spacerossing Level 1 of the Dungeon (5, 14, D:1) a +0 club (24, -14, D:1) 15 stones (43, -2, D:1) 3 stones (53, -13, D:1) 5 stones (65, 42, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) 4 tomahawks (15, -31, D:2) a +0 halberd (22, -24, D:2) 23 stones (22, 0, D:2) 9 sling bullets (33, -40, D:2) a large rock (34, -42, D:2) 14 stones (35, 0, D:2) a +0 dagger (36, -45, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (13, 1, D:3) a +0 robe (13, 2, D:3) a +0 club (13, 5, D:3) 11 stones (16, 1, D:3) a +0 club (20, 33, D:3) a +0 short sword (27, 9, D:3) a +0 hunting sling a +0 club 23 stones (40, 8, D:3) 13 sling bullets (41, 14, D:3) a +0 leather armour (42, 25, D:3) a +0 dagger a +0 animal skin a +0 helmet (43, 15, D:3) a +0 hand axe (43, 25, D:3) a +0 club (45, 25, D:3) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger (48, -3, D:3) a +0 club (52, 4, D:3) a +0 hand axe a +0 scale mail Level 4 of the Dungeon [Shop] Erosse Hiff's Antique Weapon Boutique a +0 quarterstaff (84 gold) a +0 dagger (42 gold) a +0 trident (73 gold) a +0 whip (52 gold) a +0 shortbow (63 gold) the +8 rapier "Luil Kom" {freeze, +Blink rN+} (1373 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you blink. a +3 flail of draining (489 gold) a +0 flail (73 gold) a +1 flail of protection (235 gold) a +0 whip (52 gold) a +0 short sword (63 gold) (0, 0, D:4) 20 arrows (3, -4, D:4) a +0 helmet (5, -6, D:4) 15 sling bullets (14, -14, D:4) a +0 club (19, 16, D:4) a +0 chain mail (21, -39, D:4) 9 stones (22, 10, D:4) 14 stones (25, -35, D:4) a cursed +0 leather armour (34, -26, D:4) a +0 robe a +0 dagger (36, -31, D:4) a +2 flail of holy wrath a +0 leather armour a +0 short sword a +1 hand crossbow (37, -26, D:4) a cursed +0 robe (38, -15, D:4) a +0 leather armour 5 tomahawks a +0 whip (40, -35, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (9, 23, D:5) a +0 ring mail (19, -7, D:5) a +2 dagger of speed (19, -3, D:5) a +0 mace (23, 24, D:5) a +3 leather armour (28, -8, D:5) a potion of lignification (31, 33, D:5) a +0 robe a +0 dagger (37, -10, D:5) a +0 flail (49, 20, D:5) a +0 robe (51, -22, D:5) a +0 dagger (52, 6, D:5) a cursed +0 shortbow (55, 4, D:5) 9 arrows (59, -17, D:5) a +0 ring mail a +0 falchion (61, -16, D:5) a +0 trident Level 6 of the Dungeon (1, -9, D:6) a +0 giant club (29, 8, D:6) a +0 centaur barding (30, -14, D:6) 23 arrows (33, -18, D:6) a bolt (34, 2, D:6) a +0 scale mail (38, -26, D:6) 8 arrows (38, -23, D:6) a +0 hand axe (still there?) a bolt (still there?) (40, -23, D:6) a +0 hand axe (still there?) 2 bolts (still there?) (43, 2, D:6) 16 stones (44, -19, D:6) 15 arrows (45, -16, D:6) a +0 robe (45, -7, D:6) 18 sling bullets (48, -15, D:6) a +0 scale mail a +0 battleaxe (48, -14, D:6) a +0 dagger a +0 robe (54, -24, D:6) a scroll of immolation Level 7 of the Dungeon (0, 0, D:7) a +3 spear of freezing a +0 robe (2, 2, D:7) a +3 hand axe a +0 robe a +2 morningstar a +0 robe (2, 4, D:7) a +0 mace (2, 18, D:7) 18 stones (3, 2, D:7) a +0 morningstar a +0 robe (5, 6, D:7) a +0 pair of boots (7, 33, D:7) a +0 leather armour (8, 37, D:7) a +0 scimitar a +0 scale mail (10, 23, D:7) a +0 scale mail (14, 19, D:7) an uncursed ring of wizardry an uncursed ring of attention (17, 25, D:7) a +0 giant club (18, 21, D:7) a +0 flail (18, 39, D:7) 15 poisoned needles (24, 22, D:7) a cursed -2 short sword (25, 37, D:7) a +0 short sword (28, 41, D:7) a book of Maledictions (37, 12, D:7) a +0 leather armour (38, 27, D:7) a +2 dagger of electrocution (38, 28, D:7) a +0 scale mail of fire resistance a +4 ring of intelligence (38, 29, D:7) an uncursed staff of wizardry (39, 27, D:7) an uncursed staff of cold (40, 27, D:7) an uncursed staff of fire (40, 28, D:7) a crystal ball of energy (41, 34, D:7) an uncursed ring of teleportation (45, 25, D:7) a +0 dire flail (45, 46, D:7) a +0 robe (51, 35, D:7) 24 stones (51, 43, D:7) a +0 glaive (54, 28, D:7) a +0 mace of draining a +0 club a +3 leather armour (54, 42, D:7) a +0 trident a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (0, 2, D:8) 20 stones (4, 10, D:8) 2 stones (5, 10, D:8) a +0 club (5, 11, D:8) a +0 giant club (6, -8, D:8) 19 sling bullets (6, -1, D:8) a cursed -2 short sword (6, 13, D:8) 2 stones (7, -3, D:8) a +0 short sword (7, -1, D:8) a +0 whip (8, -3, D:8) a +0 giant club (16, 