tabo Level 1 of the Dungeon (0, 0, D:1) a +0 great sword (13, -10, D:1) a cursed +0 ring mail (18, 41, D:1) an uncursed amulet of inaccuracy (23, 3, D:1) a +0 club (26, 36, D:1) a +0 club (37, 51, D:1) a poisoned needle (41, -8, D:1) a stone (41, 39, D:1) a +0 hunting sling (42, -7, D:1) a stone (42, 38, D:1) 29 stones (43, -8, D:1) 3 stones (43, -7, D:1) 5 stones (43, -6, D:1) a stone (43, 45, D:1) a +0 whip (44, -8, D:1) a stone (44, -7, D:1) a stone (44, 14, D:1) a +0 club (45, -8, D:1) a stone (47, -8, D:1) a +0 club 2 stones (52, 25, D:1) a +0 dagger (54, 33, D:1) 14 arrows Level 2 of the Dungeon (1, -6, D:2) 23 sling bullets (4, 18, D:2) a cursed +0 mace (7, -16, D:2) a +0 club (17, 25, D:2) 15 bolts (33, 28, D:2) a +0 hand axe (35, -28, D:2) a +0 dagger (43, 13, D:2) a +0 hunting sling (43, 14, D:2) a +0 short sword (44, 15, D:2) a +0 club (51, -18, D:2) a +0 club (52, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail a +0 flail (0, 3, D:3) a +0 trident (0, 5, D:3) a +0 club a +0 leather armour a +0 dagger of venom (1, -2, D:3) a +0 leather armour a +0 morningstar (8, 35, D:3) 2 scrolls of immolation a scroll of random uselessness (12, 9, D:3) a +0 helmet (13, 23, D:3) a cursed -1 club (14, 18, D:3) a +0 shield 19 stones (20, 5, D:3) a +0 dagger (23, 5, D:3) a +0 club (24, 39, D:3) 23 stones (29, 17, D:3) a +0 club (29, 37, D:3) a +0 whip a +0 club (32, -1, D:3) a +0 leather armour (38, -6, D:3) a +0 robe (53, 29, D:3) a cursed -2 club (54, 5, D:3) 2 stones (55, 8, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a tomahawk (1, 0, D:4) a tomahawk (2, 0, D:4) a tomahawk (4, -9, D:4) 13 poisoned needles (5, 2, D:4) a +0 trident a +0 leather armour (8, -17, D:4) a +0 war axe (8, -9, D:4) 21 stones (10, -4, D:4) a +0 spear (19, 11, D:4) 28 stones (24, 17, D:4) 12 bolts (39, 0, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Puoss's Antique Weapon Emporium a cursed +0 flail (12 gold) the +6 dagger of the Stork {vamp, *Rage +Blink rPois Dex+4} (1512 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from poison. It lets you blink. It may make you go berserk in combat. The Shining One disapproves of the use of such an item. a +0 bardiche (225 gold) the +2 morningstar of Darkness {crush, +Fly Str-2 Dex+2 Stlth+} (697 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+2). It lets you fly. It makes you more stealthy. a +0 long sword (87 gold) a +0 broad axe (100 gold) a +1 antimagic scythe (400 gold) the +7 flail of Jicak {pain, rElec rPois} (1547 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from poison. The Shining One disapproves of the use of such an item. a +0 club (25 gold) a +0 short sword (75 gold) a +0 club (25 gold) [Shop] Deyweo's Antique Armour Shop a +4 chain mail of magic resistance (850 gold) a +0 hat (108 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) the cursed -4 cloak of the Eternal Fruit {rElec rCorr Dex+4} (256 gold) It affects your dexterity (+4). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +0 leather armour (54 gold) a +0 chain mail (121 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2627 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:5) a leopard gecko skeleton (3, 45, D:5) a +0 club a +0 club a +0 club a +0 club a cursed -2 club (3, 49, D:5) a +0 club (3, 50, D:5) a +0 club (4, 46, D:5) a +0 club (4, 50, D:5) a +0 club (7, 49, D:5) a +0 hunting sling 16 stones (8, 48, D:5) a +0 hunting sling 13 stones a +0 club (8, 50, D:5) a +0 hunting sling 8 stones (9, 17, D:5) a +0 long sword (9, 49, D:5) 10 stones a +0 club (10, 50, D:5) 2 stones (11, 49, D:5) 2 stones (14, 13, D:5) a +0 halberd (16, 19, D:5) a +0 club (18, 12, D:5) a +0 whip (21, 43, D:5) a +0 club (21, 44, D:5) a +0 club a +0 club (22, 50, D:5) a +0 club (27, 23, D:5) a +0 short sword (29, 11, D:5) 25 stones (30, 43, D:5) a +0 hunting sling 31 stones a +0 club a +0 club a +0 club (30, 44, D:5) a +0 spear (31, 43, D:5) a +0 hunting sling 27 stones (31, 47, D:5) a +0 dagger (32, 38, D:5) a +0 hunting sling 14 sling bullets (33, 38, D:5) a +0 hunting sling 15 stones (34, 37, D:5) a sling bullet a stone (35, 36, D:5) a stone (35, 46, D:5) a sling bullet (36, 37, D:5) a stone (37, 6, D:5) a +0 scale mail (37, 36, D:5) a stone (38, 35, D:5) a sling bullet (39, 36, D:5) a sling bullet (39, 47, D:5) a sling bullet (40, 46, D:5) a sling bullet 3 stones (40, 47, D:5) a +0 club (41, 44, D:5) a +0 club a +0 club a +0 club a +0 club (41, 46, D:5) a stone a +0 club (41, 47, D:5) a cursed -3 club a +0 club (42, 44, D:5) a +0 hunting sling 31 stones (42, 46, D:5) a stone a +0 hunting sling 8 sling bullets (44, 47, D:5) a +0 hunting sling 9 stones (48, 32, D:5) a cursed +0 leather armour (49, 33, D:5) a +0 shortbow 27 arrows (50, 33, D:5) an arrow (50, 47, D:5) a stone (51, 50, D:5) a stone (52, 48, D:5) 2 stones (53, 49, D:5) a stone (54, 50, D:5) 2 stones (55, 50, D:5) a +0 hunting sling 22 stones (56, 51, D:5) a +0 hunting sling 17 stones (59, 48, D:5) a +0 short sword a +0 short sword 3 stones a +0 short sword (60, 45, D:5) a +0 club a +0 club a cursed +0 club a +0 club a +0 club a +0 club a cursed -2 club (60, 46, D:5) a +0 club (60, 49, D:5) a +0 club a +0 whip (61, 50, D:5) a +0 spear (62, 33, D:5) a +0 whip (63, 33, D:5) a +0 halberd