sokafootball Level 1 of the Dungeon (0, 0, D:1) a +0 spear (25, -30, D:1) a +0 short sword (26, -34, D:1) a +0 club a +0 short sword (33, -8, D:1) a +0 dagger (35, -21, D:1) a +0 short sword (37, 1, D:1) a +0 dagger (46, 1, D:1) a +0 dagger (50, -5, D:1) a +0 club (58, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 7, D:2) a +0 helmet (23, 32, D:2) a +0 whip (33, 34, D:2) a +0 spear (35, 32, D:2) a +0 short sword (35, 33, D:2) a +0 short sword (41, 0, D:2) a +0 dagger (42, 43, D:2) a +0 mace (53, 42, D:2) a scroll of noise Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (11, 34, D:3) a +0 spear (23, -2, D:3) a book of the Senses (31, 7, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -21, D:4) a +0 hand axe (9, -24, D:4) a +0 hand axe (11, -25, D:4) a +0 animal skin (11, -21, D:4) a +0 short sword (17, -2, D:4) a book of Callings (18, -42, D:4) a +0 short sword (20, 12, D:4) a +0 short sword a +0 scale mail (20, 14, D:4) a +0 mace a +0 ring mail a +0 mace (21, -30, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +1 robe of willpower a +0 whip of freezing (5, -1, D:5) a +0 war axe (9, 9, D:5) a +0 leather armour a +0 dagger (24, 1, D:5) a +0 shortbow (35, 12, D:5) a +0 giant club (38, -10, D:5) a +0 leather armour (43, 25, D:5) a book of Weapons (43, 32, D:5) a +0 hand axe a +0 dagger of venom a +0 robe (48, 22, D:5) a +0 robe (50, 19, D:5) a +0 giant club (54, -4, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (19, 2, D:6) a +0 hat (25, -11, D:6) a +0 club (36, -7, D:6) a +0 club a +0 flail a +0 leather armour a +0 club a +0 mace (36, -6, D:6) a +0 short sword a +0 giant club (36, -4, D:6) a +0 leather armour a +0 flail (40, -2, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (6, 24, D:7) a +0 war axe (7, 24, D:7) a +0 war axe a +0 robe (8, 25, D:7) a +0 dagger (9, -4, D:7) a +0 mace (10, -4, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -3, D:7) a +0 quarterstaff a +0 ring mail (11, 0, D:7) a +0 dagger (16, -4, D:7) a +0 robe (17, -10, D:7) a +0 robe (26, -25, D:7) a +0 ring mail a +0 scale mail an amulet of reflection (26, 13, D:7) a +0 flail a +0 ring mail (26, 14, D:7) a +0 quarterstaff (27, -9, D:7) a +0 dagger a +0 robe of cold resistance (28, -16, D:7) a +0 dagger (29, 4, D:7) a +0 flail a +0 leather armour a +0 club (31, 4, D:7) a +0 short sword a +0 leather armour (34, -16, D:7) a +0 ring mail a +0 spear (35, -17, D:7) a +0 flail a +0 whip a +0 whip a +0 whip a +0 whip (39, -15, D:7) a +0 mace a +1 falchion of holy wrath a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -28, D:8) a +0 pair of gloves (10, -33, D:8) the +2 robe "Safax" {+Inv MP-9 Str+7 Int+2} Str: It affects your strength (+7). Int: It affects your intelligence (+2). MP: It affects your magic capacity (-9). +Inv: It lets you turn invisible. (24, -16, D:8) a +0 chain mail (24, -5, D:8) a +0 falchion (35, -10, D:8) a book of Storms (36, -41, D:8) a +2 scimitar of holy wrath (37, -40, D:8) a +0 troll leather armour (37, -39, D:8) a +0 club a +0 leather armour a +0 club a +0 shortbow (39, -42, D:8) a +0 dagger (39, -41, D:8) a +0 flail (46, -10, D:8) a +0 robe (48, -45, D:8) a +0 robe a +0 dagger (50, -45, D:8) a +0 whip a +0 robe (51, -37, D:8) a +0 whip (52, -44, D:8) a +4 long sword a +0 robe (53, -48, D:8) a +0 ring mail a +0 long sword (53, -47, D:8) a +0 troll leather armour (53, -42, D:8) a +0 short sword (54, -42, D:8) a +0 robe a +0 long sword (54, -39, D:8) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. Trog disapproves of the use of such an item. Level 9 of the Dungeon [Shop] Booggid's Jewellery Boutique the ring "Cinoguth" {rElec rCorr Dex+6} (778 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. an amulet of faith (560 gold) the ring "Lucvooqu" {rElec rC+ MP+9 Int+2 Stlth+} (672 gold) [ring of magical power] Int: It affects your intelligence (+2). rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. an amulet of reflection (420 gold) (0, 0, D:9) 2 javelins (6, 24, D:9) a +0 ring mail a +0 club (7, -8, D:9) a +0 whip (7, 25, D:9) a +0 robe a +0 dagger (8, -6, D:9) a +0 club (8, 24, D:9) a +0 trident (16, 2, D:9) a +0 shortbow (17, -8, D:9) a +0 whip (17, -7, D:9) a +0 dagger a +0 leather armour (19, 19, D:9) a +0 war axe (34, -13, D:9) a +0 chain mail (38, -13, D:9) a +0 giant club a +0 dire flail (41, 27, D:9) a +0 dagger a +0 scimitar a +0 plate armour a +0 hand axe a +0 ring mail a +0 club Level 10 of the Dungeon (0, 0, D:10) the +0 quarterstaff of a wizard's laboratory {drain, rCorr Str+3 SInv} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (1, -1, D:10) a scroll of teleportation (1, 1, D:10) a scroll of blinking (1, 22, D:10) a +0 chain mail (2, 0, D:10) a +0 scale mail (2, 13, D:10) a howler monkey corpse (11, 11, D:10) a +0 giant club a +0 giant club (11, 13, D:10) a +0 giant club a +0 giant spiked club (15, 26, D:10) a +0 club a +0 dagger a +0 short sword a +0 dagger a +0 robe a +0 club (16, 12, D:10) a +0 short sword (22, 9, D:10) a +0 giant club a +0 giant spiked club (23, 6, D:10) 3 silver boomerangs (25, 2, D:10) a +0 troll leather armour (28, 7, D:10) +0 steam dragon scales a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (28, 18, D:10) a +0 giant club a +0 giant club (30, 33, D:10) a +0 dagger (48, 18, D:10) a +0 quarterstaff (56, 33, D:10) a +0 short sword a +0 robe (56, 34, D:10) a +0 dagger a +0 club