syadasti Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -18, D:1) a +0 club (14, -16, D:1) a +0 ring mail (17, -5, D:1) a +0 dagger (20, -18, D:1) a +0 short sword (23, -18, D:1) a +0 short sword a +0 club (23, 0, D:1) a +0 club (30, -14, D:1) a +0 short sword (31, -13, D:1) a +0 dagger (32, -13, D:1) a +0 dagger (33, -18, D:1) a cursed -3 spear (33, -3, D:1) a +0 hand axe (34, -19, D:1) a +0 dagger (45, -13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -5, D:2) a +0 short sword a +0 club (12, -2, D:2) a +0 leather armour (15, -14, D:2) a +0 whip (17, -9, D:2) a +0 robe a +0 club (17, -7, D:2) a +0 mace (17, -1, D:2) a +0 ring mail (17, 6, D:2) a +0 robe (18, 0, D:2) a cursed -1 robe (25, 9, D:2) 17 arrows (33, -2, D:2) 19 arrows (48, -7, D:2) a +0 whip (49, 27, D:2) a +0 club a +0 club (51, 7, D:2) a +0 short sword (57, 16, D:2) a cursed -3 club (64, 19, D:2) a +0 club (64, 20, D:2) a book of Changes Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 8, D:3) a +0 scale mail (11, 18, D:3) a +0 club (21, -9, D:3) a +0 hand axe a +0 ring mail a +0 whip a +0 flail a +0 chain mail (26, -6, D:3) a +0 club (34, 0, D:3) a +0 club (35, 1, D:3) a +0 mace a +0 mace (36, -2, D:3) a cursed -3 dagger (37, 23, D:3) a cursed +0 halberd (37, 24, D:3) a cursed -2 whip (39, 32, D:3) a cursed +0 falchion a +0 leather armour (45, 20, D:3) a +0 short sword (45, 28, D:3) a +0 ring mail (53, -15, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Efot's Book Emporium a book of Necromancy (300 gold) a book of Beasts (550 gold) a Grand Grimoire (1104 gold) a book of Geomancy (350 gold) a book of Clouds (450 gold) a book of Cantrips (200 gold) a book of Clouds (450 gold) a book of Frost (350 gold) a book of Misfortune (200 gold) (0, 0, D:4) a +0 scale mail a +0 falchion a +0 falchion (5, 8, D:4) a +0 spear (5, 9, D:4) a +0 spear (8, 9, D:4) a +0 club (13, 3, D:4) a +0 flail (13, 11, D:4) 31 arrows (16, 13, D:4) a +0 mace (16, 14, D:4) a +0 dagger (17, 15, D:4) a +0 dagger (29, 11, D:4) a +0 spear (35, -9, D:4) a +0 leather armour (37, 24, D:4) a +0 dagger (38, 14, D:4) a +0 club (46, 0, D:4) a +0 ring mail a +0 flail (48, 6, D:4) a +0 short sword a +0 leather armour (49, -8, D:4) a +0 leather armour a +0 club a +0 flail a +0 dagger (49, 9, D:4) a +0 hand axe (51, 9, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 13 arrows (4, -28, D:5) a +0 trident (7, -48, D:5) a +1 leather armour of fire resistance (25, -11, D:5) a +0 giant club (30, -8, D:5) a cursed -1 halberd (33, -18, D:5) a +0 robe (38, -12, D:5) a +0 buckler a +0 scale mail a +4 spear of venom (40, -3, D:5) a +0 spear (40, -2, D:5) a cursed -3 spear (46, -32, D:5) a +0 rapier (51, -28, D:5) a +0 spear (52, -28, D:5) a +0 club a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (0, 2, D:6) a scroll of random uselessness 2 potions of degeneration {!q} (1, 0, D:6) a +0 ring mail a +0 falchion a +0 robe a +0 dagger (12, 7, D:6) a +0 club (13, 7, D:6) a +0 ring mail (14, 7, D:6) a +0 ring mail a +0 flail (29, 17, D:6) a +0 robe (30, 32, D:6) a cursed +0 leather armour (33, 37, D:6) a +0 spear a +0 club (35, 36, D:6) a +0 spear (43, 23, D:6) a +0 mace (43, 25, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a cursed +0 war axe a +0 war axe a +1 buckler of protection (2, -18, D:7) an arrow (2, -17, D:7) 