soonmide Level 1 of the Dungeon (-32, 2, D:1) 24 sling bullets (-22, 3, D:1) a +0 club (9, 6, D:1) 15 stones (3, 7, D:1) a +0 club (-41, 14, D:1) a +0 robe (-45, 15, D:1) a +0 short sword (-25, 15, D:1) 22 stones (-36, 25, D:1) a +0 sling (-8, 27, D:1) a +0 plate armour (-31, 34, D:1) a +0 robe (-7, 34, D:1) a +0 dagger (0, 42, D:1) a meat ration (-6, 57, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (27, 0, D:2) a +0 whip 3 stones (35, 0, D:2) 2 stones (27, 16, D:2) a +0 robe (-3, 27, D:2) a +0 dagger (14, 38, D:2) a +0 hammer (10, 39, D:2) a +0 hammer (6, 40, D:2) a +0 hammer (5, 41, D:2) a +0 hammer (7, 41, D:2) a +3 quarterstaff of chaos (20, 46, D:2) a cursed -3 club (25, 47, D:2) a +0 club (-8, 56, D:2) a +0 leather armour (28, 57, D:2) 5 needles of sleeping (-7, 59, D:2) a beef jerky (-5, 61, D:2) a +0 mace (0, 61, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) 20 stones (12, 3, D:3) a +0 long sword (13, 10, D:3) a +0 dagger (11, 12, D:3) 13 stones (-6, 16, D:3) 16 stones (29, 16, D:3) 24 stones (16, 22, D:3) a +0 robe (28, 24, D:3) an uncursed ring of see invisible a +0 robe a wand of flame (0) a cursed -1 scythe (20, 25, D:3) 25 arrows (19, 26, D:3) a +0 cloak (-10, 27, D:3) a meat ration (0, 29, D:3) a +0 dagger (11, 29, D:3) 2 javelins (10, 30, D:3) 5 stones (-7, 32, D:3) a +0 club (6, 35, D:3) a +0 whip (9, 52, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +5 flail of distortion a +2 leather armour of cold resistance (18, 2, D:4) a +0 short sword 3 stones (19, 3, D:4) a +0 dagger (-1, 9, D:4) 15 bolts (30, 10, D:4) a +0 club (8, 13, D:4) a +0 club (-4, 15, D:4) a +0 dagger a +0 ring mail (6, 18, D:4) a +0 club (-3, 34, D:4) a beef jerky (-2, 39, D:4) a +0 long sword (7, 42, D:4) 22 stones (37, 50, D:4) an uncursed amulet of faith (38, 50, D:4) a +0 club (34, 52, D:4) a +0 short sword (19, 55, D:4) a meat ration Level 5 of the Dungeon [Shop] Marasaaw's Antique Weapon Shoppe a +2 lajatang of speed (390 gold) the cursed +9 Sword of Zonguldrok {reap, Curse} (3250 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. a +0 quarterstaff (104 gold) a +0 lajatang (390 gold) a +0 long sword (91 gold) a +0 war axe (91 gold) a +0 spear (78 gold) the +9 short sword of Reason {flame, rC+ Stlth--} (208 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It makes you much less stealthy. a +1 dagger of venom (52 gold) a +0 mace of protection (78 gold) a +0 quarterstaff (104 gold) (0, 0, D:5) a cursed -2 short sword (-18, 9, D:5) a +0 whip (-4, 12, D:5) a +0 spear a +0 short sword a +0 spear a +0 ring mail a cursed +0 flail (-4, 13, D:5) a +0 flail (-4, 14, D:5) a +0 halberd (-4, 15, D:5) a +0 whip (-22, 16, D:5) 26 stones (-18, 16, D:5) 5 curare-tipped needles (-11, 16, D:5) a +0 mace (1, 21, D:5) a +0 pair of gloves (10, 21, D:5) a +0 falchion (37, 25, D:5) a +1 short sword of draining a +0 chain mail (14, 27, D:5) a +0 mace (30, 41, D:5) a +0 dagger (22, 42, D:5) a stone (18, 43, D:5) a stone (21, 43, D:5) a +0 flail (24, 43, D:5) 9 bolts (15, 44, D:5) a +0 dagger 3 stones (17, 45, D:5) a +2 dagger of venom (22, 47, D:5) a cursed -1 giant club (-19, 48, D:5) a beef jerky (-17, 50, D:5) 23 stones Level 6 of the Dungeon [Shop] Peaxt's Jewellery Emporium an uncursed amulet of clarity (260 gold) a cursed ring of teleportation (188 gold) an uncursed ring of fire (325 gold) an uncursed amulet of stasis (227 gold) a +1 ring of strength (28 gold) an uncursed ring of fire (325 gold) a cursed -3 ring of dexterity (26 gold) an uncursed amulet of faith (520 gold) an uncursed ring of poison resistance (260 gold) (0, 0, D:6) a +0 club (20, 0, D:6) 23 stones (11, 9, D:6) a +0 giant club (11, 12, D:6) a +0 trident (15, 18, D:6) 19 stones (33, 30, D:6) a +0 ice dragon armour (-13, 39, D:6) a +0 short sword a +0 leather armour a +0 morningstar (-12, 39, D:6) a +0 giant club (17, 39, D:6) 25 bolts (8, 40, D:6) a kobold corpse (skeletalised by now) (6, 41, D:6) a kobold corpse (skeletalised by now) (7, 41, D:6) a +0 club (20, 41, D:6) a wand of random effects (0) (7, 42, D:6) a +0 whip a kobold corpse (skeletalised by now) (3, 43, D:6) a +0 short sword (3, 44, D:6) a +0 whip a stone (3, 45, D:6) a stone a kobold corpse (skeletalised by now) (4, 45, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) 19 stones (-26, 3, D:7) a +0 sling (-29, 4, D:7) a +2 short sword a +0 robe (-35, 6, D:7) a +0 cutlass a +0 leather armour the human corpse of Eustachio (rotten by now) (-6, 6, D:7) a +0 dire flail a +0 robe (-8, 11, D:7) a +0 club (16, 11, D:7) a +0 giant club (-4, 20, D:7) a wyvern corpse (skeletalised by now) (10, 20, D:7) a +0 robe (-32, 21, D:7) a +0 ring mail (0, 24, D:7) a giant frog corpse (skeletalised by now) (-4, 27, D:7) a +3 great sword a +0 robe (10, 27, D:7) a bat corpse (rotten by now) (-23, 33, D:7) 7 arrows (-17, 33, D:7) a +0 club (-20, 38, D:7) a rotting jackal corpse (-2, 39, D:7) a +2 whip of flaming a +0 robe (-29, 41, D:7) a gnoll corpse (rotten by now) (-25, 46, D:7) a jackal corpse (skeletalised by now) (-20, 48, D:7) 15 exploding sling bullets (6, 49, D:7) a +0 dagger (0, 50, D:7) a +0 whip (-3, 51, D:7) a +0 spear a gnoll corpse (skeletalised by now) (-5, 53, D:7) a +0 halberd a gnoll skeleton (0, 54, D:7) a +0 mace (-15, 56, D:7) a +0 spear a +0 leather armour a gnoll corpse (rotten by now) Level 8 of the Dungeon (0, 0, D:8) a killer bee corpse (12, 3, D:8) a cursed -1 mace (unseen) (11, 5, D:8) a cursed -3 dagger a +0 ring mail (10, 6, D:8) a +0 hand axe a +0 leather armour an orc corpse (11, 6, D:8) a +0 dagger a +0 leather armour (8, 7, D:8) a worker ant corpse (10, 7, D:8) a +0 dagger the Ecumenical Temple