stillor Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 2, D:1) a +0 dagger 20 stones (0, 3, D:1) a +0 whip 5 stones (1, 3, D:1) 2 stones (4, 1, D:1) a +0 dagger 4 stones (13, -10, D:1) a cursed -3 club (25, -6, D:1) 14 stones (31, 13, D:1) 14 arrows (36, -15, D:1) a +0 short sword 3 stones a +0 dagger (43, 12, D:1) a +0 robe (47, 15, D:1) 12 stones (51, -25, D:1) a +1 dagger a +0 club (51, -4, D:1) a ration (54, 23, D:1) a ration (57, 17, D:1) a +0 robe Level 2 of the Dungeon (14, 17, D:2) a cursed +0 club (23, 6, D:2) a +0 hunting sling (23, 24, D:2) 20 stones (27, 4, D:2) a ration (32, 35, D:2) a +0 dagger (45, 13, D:2) 3 javelins (46, 35, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 12, D:3) a +0 robe (1, -2, D:3) 12 arrows (2, -15, D:3) a ration (5, 4, D:3) a +0 giant club (12, -1, D:3) a +0 dagger a +0 robe (12, 6, D:3) a +0 dagger (14, -30, D:3) a ration (14, -3, D:3) a +0 mace a +0 hand axe (16, 2, D:3) a cursed -2 dagger (17, 7, D:3) 6 javelins (18, -18, D:3) a +0 club a +0 giant spiked club (20, 15, D:3) a ration (23, 16, D:3) a ration (25, 17, D:3) a +0 quarterstaff (26, 17, D:3) a ration (33, -23, D:3) 2 stones (35, -23, D:3) a +0 whip (36, -23, D:3) 2 stones (37, -23, D:3) a +0 club a +0 dagger a +0 chain mail (37, -12, D:3) 12 sling bullets (38, -23, D:3) a +0 flail 9 stones a +0 leather armour (47, 1, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Retaffugoph's Antique Weapon Emporium the cursed +1 flail "Killer Bee's Peril" {protect, +Rage rC+ Int+3} (900 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). It protects you from cold. It lets you go berserk. It has a curse placed upon it. the +7 great sword "Atwoanen" {elec, +Blink Int+3} (2145 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It lets you blink. a +0 scimitar (120 gold) a +0 long sword (105 gold) the +3 hand axe of Tender Mercy {elec, rPois rF+ rN+} (1347 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from poison. It protects you from negative energy. a +0 mace (90 gold) a +7 giant spiked club (1167 gold) (0, 2, D:4) a ration (4, -8, D:4) a +0 club a +0 dagger a +0 robe (5, -8, D:4) a +0 hand axe a +0 short sword a +0 dagger a cursed +0 robe a +0 whip a +0 leather armour a +0 whip a +0 ring mail (12, 3, D:4) a +0 long sword (12, 7, D:4) 18 arrows (14, -2, D:4) 14 stones (14, 3, D:4) 7 stones (28, -26, D:4) 13 sling bullets (32, -4, D:4) a ration (49, 7, D:4) a +0 kite shield (53, 1, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 12 stones (2, 47, D:5) 22 arrows (24, 26, D:5) a ration (30, 30, D:5) a +1 ring mail of cold resistance (51, 14, D:5) a +0 scimitar (52, 26, D:5) 24 stones (64, 18, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) a cursed +0 chain mail (6, -37, D:6) a +0 leather armour a +0 kite shield (9, -21, D:6) 21 stones (10, -30, D:6) a +0 scale mail (11, -37, D:6) 8 stones (12, -8, D:6) 29 stones (12, -6, D:6) 18 sling bullets (13, -40, D:6) a ration (13, -7, D:6) a +0 chain mail (14, -35, D:6) a +0 scale mail (14, -29, D:6) a +2 dagger of draining a +2 dagger of protection (16, -29, D:6) a +0 ring mail (17, -29, D:6) a +0 flail a +0 ring mail a cursed -2 dagger a +0 robe (18, -29, D:6) a +0 war axe a +0 trident 4 boomerangs (20, -22, D:6) 13 bolts (20, -15, D:6) a +0 pair of boots (21, -29, D:6) a