20 arrows a cursed -3 shortbow (3, -19, D:7) 2 arrows (5, -23, D:7) an arrow (9, 9, D:7) 14 arrows (12, -20, D:7) a +0 leather armour a +0 hand axe a +0 leather armour (15, 10, D:7) a +0 long sword (22, -31, D:7) a potion of degeneration {!q} (23, -22, D:7) a cursed +0 ring mail (36, -18, D:7) a +0 robe a +0 dagger (37, -21, D:7) a +0 spear a +0 flail a +0 scale mail (37, -20, D:7) a +0 leather armour a cursed -3 club (37, -19, D:7) a +0 leather armour a +0 club (37, -18, D:7) a +0 ring mail a +0 club (38, -21, D:7) a +0 halberd (40, -16, D:7) a +0 leather armour a +0 hunting sling a +0 quarterstaff (43, 3, D:7) a +0 quarterstaff (44, -13, D:7) a +0 whip (49, 3, D:7) a +0 ring mail (52, 8, D:7) a +0 robe a +0 dagger a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +1 war axe (9, -27, D:8) a scroll of noise (10, 5, D:8) a +0 plate armour a +0 scimitar a +0 leather armour a +0 whip a +2 hand axe of freezing (11, 6, D:8) a +0 dagger (12, -31, D:8) a +0 flail (33, -23, D:8) a cursed -2 giant spiked club (45, -43, D:8) a +0 hand axe (46, -5, D:8) a +0 dagger a +0 ring mail a +0 mace (46, -3, D:8) a +0 falchion a +0 robe (49, -20, D:8) a +0 giant club (54, -27, D:8) a +0 hand axe (55, -37, D:8) a +0 hand axe (56, -38, D:8) a +0 club (56, -36, D:8) a +0 club (57, -37, D:8) a +0 hand axe (64, -28, D:8) a book of Necromancy Level 9 of the Dungeon [Shop] Byeshre's Antique Armour Shoppe a +1 scale mail of fire resistance (464 gold) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} (806 gold) It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. a +0 robe (20 gold) the +7 chain mail of Cextiad {rF+ MR+} (1713 gold) It protects you from fire. It affects your resistance to hostile enchantments. a +0 chain mail (130 gold) a +0 leather armour (58 gold) a cursed +0 leather armour (29 gold) a +2 leather armour of poison resistance (464 gold) a +0 ring mail (116 gold) a +3 chain mail of fire resistance (768 gold) the +2 leather armour "Olosuke" {Str+4 Int+2} (916 gold) It affects your strength (+4). It affects your intelligence (+2). [Shop] Tynta's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Yfroam's Armour Boutique a +0 helmet (58 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +1 leather armour of magic resistance (182 gold) [Shop] Nihehoh's Distillery a potion of flight (42 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of mutation (112 gold) 2 potions of magic (224 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of haste (140 gold) a potion of haste (140 gold) (0, 0, D:9) a wand of disintegration (16) a wand of random effects (48) a wand of polymorph (14) (10, -26, D:9) a +0 long sword (11, -31, D:9) a +0 pair of gloves (13, -14, D:9) a +0 robe a +0 club (14, -17, D:9) an arrow (14, -16, D:9) 6 arrows (14, -15, D:9) a +0 club a +0 whip a +0 club (14, -14, D:9) 18 arrows a +0 shortbow (19, -15, D:9) a cursed +0 hand axe a +0 shortbow 25 arrows (21, -35, D:9) 9 arrows a +0 shortbow (21, -33, D:9) an arrow (22, -32, D:9) an arrow (38, -13, D:9) an uncursed amulet of guardian spirit a cursed +0 leather armour a cursed -3 whip (50, -22, D:9) a +0 hand axe a +0 dagger a cursed +0 robe Level 10 of the Dungeon (0, 0, D:10) an arrow (0, 5, D:10) 12 arrows a +0 shortbow (1, 4, D:10) an arrow (4, 31, D:10) a cursed +0 robe (20, 