, 1, D:4) a +0 club (29, 1, D:4) a +0 giant club (31, -30, D:4) 21 sling bullets (39, -26, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 14 arrows (2, 1, D:5) an arrow (3, 1, D:5) an arrow (10, -11, D:5) a +0 mace (17, -29, D:5) a scroll of identify (22, -20, D:5) 11 stones (27, -2, D:5) a +0 war axe (29, 0, D:5) a cursed +0 ring mail (37, 4, D:5) a +0 club (48, -11, D:5) a +0 giant spiked club (52, -3, D:5) a +0 ring mail Level 6 of the Dungeon (7, -33, D:6) a +0 scythe a +0 robe (12, -8, D:6) 19 stones (14, 6, D:6) 18 sling bullets (15, 11, D:6) a +2 falchion a +0 robe (20, -5, D:6) 13 bolts (22, 7, D:6) a +0 whip a +0 hand axe (22, 8, D:6) a +0 mace a +0 leather armour (34, 16, D:6) a +0 rapier (37, 7, D:6) a +0 mace (43, 7, D:6) a +0 short sword (51, 12, D:6) 21 stones (53, -9, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (11, 15, D:7) a +0 leather armour (17, 13, D:7) a +0 hunting sling a +0 robe a +0 morningstar a +0 scimitar of draining (20, -8, D:7) a +0 dagger (25, 12, D:7) a +0 war axe a +0 robe a +0 morningstar a cursed +0 robe (26, 11, D:7) a cursed +0 great sword a +0 robe (29, 12, D:7) a +3 short sword a +0 robe (29, 16, D:7) an uncursed staff of fire (31, 11, D:7) a +0 scale mail (31, 18, D:7) 15 arrows (32, 17, D:7) a +0 robe (32, 18, D:7) a +0 robe (33, 12, D:7) a +0 club a +0 hand crossbow a +0 club (33, 14, D:7) a +0 club (34, 14, D:7) a +1 spear of piercing (35, 15, D:7) a +0 robe (38, 10, D:7) the +7 dagger of Gallantry {pierce, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (38, 11, D:7) a +0 flail (38, 18, D:7) a +0 fustibalus (39, 10, D:7) a cursed -1 falchion (39, 17, D:7) 27 bolts (44, 8, D:7) a +0 club a +0 flail a +0 spear a cursed -2 ring mail a +0 buckler (44, 9, D:7) a +0 flail (49, 28, D:7) a +0 giant club (50, 38, D:7) a +0 club (52, -4, D:7) a +0 dagger a +0 robe (54, 28, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, -1, D:8) a +0 hand axe a +1 leather armour of magic resistance a +0 flail (4, 0, D:8) a +0 hand axe (5, 0, D:8) 3 boomerangs (6, 0, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 whip (9, 2, D:8) the cursed +0 robe of the Gastropod {+Blink} It lets you blink. It has a curse placed upon it. (20, -19, D:8) a +0 dagger (21, -21, D:8) a +0 dagger (23, -12, D:8) a +0 dagger (28, 2, D:8) a +0 leather armour a +0 short sword (28, 4, D:8) a +0 hand axe a +0 chain mail a +0 long sword (31, -27, D:8) 20 sling bullets (54, -12, D:8) a +0 whip a +0 dagger 5 stones (55, -14, D:8) a stone (55, -13, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a stone (1, -1, D:9) a stone (2, -2, D:9) a +0 dagger (2, -1, D:9) a +0 club a +0 dagger (3, -2, D:9) 8 poisoned darts (3, -1, D:9) a +2 dagger of venom (10, 10, D:9) 12 arrows (12, -5, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour 4 boomerangs a +0 chain mail a +0 war axe a +0 chain mail a +0 short sword (13, -29, D:9) a +0 scale mail a +0 dagger (13, -26, D:9) a +0 rapier (13, -4, D:9) a +0 robe a cursed +0 dagger (14, 10, D:9) the +0 robe "Naonuarch" {rPois Int+6} It affects your intelligence (+6). It protects you from poison. (14, 11, D:9) a +0 troll leather armour (15, -32, D:9) 5 stones a +0 dagger (16, -33, D:9) a +0 giant spiked club a +0 giant spiked club (19, 12, D:9) a +0 giant club (22, -5, D:9) a +0 whip (23, -41, D:9) 16 bolts (27, -18, D:9) a +0 giant spiked club a +0 giant club (28, -39, D:9) a +0 shield of cold resistance (30, 8, D:9) a cursed +2 halberd a +0 robe (30, 9, D:9) a cursed +0 dagger a +0 robe a +5 spear of freezing a +0 robe (30, 10, D:9) a +0 dire flail a +0 robe a cursed -1 dagger a +0 robe (36, -9, D:9) a +0 spear (44, -24, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 trident (0, 1, D:10) a +0 dagger a +0 robe (1, 8, D:10) a +0 giant spiked club (still there?) a +0 whip (still there?) a +0 hand axe (still there?) (2, -1, D:10) a +0 chain mail (2, 9, D:10) a +0 leather armour a +0 dagger (12, 11, D:10) a +0 giant club (17, -33, D:10) a +0 shortbow 16 arrows (18, -31, D:10) an arrow (19, -30, D:10) 2 arrows (23, 4, D:10) a +0 giant club (26, -18, D:10) a +0 mace (26, 5, D:10) 5 sling bullets (28, -3, D:10) a +0 flail a +0 scale mail (29, -4, D:10) a +0 hand axe a +0 falchion a +0 leather armour (29, -3, D:10) a +0 flail (30, -4, D:10) a +0 club a cursed +0 long sword a +0 plate armour a +0 ring mail (33, 10, D:10) 10 gold pieces (34, 10, D:10) a +6 hand axe of venom (38, -14, D:10) a +0 plate armour (38, -11, D:10) 15 stones (39, -4, D:10) 18 stones (41, -32, D:10) 9 poisoned darts (45, 16, D:10) a throwing net (51, 12, D:10) a +0 club a +0 leather armour (56, -8, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a hound corpse (5, 5, D:11) 2 large rocks (5, 6, D:11) a jackal corpse (6, 6, D:11) a +0 troll leather armour (unseen) (11, -1, D:11) 2 boomerangs an orc skeleton (12, 10, D:11) the +6 dagger "Ofedeuck" {elec, +Rage MR+ Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you go berserk. the Ecumenical Temple