cursed +0 robe (25, -29, D:6) a +0 club (31, -42, D:6) a +0 short sword a +0 scale mail (32, -14, D:6) a +0 scimitar of freezing a +0 plate armour a +0 mace (33, -46, D:6) a +0 whip (34, -46, D:6) a +0 ring mail (34, -45, D:6) a +0 dagger a +0 leather armour (35, -13, D:6) a +0 short sword (38, -20, D:6) a +0 dagger a +0 ring mail (43, -28, D:6) a +0 falchion (48, -33, D:6) a +0 shortbow 16 arrows (51, -23, D:6) a +0 kite shield (54, -31, D:6) a +0 club a +0 ring mail (55, -3, D:6) a +0 whip a +0 ring mail a +0 falchion a +0 leather armour of poison resistance a +0 club a +0 leather armour (57, -3, D:6) a +0 falchion (64, -35, D:6) a +0 leather armour a +3 whip Level 7 of the Dungeon [Shop] Cyecor's General Store the cursed +1 mace of the Hall of Blades {vorpal, +Blink rElec rN+} (443 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It lets you blink. It has a curse placed upon it. a +0 dagger (28 gold) a +0 war axe (49 gold) a cursed -2 hunting sling (1 gold) 2 potions of might (112 gold) (0, 0, D:7) a -2 ring of strength (1, -27, D:7) a +0 falchion (8, -39, D:7) 13 sling bullets (14, -41, D:7) a +0 hand axe a +0 plate armour (14, -39, D:7) a +2 falchion of holy wrath (23, -41, D:7) a +0 whip (28, -33, D:7) a +0 rapier (28, -30, D:7) 23 sling bullets (29, -23, D:7) a +0 whip (29, -22, D:7) a +0 short sword (30, -23, D:7) a cursed +0 scimitar a +0 plate armour (33, -54, D:7) a +0 club a +0 dagger a +0 robe (33, -10, D:7) a +0 war axe (34, -54, D:7) a +0 dagger a +0 robe (36, -53, D:7) a cursed -1 scale mail (36, -37, D:7) a +2 hand axe of flaming (37, -56, D:7) a +0 dagger a +0 robe (37, -41, D:7) a +0 dagger (37, -40, D:7) a ration (37, -38, D:7) a +0 short sword (37, -28, D:7) a +0 club (38, -40, D:7) a cursed -1 club (38, -35, D:7) a cursed -1 club a +0 dagger (40, -56, D:7) 2 rations (40, -55, D:7) 2 rations (40, -49, D:7) 22 stones a +0 club (40, -48, D:7) a +0 dagger (42, -32, D:7) a +0 hand axe a +0 ring mail (43, -29, D:7) a +0 trident (44, -40, D:7) a +0 flail a +0 falchion 4 stones (44, -35, D:7) a +0 club (44, -34, D:7) a ration (44, -29, D:7) a +0 flail a +0 ring mail a +0 dagger a +0 short sword a +0 falchion a +0 leather armour a +0 short sword (45, -32, D:7) 5 silver javelins (45, -29, D:7) a stone (46, -41, D:7) a cursed -2 whip (46, -32, D:7) a +0 mace a +0 ring mail (46, -26, D:7) a ration (47, -41, D:7) a +0 club (47, -34, D:7) a +0 short sword (47, -32, D:7) a cursed -2 club (48, -35, D:7) a +0 quarterstaff (50, -41, D:7) a ration (51, -29, D:7) a ration (52, -31, D:7) a cursed +0 flail (52, -26, D:7) a +0 dagger (53, -37, D:7) a +4 falchion of holy wrath (54, -49, D:7) a +1 robe of the Archmagi (54, -40, D:7) a +0 whip (54, -34, D:7) a ration (60, -40, D:7) a +0 giant club (63, -31, D:7) a cursed -1 club (64, -31, D:7) a +0 club 2 throwing nets a +0 halberd (65, -31, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a ration (0, 1, D:8) a +0 rapier (1, 27, D:8) a +0 giant spiked club a +0 giant club (5, 36, D:8) an arrow (5, 40, D:8) 12 arrows a +0 shortbow (6, 34, D:8) an arrow (6, 37, D:8) an arrow (8, 11, D:8) 22 stones (8, 38, D:8) a +0 ring mail (10, 1, D:8) a +0 scale mail (10, 39, D:8) a +0 ring mail a +0 hand axe (11, 3, D:8) a +0 dagger a +0 robe (13, 26, D:8) a ration (15, 1, D:8) a cursed -3 dagger a +0 robe (15, 2, D:8) a +0 dagger a +0 robe (17, 3, D:8) a +0 robe a +0 dagger (17, 5, D:8) a +0 mace (19, 40, D:8) a +0 ring mail (22, 22, D:8) an arrow (22, 27, D:8) a +0 giant spiked club (22, 28, D:8) a +0 shortbow 20 arrows (25, 30, D:8) a +0 club 3 boomerangs (33, 6, D:8) a +0 giant club (34, 26, D:8) a ration (34, 28, D:8) a +0 flail (34, 34, D:8) a +0 long sword (35, 25, D:8) 7 stones (37, 11, D:8) a ration Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling of freezing (5, 14, D:9) the cursed +1 leather armour of Minor Irritation {rF- rN++ Int+2 SInv} It affects your intelligence (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (9, 11, D:9) a +0 dagger (10, 11, D:9) a +0 dagger (12, 30, D:9) a +0 giant club a +0 giant spiked club (16, 26, D:9) a ration (19, 25, D:9) a +0 giant club a +0 giant club (23, 27, D:9) a +0 scale mail (25, 26, D:9) a +0 leather armour (27, 14, D:9) a +0 plate armour a +0 glaive (28, 13, D:9) a +0 leather armour (30, -3, D:9) 10 arrows (33, 16, D:9) a +0 leather armour (36, 33, D:9) a +0 war axe (41, 0, D:9) a +0 great mace a +0 giant club (53, 43, D:9) a ration (56, 17, D:9) a +0 falchion (56, 31, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) a cursed -1 giant club a +0 giant club (6, 3, D:10) a +0 leather armour (8, -5, D:10) a +0 dagger a +0 robe (17, 4, D:10) 22 arrows (17, 16, D:10) a ration (18, -13, D:10) a +0 hand axe 3 boomerangs (19, -14, D:10) a +0 dagger a +0 robe (19, -13, D:10) a +0 hand axe (20, -15, D:10) a +0 halberd a +0 chain mail (22, -18, D:10) a cursed -3 dagger a +0 robe (22, -17, D:10) an arrow (23, -30, D:10) a +0 leather armour (23, -18, D:10) an arrow a cursed -3 dagger (24, -20, D:10) a +0 flail (26, -20, D:10) a +0 shortbow 27 arrows (27, -26, D:10) a +0 mace a +0 shortbow 24 arrows (29, 2, D:10) a stone (29, 6, D:10) 12 stones a +0 club a +0 leather armour (29, 8, D:10) a +0 chain mail a +0 morningstar (29, 13, D:10) 2 stones (30, 10, D:10) a cursed +0 scale mail a +0 dagger (32, 22, D:10) a +0 trident (33, 11, D:10) a stone (34, 9, D:10) a stone (35, 9, D:10) 2 stones (46, 1, D:10) a +0 chain mail (50, 7, D:10) 20 arrows (51, 22, D:10) a +0 hand axe Level 11 of the Dungeon (6, -1, D:11) a ration (12, 23, D:11) a +0 giant club a cursed -1 giant club (13, 32, D:11) a +0 plate armour (18, 51, D:11) a phial of floods (19, 48, D:11) 14 stones (21, 23, D:11) 3 large rocks (21, 27, D:11) a ration (28, 55, D:11) a +0 giant spiked club a +0 giant club (34, 36, D:11) 19 sling bullets (40, 11, D:11) a stone (42, 11, D:11) 25 bolts (42, 20, D:11) a +0 whip (43, 11, D:11) 15 stones (46, 12, D:11) a +0 mace (46, 13, D:11) a +0 giant club a +0 leather armour a +0 club a +0 chain mail a +0 battleaxe a +0 chain mail a +0 hand axe (47, 46, D:11) a +0 shortbow 18 arrows (50, 32, D:11) 6 javelins a +0 war axe (55, 54, D:11) 24 stones (58, 56, D:11) 12 stones (58, 58, D:11) 21 bolts (61, 51, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 mace a +0 leather armour a +0 flail (2, 0, D:12) a +0 flail (unseen) Level 13 of the Dungeon (0, 0, D:13) 17 gold pieces (5, 11, D:13) a +0 plate armour (5, 14, D:13) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of identify (5, 6, Lair:1) 16 stones (7, 12, Lair:1) a +0 pair of gloves (16, 14, Lair:1) a +0 robe