30, D:10) a +0 leather armour a +0 hand axe (23, 19, D:10) a +1 dagger of draining a +0 robe (25, 18, D:10) a +0 dire flail a cursed +0 plate armour (25, 19, D:10) a +0 scale mail (25, 30, D:10) a +0 hand axe of electrocution a +0 scale mail (25, 31, D:10) a +0 dagger a +0 robe (28, 10, D:10) a +0 giant spiked club a +0 giant club (36, 22, D:10) a +0 shield (40, 13, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (15, 39, D:11) a +0 robe (17, 0, D:11) a scroll of noise (32, 37, D:11) a +2 robe of magic resistance a +0 great sword (32, 38, D:11) a +0 leather armour a +0 dagger (32, 39, D:11) a +0 chain mail a +0 mace (32, 40, D:11) a +0 hand axe a +0 leather armour (33, 5, D:11) a book of Party Tricks (33, 37, D:11) a +2 robe of cold resistance a cursed +0 hand axe (35, 16, D:11) a +0 robe (36, 24, D:11) a +0 club a +0 leather armour a +0 war axe (38, 23, D:11) a +0 whip a +0 ring mail (40, 30, D:11) a +0 robe a cursed +2 falchion a +3 dire flail a +0 robe (41, 30, D:11) a +0 robe a cursed +3 scimitar Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail a +0 giant club (0, 7, D:12) a +0 robe (1, 0, D:12) a +0 leather armour a +4 great mace of holy wrath (8, 4, D:12) a +0 hunting sling 140 sling bullets (15, -18, D:12) a wand of random effects (20) (15, -8, D:12) a +0 giant spiked club a +0 giant club (15, 15, D:12) a +0 falchion (18, 8, D:12) a +0 robe a +5 short sword (19, 7, D:12) a +0 robe a cursed +0 falchion (19, 8, D:12) a +0 robe a cursed +4 falchion (20, 8, D:12) a +0 robe a cursed +5 falchion (21, -13, D:12) a +0 morningstar (22, -2, D:12) a +0 robe a cursed +0 falchion (23, -2, D:12) a +0 robe a cursed +1 great sword a +2 great sword a +0 robe a +2 flail a +0 robe (23, -1, D:12) a +0 leather armour a +0 flail (23, 0, D:12) a +0 leather armour a +0 hand axe (23, 18, D:12) a +0 leather armour (24, -6, D:12) the +3 hand axe of the Walnut {elec, *Drain rN++ Str-2 Int+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your intelligence (+8). It greatly protects you from negative energy. It causes draining when unequipped. (24, -2, D:12) 2 large rocks a +0 robe a cursed +3 falchion of freezing (24, 0, D:12) a +0 dagger (24, 12, D:12) 28 stones (26, -10, D:12) a +0 troll leather armour (26, 3, D:12) a +0 robe a cursed +0 war axe (27, -12, D:12) a +0 robe a +0 dagger (27, 24, D:12) a large rock (27, 25, D:12) a large rock (39, 2, D:12) a cursed -1 flail (40, 12, D:12) a +0 dagger (42, -19, D:12) a scroll of vulnerability (44, 3, D:12) a book of Conjurations (47, 0, D:12) a +0 plate armour 31 sling bullets (49, 11, D:12) a +0 scale mail (50, -8, D:12) a stone (50, -7, D:12) a stone (50, -6, D:12) a stone (50, -5, D:12) a stone (51, -5, D:12) a +0 short sword a stone a +0 whip (51, -3, D:12) a +0 club (53, -3, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) an arrow (1, 1, D:13) an arrow (2, -16, D:13) a +0 club a +0 ring mail (2, 2, D:13) 2 arrows (2, 3, D:13) an arrow (3, 5, D:13) a +0 shortbow 8 arrows (10, -3, D:13) a +0 whip (17, -11, D:13) 28 sling bullets (23, -24, D:13) a +0 giant spiked club (24, 5, D:13) a +0 robe a +0 dagger (26, -38, D:13) a wand of random effects (25) (27, -28, D:13) a +0 hand axe of freezing (29, -39, D:13) 2 potions of lignification (44, -32, D:13) a scroll of random uselessness (50, -35, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 scimitar (16, 17, D:14) a +0 dagger a +0 robe (16, 18, D:14) a +0 giant spiked club a +0 giant spiked club (16, 44, D:14) 4 stones a +0 club (17, 18, D:14) a +0 giant club a +0 giant club (17, 44, D:14) a +0 dagger a +0 short sword of venom (22, 47, D:14) a stone (25, 51, D:14) 3 stones (25, 56, D:14) a stone (26, 58, D:14) a +4 flail of venom a +0 trident a +0 trident (26, 60, D:14) a +0 arbalest (27, 23, D:14) a +2 fustibalus of freezing (28, 51, D:14) a +0 leather armour (39, 15, D:14) 17 stones (42, 14, D:14) a potion of lignification (49, 14, D:14) a +0 falchion a +0 robe (50, 14, D:14) a +0 dagger a +0 robe (50, 15, D:14) a +3 mace a +0 robe (51, 15, D:14) a +0 scimitar a +0 robe Level 15 of the Dungeon (0, 0, D:15) a potion of magic (7, -41, D:15) a +0 pair of gloves (9, -14, D:15) a book of the Earth (11, -20, D:15) a +0 robe (14, -52, D:15) 3 tomahawks of returning +1 steam dragon scales 3 tomahawks (14, -31, D:15) a +0 robe a +0 dagger (15, -31, D:15) a +0 scimitar a +0 hand axe (16, -30, D:15) a +0 flail (17, -32, D:15) a +5 quarterstaff a +0 leather armour a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 plate armour a +0 battleaxe a +0 dire flail a +0 war axe (33, -40, D:15) 9 poisoned needles (37, -19, D:15) 20 stones (39, -38, D:15) a +0 spear (41, -14, D:15) a large rock (44, -18, D:15) a large rock (45, -19, D:15) a large rock (48, -34, D:15) 29 stones (51, -35, D:15) 2 tomahawks (53, -30, D:15) 7 silver tomahawks a tomahawk (54, -30, D:15) a +0 dagger a +0 robe a cursed -3 dagger a +0 club a +1 leather armour of cold resistance (54, -29, D:15) a +0 morningstar 5 tomahawks a +0 plate armour a +0 mace a +0 scale mail (55, -38, D:15) 20 arrows (56, -32, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (0, 1, Orc:1) a +0 trident a +0 leather armour (1, 0, Orc:1) a cursed -1 mace 6 tomahawks a +0 plate armour (1, 1, Orc:1) a +0 dagger a cursed +0 robe a +0 mace a +0 leather armour (1, 3, Orc:1) a tomahawk (36, -17, Orc:1) a +0 giant club (39, -14, Orc:1) a +0 scale mail (39, -11, Orc:1) a +0 ring mail a +0 flail (39, -10, Orc:1) a +0 robe a +0 dagger (40, -14, Orc:1) a +0 falchion a +0 long sword a +0 chain mail (40, -12, Orc:1) a +0 short sword (40, -11, Orc:1) a +0 chain mail a +0 hand axe (40, -10, Orc:1) a +0 flail (40, -9, Orc:1) a cursed -2 whip a +0 spear a +0 ring mail (41, -13, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Ituomina's Antique Weapon Emporium a +0 great sword (182 gold) a +0 flail (98 gold) a +1 short sword of venom (296 gold) a +0 hand crossbow (98 gold) a +0 club (28 gold) a +1 hand crossbow of flaming (372 gold) a +0 bardiche (252 gold) a +0 morningstar (112 gold) a +0 arbalest (126 gold) a +0 quarterstaff (112 gold) a +0 rapier (112 gold) [Shop] Duehah's Antique Weapon Emporium a +0 long sword of electrocution (278 gold) the +3 glaive "Nehuawk" {chop, +Rage Int+9 Stlth-} (1370 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+9). It lets you go berserk. It makes you less stealthy. a cursed +0 mace (2 gold) a +0 falchion (78 gold) a +1 morningstar of protection (306 gold) a +0 short sword (78 gold) a +0 vampiric rapier (364 gold) a +0 longbow (117 gold) a +0 scythe (78 gold) a +0 hand crossbow (91 gold) a +0 club (26 gold) a +0 long sword (91 gold) a +0 