tailblues Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (12, -42, D:1) a +0 club (22, -33, D:1) a +0 short sword (23, -34, D:1) a +0 chain mail (28, -39, D:1) a +0 robe (31, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (3, -2, D:2) a +0 scale mail (5, 8, D:2) a +0 leather armour (9, -23, D:2) a +0 chain mail (19, -14, D:2) 7 stones (22, -17, D:2) a +0 leather armour (25, -25, D:2) a +0 robe (39, -23, D:2) a +0 dagger (41, 9, D:2) 4 stones (50, 2, D:2) 5 stones (55, 22, D:2) a +0 short sword (56, 22, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 short sword of Plunder {pain, rElec Int+5} (7700 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. the +2 leather armour of Wexal {rElec} (2600 gold) rElec: It insulates you from electricity. the ring "Fulekuih" {rElec rC+ Int+6 Dex+4} (6540 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rC: It protects you from cold. rElec: It insulates you from electricity. the +5 whip of Wyrd {freeze, Stlth+} (3930 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Stlth: It makes you more stealthy. (0, 0, D:3) 2 stones (11, -24, D:3) a +0 dagger 3 stones a +0 chain mail (14, 7, D:3) a +0 leather armour (15, -22, D:3) a +0 dagger (20, -4, D:3) a +0 dagger (36, -2, D:3) a +0 dagger Level 4 of the Dungeon (2, 31, D:4) a +0 dagger (11, 8, D:4) a +0 club (11, 36, D:4) 7 stones (14, 33, D:4) a +0 leather armour (21, 4, D:4) a +0 leather armour (30, 7, D:4) a +0 whip (34, 17, D:4) a +0 spear (50, 2, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 6 stones (4, 4, D:5) 3 stones (7, -4, D:5) a +0 mace (7, 19, D:5) a scroll of vulnerability (9, 23, D:5) a +0 giant spiked club (15, -5, D:5) a +0 long sword (18, 2, D:5) a +0 dagger a +0 robe (33, -10, D:5) a +0 crystal plate armour (33, -9, D:5) a +0 halberd (33, 18, D:5) a +0 mace (35, 8, D:5) a +0 club (39, -2, D:5) a +0 halberd (39, -1, D:5) a +0 club a +0 club (39, 0, D:5) a +0 club a +0 robe a +0 halberd (39, 24, D:5) a +0 rapier (46, 5, D:5) a +0 whip Level 6 of the Dungeon (17, 19, D:6) 5 stones (20, 5, D:6) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (20, 6, D:6) a +0 whip (22, 17, D:6) a +0 whip (22, 20, D:6) a +0 robe (25, 33, D:6) a +0 shortbow (27, 20, D:6) a +0 club a +0 leather armour a +0 club a boomerang (29, 6, D:6) a +0 giant club (32, 20, D:6) a +0 morningstar (44, 48, D:6) 5 stones (45, 5, D:6) a +0 plate armour (47, 9, D:6) a +0 short sword (56, 39, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, -3, D:7) a water moccasin corpse (4, 5, D:7) a +0 robe the Ecumenical Temple