stripedtigrrr Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 0, D:1) a +0 dagger of venom (7, 3, D:1) a +0 club (9, 13, D:1) a +0 dagger (9, 30, D:1) a +0 leather armour (16, 11, D:1) a +0 club (21, -14, D:1) a +0 ring mail (34, -16, D:1) a +0 mace (36, -7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 8, D:2) a +0 club (9, 0, D:2) a +0 leather armour (16, -5, D:2) a +0 spear (17, 22, D:2) a +0 spear (18, 23, D:2) a +0 mace (35, -6, D:2) a +0 club (38, 12, D:2) 7 arrows (40, 8, D:2) a +0 ring mail (41, 27, D:2) a +0 dagger (45, -1, D:2) a +0 scale mail (48, 3, D:2) a +0 robe Level 3 of the Dungeon (2, -30, D:3) a +0 leather armour a +0 dagger (11, -5, D:3) a +0 short sword (15, -24, D:3) a +0 ring mail (16, -5, D:3) a +0 hunting sling a +0 club (18, -24, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 spear of the Hummingbird {elec, rPois Int+4} (5210 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from poison. the ring "Noakag" {Wiz Will+} (4260 gold) [ring of wizardry] It improves your spell success rate. It affects your willpower, your defense against some magical effects. the ring "Heannier" {rPois rN+ Int+4} (3960 gold) [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. the +0 pair of boots "Esoeh" {rC- Will+ Int+10 Dex-5} (2060 gold) It affects your intelligence (+10). It affects your dexterity (-5). It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. (0, 3, D:4) a +0 spear (2, 14, D:4) 15 arrows (3, -1, D:4) a +0 ring mail a +0 dagger (5, 27, D:4) a +0 robe a +0 club (9, -1, D:4) a +0 chain mail a +0 leather armour a +0 dagger a +0 flail a +0 chain mail a +0 short sword a +0 leather armour a +0 hand axe (10, 0, D:4) a +0 halberd (10, 1, D:4) a +0 hand axe (11, 31, D:4) a +0 whip (21, 33, D:4) a +0 pair of gloves (22, 40, D:4) a +0 giant spiked club (30, 26, D:4) a +0 dagger (30, 39, D:4) a +0 halberd (32, 8, D:4) a +0 robe (48, 29, D:4) a scarf of shadows Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -2, D:5) a +0 rapier (5, -28, D:5) a +0 leather armour (7, 24, D:5) the +2 robe "Forget-Me-Not" {Harm rF+ Str+4} It affects your strength (+4). It protects you from fire. It increases damage dealt and taken. (13, -8, D:5) a +0 hand axe (46, -18, D:5) a +0 giant club Level 6 of the Dungeon (0, 2, D:6) a +0 dagger a +0 robe (0, 7, D:6) 37 gold pieces a +0 short sword a +0 ring mail a +1 mace of protection a +0 leather armour a +0 dagger a +0 mace a +0 chain mail a +0 war axe (0, 8, D:6) 8 gold pieces (still there?) a poisoned dart (still there?) a +0 mace (still there?) (0, 9, D:6) 2 poisoned darts (0, 10, D:6) a poisoned dart (1, 3, D:6) a poisoned dart (2, 4, D:6) a poisoned dart (3, 10, D:6) 5 gold pieces (7, 12, D:6) the +6 falchion of Hell's Wrath {drain, Fragile +Blink rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It lets you blink. It will be destroyed if unequipped. the Ecumenical Temple