shortbow (78 gold) a +0 short sword (78 gold) a +0 long sword (91 gold) [Shop] Bigiyx's Antique Weapon Shoppe the +8 trident of the Octopus King {venom, rElec rPois MR+} (1836 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +1 quarterstaff of protection (318 gold) a +0 short sword (81 gold) a +0 spear (81 gold) a cursed +0 short sword (54 gold) a +0 lajatang (405 gold) (1, -7, Orc:2) the +9 dagger of Forced Transition {antimagic, *Corrode Int+5 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It lets you see invisible. It may corrode you when you take damage. (3, -7, Orc:2) a +1 scimitar of flaming the +6 long sword of Wovucuez {slice, +Fly rElec rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you fly. (5, 4, Orc:2) 2 tomahawks (6, 5, Orc:2) 2 tomahawks (6, 7, Orc:2) a +0 flail (6, 8, Orc:2) a +0 giant spiked club (7, 6, Orc:2) 2 tomahawks 2 large rocks (7, 7, Orc:2) a +0 club (7, 8, Orc:2) a large rock (8, 5, Orc:2) a +2 robe of positive energy a +0 dagger (8, 6, Orc:2) a cursed +0 leather armour a +0 club a +0 long sword 2 tomahawks a +0 plate armour a +0 dagger a +0 robe (8, 7, Orc:2) a +0 plate armour a +0 glaive a +0 whip a +0 ring mail (8, 8, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club a +0 flail (9, -7, Orc:2) 3 potions of brilliance a wand of enslavement (1) a +2 cloak of poison resistance the cursed +3 shortbow "Goblin's Bane" {freeze, rC+++ Str+2 Dex-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (-4). It renders you almost immune to cold. It has a curse placed upon it. (9, -4, Orc:2) a +0 leather armour a +0 short sword (10, -6, Orc:2) a +0 robe a +0 dagger (11, -6, Orc:2) a +1 vampiric short sword {!w} a +0 chain mail a +0 hand axe (11, -5, Orc:2) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger a +0 flail (12, 23, Orc:2) a +0 hand axe a cursed -3 mace a +0 ring mail a +0 war axe a +0 ring mail (12, 24, Orc:2) a +0 dagger a +0 robe a +2 dagger of pain a cursed -2 robe (31, -4, Orc:2) a +0 hand axe (32, 2, Orc:2) a +0 club a +0 ring mail (33, -6, Orc:2) a +0 whip (33, -5, Orc:2) a +0 war axe a cursed +0 plate armour (33, -4, Orc:2) a +2 dagger of speed a +0 robe (33, 1, Orc:2) a +0 dagger a +0 robe (34, -14, Orc:2) a +0 flail a +0 chain mail (34, -6, Orc:2) a +0 mace a +0 plate armour (34, -2, Orc:2) a +0 hand axe (34, 0, Orc:2) a +0 leather armour (35, -15, Orc:2) a +0 battleaxe a +0 plate armour (35, -13, Orc:2) a +0 whip a +0 leather armour a +0 whip a +0 whip a +0 leather armour (35, -12, Orc:2) a curare-tipped needle (35, -2, Orc:2) a +0 long sword a +0 chain mail (36, -12, Orc:2) a +5 blowgun a +2 short sword of distortion {!w} 7 curare-tipped needles a +0 hand axe a +0 hand axe (36, -10, Orc:2) a +0 dagger a +0 robe (36, -9, Orc:2) a +0 mace (36, -3, Orc:2) a +0 dagger a +0 leather armour (36, -1, Orc:2) a +0 dagger a cursed +0 robe (37, -15, Orc:2) a +0 dagger a +0 robe (37, -12, Orc:2) a +0 dagger a +0 dagger a +0 robe a +0 morningstar (37, -11, Orc:2) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 ring mail a +0 dagger of venom a +0 leather armour a +0 dagger a cursed +0 robe a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (37, -10, Orc:2) a +0 club (37, -9, Orc:2) a +2 hand axe of draining a +0 dagger (38, -12, Orc:2) a cursed +0 trident a +0 chain mail (38, -11, Orc:2) a +0 ring