stripedtigrrr Level 1 of the Dungeon [Shop] Zymeofae's Antique Weapon Shoppe a +0 hunting sling (36 gold) a +0 club (24 gold) a +0 short sword (72 gold) a +0 lajatang (360 gold) a +3 vorpal triple sword (768 gold) a +0 hand axe (72 gold) a +0 mace (72 gold) a +2 mace of protection (374 gold) a +0 dagger (48 gold) a +1 dagger of speed (312 gold) a +0 flail (84 gold) the +9 spear of Iddairel {vorpal, Fly rF- rN+++ Dex+6} (2044 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. Fly: It grants you flight. the +7 captain's cutlass {speed, disarm} (1296 gold) Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. a +0 dagger (48 gold) (4, -10, D:1) a +0 dagger (4, -5, D:1) 12 arrows (5, -8, D:1) a +0 chain mail (15, 5, D:1) a +0 dagger a +0 club (18, 17, D:1) a +0 dagger (18, 22, D:1) 20 arrows (20, 21, D:1) a +0 spear (22, -17, D:1) a +0 short sword (27, 20, D:1) a +0 dagger (28, 17, D:1) a +0 robe (33, 18, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) 10 arrows (3, -34, D:2) a +0 club (12, 3, D:2) a +0 falchion Level 3 of the Dungeon (4, -16, D:3) a +0 dagger (14, 1, D:3) a +0 robe (14, 13, D:3) a +0 dagger (18, -13, D:3) a +0 scale mail (24, 8, D:3) a +2 arbalest of freezing (32, 0, D:3) a +0 short sword (34, 1, D:3) a +0 whip a +0 dagger (34, 14, D:3) a +0 hunting sling a +0 club Level 4 of the Dungeon (0, 0, D:4) a scarf of harm (1, 10, D:4) a +0 hunting sling (6, -7, D:4) a +0 ring mail (11, -13, D:4) a +0 whip (12, -15, D:4) a +0 halberd of freezing (12, -14, D:4) a +0 club (23, 3, D:4) a +0 leather armour (35, -12, D:4) a +0 dagger (40, -6, D:4) a +0 short sword (43, 8, D:4) a +0 whip (45, -22, D:4) a +0 scimitar (45, 6, D:4) a +0 short sword (47, 8, D:4) a +0 robe (49, 3, D:4) 21 arrows (52, -8, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Itooddon's Antique Armour Shoppe a +0 leather armour (54 gold) a +0 pair of gloves (121 gold) a +2 troll leather armour (729 gold) a +0 chain mail (121 gold) a +0 pair of boots (121 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +2 helmet (445 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) (0, 0, D:5) a +0 spear (12, 18, D:5) a +0 short sword a +0 scale mail (13, 4, D:5) a +0 leather armour a +0 short sword (14, 4, D:5) a +0 leather armour a +0 club (16, 4, D:5) a +0 club (19, 3, D:5) a +0 ring mail (23, 28, D:5) a +0 club Level 6 of the Dungeon [Shop] Gurit's Distillery 2 potions of berserk rage (140 gold) a potion of magic (112 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of resistance (140 gold) a potion of attraction (42 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) [Shop] Etalisk's Antique Weapon Boutique a +0 mace (60 gold) a +0 mace of holy wrath (148 gold) the +4 hand axe of Qemaxid {vorpal, rF+ Will+ MP-9 Int+8} (840 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). rF: It protects you from fire. MP: It affects your magic capacity (-9). Will: It increases your willpower. the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1272 gold) It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. a +0 dagger (40 gold) a +0 falchion (60 gold) a +0 long sword (70 gold) a +0 dagger (40 gold) a +0 flail (70 gold) the +8 battleaxe of Patience {spect, rN+ Str+4 Stlth+} (1572 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). rN: It protects you from negative energy. Stlth: It makes you more stealthy. [Shop] Kaid's Assorted Antiques a scroll of identify (52 gold) a +0 plate armour (598 gold) a scroll of silence (195 gold) a scroll of identify (52 gold) a +0 leather armour (52 gold) a scroll of magic mapping (91 gold) a +0 flail (91 gold) a scroll of identify (52 gold) a condenser vane (1040 gold) a +0 mace (78 gold) a scroll of identify (52 gold) [Shop] Zadd's Antique Weapon Boutique a +0 war axe (77 gold) a +1 flail of holy wrath (292 gold) a +2 rapier of protection (369 gold) a +0 spear (66 gold) the +9 dagger of the Muttering Mosquito {venom, +Rage Fly rF- rCorr} (1289 gold) It poisons the flesh of those it strikes. rF: It makes you vulnerable to fire. Fly: It grants you flight. +Rage: It lets you go berserk. rCorr: It protects you from acid and corrosion. a +0 club (22 gold) the +3 hand crossbow of Tuogaq {elec, Int+4} (860 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). a +1 hunting sling of flaming (213 gold) a +0 dagger (44 gold) a +0 hunting sling (33 gold) [Shop] Zeummus's Weapon Shop a +0 spear (30 gold) 6 arrows (12 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +0 scimitar (40 gold) a +4 dagger of speed (280 gold) a +0 dagger (20 gold) a +1 whip of freezing (115 gold) a +2 dagger of draining (156 gold) the +8 halberd of the Eel {vorpal, rC+} (600 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. a +0 dagger of draining (56 gold) a +0 hunting sling (15 gold) 18 stones (18 gold) 11 stones (11 gold) (0, 0, D:6) a +0 shortbow 16 arrows (1, -22, D:6) a +0 dagger a +0 short sword a +0 dagger a +0 short sword a +0 club a +0 whip a +0 short sword (1, -7, D:6) a +0 trident (6, 6, D:6) a +0 robe (11, 13, D:6) a +0 long sword (14, -1, D:6) a +0 giant club (18, -26, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (38, -13, D:6) 9 gold pieces (39, -32, D:6) a +0 leather armour a +0 club (45, -33, D:6) a +0 pair of boots (46, -33, D:6) 11 gold pieces (62, -13, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (0, 4, D:7) a +0 dagger a +0 robe (1, -4, D:7) a +0 quarterstaff (1, 4, D:7) a +0 dagger a +0 dagger a +0 robe (7, -11, D:7) a +0 robe a +1 spear (10, -11, D:7) 6 large rocks (12, -12, D:7) a +0 robe a +4 dagger a +0 robe a +3 battleaxe (13, -10, D:7) the +1 leather armour of Puggiplou {+Blink rN++ Dex-4} Dex: It affects your dexterity (-4). rN: It greatly protects you from negative energy. +Blink: It lets you blink. (23, -24, D:7) a +0 hand axe (26, 22, D:7) 3 potions of attraction {!q} (30, -21, D:7) 20 arrows (36, -15, D:7) 26 arrows (41, 12, D:7) a +0 morningstar a +0 plate armour (46, 3, D:7) a +0 hand axe (46, 4, D:7) a +0 hand axe (47, -23, D:7) a +0 robe a +0 dagger a +0 dagger (47, -22, D:7) a +0 robe a +4 war axe of freezing (47, -17, D:7) a +0 robe a +0 dagger (48, -22, D:7) a +0 club a +0 ring mail a +0 flail (48, -21, D:7) a +0 leather armour a +0 hunting sling (51, 13, D:7) a +0 hand axe (53, 5, D:7) a +0 dagger a +0 robe (53, 14, D:7) a +0 flail (56, -15, D:7) a +0 flail a +0 scale mail (57, -15, D:7) 5 large rocks (59, -14, D:7) a +0 dagger Level 8 of the Dungeon (0, 17, D:8) a +0 dagger (1, 16, D:8) a +0 animal skin a -2 spear (1, 19, D:8) a +0 leather armour a +0 club (2, 6, D:8) a +0 hand axe (2, 18, D:8) a +0 leather armour a +0 club (4, 13, D:8) a +0 falchion (6, -12, D:8) a +0 club a +0 leather armour (7, 1, D:8) a +0 trident (8, -18, D:8) a +0 short sword a +0 leather armour (9, -28, D:8) a +0 flail a +0 mace a +0 leather armour (9, -27, D:8) a +0 club a +0 leather armour (10, -29, D:8) a +0 club (10, -27, D:8) a +0 club (11, -18, D:8) a +0 dire flail a +0 giant club (18, -17, D:8) a +0 dagger a +0 ring mail (18, 16, D:8) a +0 ring mail (26, -20, D:8) a +0 short sword a +0 arbalest (30, -17, D:8) a +0 flail a +0 chain mail a +0 scimitar a +0 chain mail (41, -12, D:8) 16 arrows (47, -8, D:8) a +0 short sword (48, -8, D:8) a +0 whip (still there?) a +0 short sword (still there?) a +0 dagger (still there?) a +0 short sword (still there?) a +0 dagger (still there?) (49, -9, D:8) a +0 short sword (50, -8, D:8) a +0 short sword (51, -7, D:8) a +0 mace (52, -6, D:8) a +0 halberd a +0 plate armour (56, 16, D:8) a +0 dagger a +0 robe (57, 15, D:8) a +0 club (64, 22, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 13 arrows (4, 17, D:9) a +6 ring of dexterity (15, 34, D:9) a scroll of noise (16, 1, D:9) a +0 hunting sling (21, 28, D:9) a +0 helmet (27, -6, D:9) a +0 chain mail a +0 mace (39, 32, D:9) a +0 shortbow 14 arrows (47, -7, D:9) a +0 flail a +2 battleaxe a +0 robe a +0 dagger a +0 robe a +5 short sword of freezing a +0 robe a +0 flail a +0 dagger a +0 robe (50, -6, D:9) a +0 troll leather armour (55, -12, D:9) a +0 shortbow 29 arrows Level 10 of the Dungeon (0, 0, D:10) a staff of fire (3, 1, D:10) a staff of poison (25, -11, D:10) the +4 great sword of Reinforcement {vorpal, rC- Str-5 Int+8 Stlth+} It inflicts extra damage upon your enemies. Str: It affects your strength (-5). Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (26, -27, D:10) 7 arrows (26, -16, D:10) a +2 ring mail of poison resistance (26, -10, D:10) an amulet of guardian spirit (27, -15, D:10) a +1 vorpal spear (36, 2, D:10) a +1 whip of venom a +0 dagger a +0 short sword a +0 club (37, 2, D:10) a +0 whip (37, 3, D:10) a +0 whip (42, -25, D:10) a +1 flail a +0 robe a +3 great sword a +0 robe a +0 short sword a +0 robe a +1 long sword a +0 robe a +0 short sword a +0 robe (42, -10, D:10) a +0 dagger a +1 robe of positive energy (43, -10, D:10) a +0 short sword (43, -9, D:10) a +0 whip a +3 dagger of freezing (44, -10, D:10) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (13, 0, Lair:1) a yak corpse (14, -8, Lair:1) the +7 hand axe of Anail {vorpal, *Rage rPois Int+7} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). rPois: It protects you from poison. *Rage: It may make you go berserk in combat. (27, -7, Lair:1) a yak corpse