11, D:8) a +0 dagger (35, 25, D:8) a +0 rapier (37, -4, D:8) a +0 war axe Level 9 of the Dungeon [Shop] Mephit's Jewellery Shop an uncursed ring of protection from magic (250 gold) the amulet of False Hope {Faith Dex+2} (512 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2). an uncursed ring of protection from magic (250 gold) an uncursed ring of magical power (200 gold) a cursed +2 ring of intelligence (45 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of stealth (175 gold) [Shop] Mopsul's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Azumeava's Magic Scroll Shoppe a scroll of remove curse (48 gold) a scroll of identify (32 gold) a scroll of remove curse (48 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) (1, -2, D:9) a +0 giant spiked club (3, -2, D:9) a +0 giant club (5, 17, D:9) a +0 dagger (6, 25, D:9) a +0 long sword (7, 19, D:9) a +0 short sword (7, 20, D:9) a +0 short sword (7, 21, D:9) a +0 whip 4 stones (8, 16, D:9) a +0 short sword (9, 14, D:9) 17 stones (12, 14, D:9) a +0 flail (15, -7, D:9) a scroll of immolation (20, 28, D:9) the +10 dagger "Guedona" {freeze, rPois Str-4 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+2). It protects you from poison. a +1 hand crossbow of velocity (20, 35, D:9) 13 stones (29, 1, D:9) a +0 great sword (52, -2, D:9) a +0 quarterstaff (55, 0, D:9) a +0 shortbow 16 arrows (57, 1, D:9) 3 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (6, 4, Lair:1) 23 stones (15, 13, Lair:1) the +7 long sword of Pride {flame, +Rage} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you go berserk. the +4 mace "Oclinun" {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (17, 13, Lair:1) a +0 scale mail (17, 37, Lair:1) a +0 flail (18, 13, Lair:1) a scroll of immolation (19, 12, Lair:1) a box of beasts (56, 35, Lair:1) 15 stones (61, 45, Lair:1) an uncursed ring of see invisible Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (9, 0, Lair:2) a +0 blowgun (12, -17, Lair:2) a +0 chain mail (18, 3, Lair:2) an uncursed ring of poison resistance (22, -43, Lair:2) a bolt (24, -45, Lair:2) a bolt (26, -50, Lair:2) a wand of digging (5) (26, -44, Lair:2) a bolt (32, -6, Lair:2) a +0 trident (33, -41, Lair:2) a +0 great sword (33, -17, Lair:2) a +0 long sword (42, -36, Lair:2) a +0 plate armour (53, -14, Lair:2) a +0 hand crossbow (56, -16, Lair:2) 21 arrows (57, -34, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 bolts (10, 2, Lair:3) a +0 robe (12, 5, Lair:3) a +0 arbalest (19, -45, Lair:3) 12 sling bullets (28, -43, Lair:3) 8 stones (28, 2, Lair:3) a +0 quarterstaff (29, -17, Lair:3) a throwing net (41, -37, Lair:3) a +0 trident (43, -32, Lair:3) a +0 helmet (46, 4, Lair:3) a +0 chain mail (47, -40, Lair:3) a +0 spear (47, -39, Lair:3) a potion of lignification (48, -39, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (8, -13, Lair:4) 27 sling bullets (12, 22, Lair:4) a +0 trident (20, -15, Lair:4) a +0 falchion (22, 3, Lair:4) a +0 whip (40, 12, Lair:4) a +0 ring mail (63, -6, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (14, -25, Lair:5) 23 arrows (28, -26, Lair:5) a +0 rapier (37, -4, Lair:5) a +0 flail (39, 1, Lair:5) a +0 scale mail (41, 3, Lair:5) 18 stones (43, 1, Lair:5) 13 poisoned needles (44, -6, Lair:5) a +2 shield of cold resistance (61, 7, Lair:5) a +0 leather armour (62, -29, Lair:5) a +0 robe of fire resistance (65, -29, Lair:5) 25 arrows (67, 17, Lair:5) a cursed -2 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 bolts (0, 7, Lair:6) a bolt (0, 9, Lair:6) 23 gold pieces (2, 7, Lair:6) a bolt (4, 3, Lair:6) a potion of berserk rage (4, 4, Lair:6) a bolt (5, 2, Lair:6) a +0 robe (5, 23, Lair:6) 17 stones (6, 6, Lair:6) 7 bolts (still there?) 6 bolts (still there?) (6, 7, Lair:6) 6 bolts (still there?) 5 bolts (still there?) (8, 7, Lair:6) a bolt (14, 7, Lair:6) a bolt (14, 38, Lair:6) a spiny frog corpse (15, 42, Lair:6) a bolt (16, 37, Lair:6) a +0 ring mail (16, 43, Lair:6) a worker ant corpse (18, 22, Lair:6) a blink frog corpse (19, 48, Lair:6) a soldier ant corpse (21, 26, Lair:6) a bullfrog corpse (25, 22, Lair:6) a bolt (27, 37, Lair:6) the +1 robe of the Iron City of Dis {rCorr Int+2} It affects your intelligence (+2). It provides partial protection from all sources of acid and corrosion. (30, 16, Lair:6) a scroll of identify