mail a +0 dagger a cursed +0 robe a +0 hand axe a +0 ring mail a +0 flail a +0 leather armour (41, -8, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (5, 3, Lair:1) a cursed -2 falchion (20, 1, Lair:1) 14 arrows (24, 2, Lair:1) a crystal ball of energy (39, 17, Lair:1) an uncursed amulet of guardian spirit Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (8, 10, Lair:2) an uncursed amulet of faith (9, 20, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (4, 16, Lair:3) a wand of clouds (5) (5, 23, Lair:3) a scroll of random uselessness (17, 11, Lair:3) 327 stones (22, 30, Lair:3) a +0 arbalest (47, -9, Lair:3) a +5 great mace a +0 chain mail (48, -5, Lair:3) a potion of lignification {!q} Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe (3, 6, Lair:4) a +0 chain mail (9, 27, Lair:4) a +3 ring of dexterity a +3 ring of intelligence (17, -11, Lair:4) a +2 ring mail of fire resistance a +0 battleaxe (30, -21, Lair:4) 22 stones (33, -8, Lair:4) 16 poisoned needles 14 needles of confusion 3 needles of sleeping (35, -31, Lair:4) a +0 pair of gloves (43, -6, Lair:4) a +0 leather armour (46, 22, Lair:4) a cursed -1 trident (52, 3, Lair:4) a book of Beasts (57, 11, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (6, 19, Lair:5) an uncursed staff of summoning (18, -25, Lair:5) a +0 leather armour (18, -22, Lair:5) 9 poisoned needles (24, -33, Lair:5) a +1 leather armour of cold resistance (34, 15, Lair:5) a +0 robe (35, 1, Lair:5) a -2 ring of protection (36, -14, Lair:5) a +0 hand axe (37, -33, Lair:5) 16 stones (55, -25, Lair:5) 28 stones (68, 4, Lair:5) 25 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 shield (4, 36, Lair:6) an uncursed ring of see invisible (5, -1, Lair:6) a +0 hand axe (6, 11, Lair:6) a +0 ring mail (17, 47, Lair:6) a +0 chain mail (22, 30, Lair:6) a +0 flail (25, 4, Lair:6) a +0 mace (26, 25, Lair:6) an uncursed amulet of the gourmand (27, 25, Lair:6) 26 stones (27, 26, Lair:6) 26 arrows (31, -3, Lair:6) a book of the Tempests (38, 38, Lair:6) a +0 leather armour (42, 16, Lair:6) a +0 robe Level 1 of the Shoals [Shop] Apuottiz's Antique Weapon Shoppe the +6 dagger "Gram" {protect, rN+ MR+ Stlth+} (2132 gold) It protects the one who uses it against injury (+AC on strike). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 quarterstaff (164 gold) a +0 mace (123 gold) a +2 dagger of speed (738 gold) a +0 hand axe (123 gold) a +0 trident (143 gold) a +0 scimitar (164 gold) a +0 morningstar (164 gold) a +0 rapier (164 gold) a +0 short sword (123 gold) (0, 0, Shoals:1) a +0 dagger (2, 25, Shoals:1) 17 stones (12, -3, Shoals:1) 2 large rocks (18, 24, Shoals:1) a +0 spear a +0 hunting sling 21 sling bullets (18, 25, Shoals:1) a +0 quarterstaff a +0 hunting sling 12 stones (19, 23, Shoals:1) a cursed +0 hunting sling a +0 spear 13 stones (19, 25, Shoals:1) a +2 spear of freezing a +0 hunting sling 15 sling bullets (20, 7, Shoals:1) a +0 spear (20, 8, Shoals:1) a +0 quarterstaff a +0 hunting sling 15 sling bullets (20, 23, Shoals:1) 5 stones (21, 23, Shoals:1) a stone (22, 23, Shoals:1) a stone (22, 32, Shoals:1) 28 stones (23, -2, Shoals:1) a scroll of noise (24, 8, Shoals:1) a sling bullet (24, 28, Shoals:1) 16 arrows (25, 8, Shoals:1) 6 sling bullets (28, 4, Shoals:1) 25 stones (29, 2, Shoals:1) a crystal ball of