stripedtigrrr the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +2 dagger a +5 rapier (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 medium shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (10, 0, D) the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of power {!a} (11, 0, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). (61, 0, D) a +0 shortbow of flaming (61, 8, D) 80 poisoned needles a +0 blowgun (61, 16, D) a box of beasts (63, 17, D) the ring of Gluttony {rElec Str+2 Int+4} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+4). It insulates you from electricity. (64, 16, D) a +0 spear (64, 17, D) the Collected Works on Sinister Magic and Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Corpse Rot Necromancy 2 e - Vampiric Draining Necromancy 3 f - Deflect Missiles Charms/Air 6 g - Conjure Ball Lightning Conjuration/Air 6 (67, 0, D) a +0 dagger a +0 chain mail (68, 0, D) a +0 dagger a cursed +0 ring mail (69, 0, D) a +0 hand axe an uncursed staff of earth (70, 9, D) a +0 trident a +4 chain mail of cold resistance (71, 10, D) a +0 flail a +0 leather armour an orc skeleton (71, 20, D) a +2 battleaxe of chopping a +0 shortbow 184 arrows a centaur skeleton (71, 26, D) the ring "Serior" {Wiz Dex+6 Slay-5} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-5). (71, 27, D) an uncursed staff of summoning (72, 9, D) a +5 dagger an uncursed staff of cold (72, 10, D) a +0 dagger a +0 hand axe a +0 war axe an orc skeleton (72, 17, D) a +0 shortbow 142 arrows the amulet "Raviy" {Gourm MP+9} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your magic capacity (+9). a centaur corpse (72, 19, D) a +0 trident a +1 plate armour of positive energy (72, 20, D) a +0 shortbow 99 arrows (72, 26, D) a +1 buckler of poison resistance (72, 30, D) a +0 morningstar (73, 17, D) an uncursed staff of fire (73, 18, D) a +0 trident 84 poisoned tomahawks (73, 19, D) a +2 short sword of holy wrath a +0 shortbow 119 arrows a centaur skeleton (73, 26, D) the +7 hunting sling "Goblinbane" {freeze, Int+3} It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+3). (73, 27, D) a manual of Armour {!d}