energy (31, 23, Shoals:1) a cursed +0 leather armour (31, 33, Shoals:1) 29 arrows (33, 17, Shoals:1) a stone (34, 17, Shoals:1) a stone (35, 17, Shoals:1) a stone (38, -8, Shoals:1) a +0 spear a +0 leather armour (39, 17, Shoals:1) a +0 spear a +0 hunting sling 7 stones a faun skeleton (42, 25, Shoals:1) 10 stones (49, 29, Shoals:1) a +0 trident a +0 trident a +0 trident (52, 9, Shoals:1) a +0 spear (55, 4, Shoals:1) a +0 leather armour Level 2 of the Shoals (0, 0, Shoals:2) a +0 vampiric trident (unseen) (0, 2, Shoals:2) a cursed +0 spear (unseen) (2, -1, Shoals:2) 2 silver tomahawks (3, 0, Shoals:2) a +0 trident (unseen) (6, -4, Shoals:2) a silver tomahawk (7, -5, Shoals:2) a silver tomahawk (12, -33, Shoals:2) a +0 ring mail (13, -39, Shoals:2) a +0 club (13, -28, Shoals:2) 18 stones (13, -22, Shoals:2) a +0 quarterstaff (17, -24, Shoals:2) a +0 rapier (17, -13, Shoals:2) a sea snake corpse (17, -12, Shoals:2) a +0 spear (18, -16, Shoals:2) a +0 hunting sling (19, -36, Shoals:2) a +2 rapier of speed (unseen) (20, -35, Shoals:2) a tomahawk (20, -8, Shoals:2) a merfolk skeleton (21, -35, Shoals:2) a tomahawk (21, -34, Shoals:2) a throwing net (22, -34, Shoals:2) a tomahawk (23, -33, Shoals:2) a tomahawk (23, -6, Shoals:2) a +0 scimitar a +0 ring mail (24, -36, Shoals:2) 21 gold pieces (30, 0, Shoals:2) 28 stones Level 1 of the Spider Nest (0, 0, Spider:1) a potion of lignification (1, -4, Spider:1) 17 stones (9, 8, Spider:1) an uncursed staff of earth (18, 8, Spider:1) a +0 shortbow (23, -18, Spider:1) a +0 war axe (32, -4, Spider:1) 16 stones (33, 3, Spider:1) 17 poisoned needles (34, -8, Spider:1) 26 stones (36, -25, Spider:1) a +2 robe of the Archmagi (37, -11, Spider:1) 9 stones (44, 9, Spider:1) 11 stones Level 2 of the Spider Nest (0, 0, Spider:2) a +0 fustibalus (4, 8, Spider:2) an uncursed amulet of regeneration an uncursed ring of magical power (10, -12, Spider:2) a cursed +0 robe (18, -4, Spider:2) a scroll of noise {!r} (31, 15, Spider:2) 13 arrows (32, 17, Spider:2) a +0 cloak (46, 3, Spider:2) a +0 centaur barding (51, 8, Spider:2) a +0 quarterstaff (53, 9, Spider:2) a scroll of random uselessness (53, 11, Spider:2) an uncursed amulet of faith {!P} (56, -19, Spider:2) a +0 flail (60, -3, Spider:2) 23 arrows Level 3 of the Spider Nest (0, 0, Spider:3) 24 stones (14, -21, Spider:3) the ring "Zudy" {Fire rN+ MR+ Str-3 Int+4} [ring of fire] It enhances your fire magic. It affects your strength (-3). It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (16, -21, Spider:3) a +3 flail of protection (18, -21, Spider:3) a +4 great sword of electrocution (24, -13, Spider:3) a +0 chain mail (26, -19, Spider:3) a +0 chain mail (27, -2, Spider:3) 21 sling bullets (29, -29, Spider:3) a +0 leather armour (36, -18, Spider:3) a +0 mace (39, -4, Spider:3) a +0 ring mail (41, -25, Spider:3) a +0 long sword (41, -7, Spider:3) a cursed +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) 19 sling bullets (5, -20, Spider:4) a +0 morningstar (7, -30, Spider:4) 22 stones (15, -26, Spider:4) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (18, -25, Spider:4) a +0 hand axe (20, -14, Spider:4) a scarf of repulsion a +0 mace (22, -2, Spider:4) 22 stones (24, -1, Spider:4) a +0 quarterstaff (30, -22, Spider:4) 15 stones (39, 3, Spider:4) a +0 quarterstaff