tamionv Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of draining (2, 5, D:1) 16 poisoned darts (8, 7, D:1) 15 stones (10, 14, D:1) a +0 dagger (20, -21, D:1) 31 arrows (23, 1, D:1) a +0 dagger (24, 2, D:1) a +0 club (25, -12, D:1) a +0 dagger (26, -7, D:1) a +0 leather armour (28, 20, D:1) a +0 mace (35, 9, D:1) a cursed +0 whip (37, -7, D:1) a +0 spear (44, -25, D:1) 25 stones (47, -24, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 12 stones (2, -17, D:2) a +0 trident (4, -28, D:2) 28 stones (4, -5, D:2) 13 arrows (13, -22, D:2) a +0 flail (20, -42, D:2) a cursed +0 hunting sling (22, -31, D:2) a +0 club (24, -20, D:2) 19 sling bullets (24, -1, D:2) a +0 short sword (28, -27, D:2) 20 stones (30, -14, D:2) 25 arrows (35, 3, D:2) a +0 mace (39, -17, D:2) 16 stones (40, -14, D:2) a +0 dagger (55, -26, D:2) a +0 club (58, -9, D:2) a +0 club (61, -6, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 animal skin (0, 25, D:3) 25 arrows (7, 15, D:3) 21 bolts (11, 25, D:3) 7 silver javelins (20, -2, D:3) 22 stones (20, 18, D:3) 15 stones (21, 5, D:3) a +0 great mace (23, -8, D:3) a +0 club (23, 12, D:3) a +1 ring mail (28, -4, D:3) a +0 dagger (28, 21, D:3) a +0 club (29, 25, D:3) a +0 great sword (36, 3, D:3) 2 large rocks (37, 5, D:3) a +0 club (47, -17, D:3) 27 stones Level 4 of the Dungeon [Shop] Hauhym's Antique Weapon Boutique a +0 spear (102 gold) the +10 long sword of Agony {flame, rElec Int+2} (2533 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It insulates you from electricity. a +0 falchion (102 gold) a +1 dagger of speed (442 gold) a +0 hunting sling (51 gold) a +1 long sword of holy wrath (452 gold) a +0 morningstar (136 gold) the cursed +3 short sword of Lust {antimagic, Dex+3} (1166 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It has a curse placed upon it. the +10 zealot's sword {holy, *Rage rN+ EV+3} (3583 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (0, 0, D:4) a +0 long sword a +0 robe (11, 3, D:4) a +0 buckler (11, 31, D:4) 14 stones (16, 26, D:4) a cursed +0 hand axe (17, -4, D:4) 23 stones (20, 16, D:4) a +0 ring mail (22, 17, D:4) a +0 mace Level 5 of the Dungeon (16, 9, D:5) a book of Minor Magic (17, 11, D:5) a +0 dagger (20, -10, D:5) a +0 ring mail (20, 23, D:5) a +0 dagger (unseen) (20, 41, D:5) 25 arrows (24, 20, D:5) a +0 robe a +2 dagger of venom (25, 14, D:5) a +0 ring mail (still there?) a +3 flail of holy wrath (still there?) (34, 20, D:5) a +0 falchion (35, 13, D:5) an arrow (36, -3, D:5) a +0 kite shield (36, 15, D:5) a +0 giant club (36, 16, D:5) an arrow (36, 17, D:5) 2 arrows (36, 18, D:5) 3 arrows (37, 20, D:5) 15 arrows a +0 shortbow a +0 broad axe (38, 7, D:5) a +0 leather armour (40, 28, D:5) a +0 rapier (42, 39, D:5) 24 arrows (49, 1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (unseen) (6, -7, D:6) a +0 hand axe (7, 14, D:6) a +0 short sword a +0 robe (8, 14, D:6) a +0 dagger a +0 robe (9, 14, D:6) a +0 falchion a +0 leather armour a +0 trident (11, -24, D:6) a +0 scythe a +0 robe (11, 18, D:6) a +0 short sword a +0 leather armour (12, 17, D:6) an uncursed staff of conjuration (16, -6, D:6) 28 stones (18, 9, D:6) a +0 halberd (24, -28, D:6) a +0 robe (35, 17, D:6) a +0 robe a +0 dagger (36, 19, D:6) a +0 robe a +0 dagger (38, -4, D:6) a +0 war axe (38, 4, D:6) a +0 robe a +0 dagger (39, 3, D:6) a cursed -1 hand axe (39, 5, D:6) a +1 ring mail of poison resistance a cursed +0 flail (39, 10, D:6) +1 steam dragon scales a +0 morningstar of pain (40, 13, D:6) a +0 trident a +0 chain mail (41, -21, D:6) a +0 helmet (43, -13, D:6) a +8 long sword a +2 chain mail (43, 15, D:6) a +0 hand axe (43, 17, D:6) a +0 robe a +0 dagger (46, 15, D:6) a Young Poisoner's Handbook (49, -6, D:6) a cursed +0 ring mail a +0 club Level 7 of the Dungeon (0, 0, D:7) 11 stones (5, -15, D:7) a +1 scimitar of flaming a +2 robe of positive energy a +0 robe a +0 dire flail (7, 1, D:7) a +1 whip of holy wrath (7, 2, D:7) a +2 dagger of venom a +0 leather armour (10, 18, D:7) a +0 flail a +0 robe (11, -28, D:7) a +0 giant club (11, 18, D:7) a +1 spear a +0 robe (12, -12, D:7) a +0 club a +0 plate armour (12, -7, D:7) 15 stones (12, 18, D:7) a +0 battleaxe a +0 robe (15, -15, D:7) a +0 leather armour a +0 falchion (16, -19, D:7) 15 arrows (18, -19, D:7) a +0 hand axe a +0 chain mail (19, -18, D:7) a +0 short sword 4 boomerangs a +0 leather armour (20, -21, D:7) a +0 club (24, -17, D:7) a +0 ring mail (28, -20, D:7) a cursed +0 club (36, -18, D:7) 21 stones (42, -26, D:7) a +1 spectral quarterstaff (42, 10, D:7) 13 stones (46, 13, D:7) a +0 long sword (47, -32, D:7) a cursed -3 hunting sling (47, 14, D:7) 8 stones (50, -36, D:7) 25 stones (57, 1, D:7) a +0 whip (57, 2, D:7) a cursed -2 whip a +0 leather armour (57, 3, D:7) a +0 short sword (57, 4, D:7) a +0 glaive a +0 plate armour (57, 5, D:7) a +0 dagger a +0 robe (58, -11, D:7) a +1 whip of freezing a +0 robe (59, -19, D:7) 15 arrows (60, -27, D:7) 11 sling bullets Level 8 of the Dungeon (5, -11, D:8) a +0 giant club (6, 7, D:8) a cursed -2 club (14, 15, D:8) a +0 flail (15, -11, D:8) a book of Cantrips (19, 5, D:8) an uncursed amulet of the acrobat an uncursed amulet of guardian spirit (25, -14, D:8) a +0 vorpal war axe (28, 5, D:8) a +0 spear (29, 8, D:8) a +0 robe a +5 great sword (30, 8, D:8) a +0 robe a +2 dire flail (31, 8, D:8) a +0 robe a cursed +0 short sword (32, 8, D:8) a +0 robe a +3 halberd (37, 3, D:8) a +0 quarterstaff (41, -5, D:8) a +0 giant club (42, -10, D:8) a +0 scimitar a +0 chain mail (42, -9, D:8) a +2 mace of protection (43, -10, D:8) a +0 mace 4 boomerangs a +0 dagger a +0 robe (52, -24, D:8) 13 bolts (57, -16, D:8) a +1 whip of electrocution Level 9 of the Dungeon [Shop] Cehouc's Magic Scroll Boutique a scroll of enchant weapon (112 gold) a scroll of immolation (52 gold) a scroll of amnesia (52 gold) a scroll of amnesia (52 gold) a scroll of remove curse (45 gold) (0, 0, D:9) 15 arrows (1, -38, D:9) a scroll of noise (3, -4, D:9) a cursed amulet of inaccuracy an uncursed amulet of magic regeneration (10, -39, D:9) 3 javelins (11, -41, D:9) 17 stones (11, -39, D:9) 26 stones (17, -53, D:9) a +0 club (17, -25, D:9) a +3 vampiric dagger a +0 robe (18, -53, D:9) 5 boomerangs of dispersal a +0 war axe a +0 robe a +1 dagger of venom (18, -52, D:9) a +0 robe a +0 dagger (19, -41, D:9) a +0 pair of boots (20, -18, D:9) an uncursed staff of poison (22, -42, D:9) a +0 ring mail (24, -44, D:9) a +0 mace a +0 leather armour (30, -34, D:9) 28 arrows (35, -22, D:9) a +2 dagger of venom a +0 robe (37, -20, D:9) a +0 hand axe a +0 plate armour (39, -22, D:9) a +0 giant club (42, -8, D:9) 23 sling bullets (45, -1, D:9) 9 stones (46, -11, D:9) a +0 shortbow 20 arrows (46, -10, D:9) an arrow (47, -34, D:9) a cursed -2 club a +0 leather armour (51, -34, D:9) a +0 club (52, -33, D:9) a +0 mace (54, -47, D:9) a +0 hand axe (54, -46, D:9) a +0 hand axe (55, -46, D:9) a cursed +0 hand axe a +0 hand axe (58, -28, D:9) a book of Conjurations (58, -9, D:9) a cursed +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, -5, D:10) a +0 battleaxe (14, 9, D:10) a +0 troll leather armour (18, -20, D:10) a +0 giant club a +0 giant club (24, -3, D:10) a +3 scimitar a +0 robe (24, 20, D:10) 24 stones (25, -8, D:10) a +4 falchion a +0 robe (26, -8, D:10) a +3 war axe a +0 robe (28, -8, D:10) a cursed +3 long sword a +0 robe (30, -32, D:10) 15 arrows (37, -13, D:10) 22 bolts (41, -5, D:10) a +0 dagger (44, 16, D:10) 22 sling bullets (45, 10, D:10) a +0 leather armour (56, -10, D:10) a +0 war axe (60, -9, D:10) a +0 whip (60, -8, D:10) a +0 long sword (still there?) a +0 plate armour (still there?) (61, -3, D:10) an uncursed amulet of regeneration Level 11 of the Dungeon (0, 0, D:11) the +2 robe of the Hunter {rF+ Int+4} It affects your intelligence (+4). It protects you from fire. (17, 15, D:11) a book of Frost (22, 7, D:11) a stone (23, 7, D:11) a +0 leather armour (24, 11, D:11) a stone (25, -5, D:11) a +0 trident a +0 club a +0 whip a +0 dagger a +0 war axe 2 silver boomerangs (25, 8, D:11) 16 stones (25, 10, D:11) a stone (25, 11, D:11) 2 stones a +0 giant club (25, 12, D:11) a stone (25, 13, D:11) a stone (25, 14, D:11) 3 stones (26, -5, D:11) a +0 tower shield a +0 short sword a +0 hand axe a +0 scale mail a +0 mace 2 boomerangs (26, 11, D:11) a +0 scimitar of venom a +0 plate armour (26, 13, D:11) a +0 short sword a +0 ring mail (27, -5, D:11) a +0 hand axe (27, 11, D:11) a +0 leather armour of poison resistance (27, 12, D:11) a stone (27, 13, D:11) a +0 club (28, -11, D:11) a cursed +0 chain mail (28, 11, D:11) a +0 whip 22 stones (28, 12, D:11) a +0 short sword (28, 13, D:11) a cursed +0 dagger a +0 giant club (30, -5, D:11) a +0 mace a +0 chain mail a +0 falchion (32, -7, D:11) a +0 chain mail a +0 mace a +0 robe a +0 dagger (33, -7, D:11) a +0 short sword (34, -9, D:11) a +1 dagger of speed a +0 ring mail (34, -8, D:11) a +0 club (34, -7, D:11) a cursed +0 great sword a +0 robe a +0 falchion a cursed +0 robe a +0 mace (34, -5, D:11) a +0 club (35, -3, D:11) a +3 flail of freezing a +0 robe a +5 halberd a cursed +0 robe 5 arrows (36, -5, D:11) a +0 short sword a +0 scale mail (36, 4, D:11) a +0 robe (38, -2, D:11) a scroll of random uselessness (45, 15, D:11) a book of Misfortune Level 12 of the Dungeon [Shop] Ucila's Assorted Antiques an uncursed amulet of the acrobat (960 gold) a +0 scythe (96 gold) a +0 scythe (96 gold) a potion of cancellation (256 gold) the +8 short sword of Zewoi {antimagic, +Inv rF+ Stlth+} (2329 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It lets you turn invisible. It makes you more stealthy. 2 scrolls of identify (128 gold) (0, 0, D:12) the cursed +0 falchion "Esaasiep" {drain, +Fly rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It lets you fly. It has a curse placed upon it. (10, -14, D:12) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (11, -12, D:12) a +0 quarterstaff (13, -2, D:12) a +0 leather armour (14, -17, D:12) a +0 longbow (14, 2, D:12) a +0 leather armour (15, 11, D:12) 6 sling bullets (27, -13, D:12) a +0 rapier (33, -11, D:12) 10 stones (38, -15, D:12) 21 stones Level 15 of the Dungeon (0, 0, D:15) 24 gold pieces (1, -4, D:15) a killer bee corpse (1, -2, D:15) a killer bee corpse (still there?) a killer bee corpse (still there?) a killer bee corpse (still there?) (1, 1, D:15) a +0 rapier (1, 4, D:15) 13 gold pieces (2, -6, D:15) 27 gold pieces (2, -4, D:15) a killer bee corpse a shapeshifter corpse (3, -7, D:15) a potion of heal wounds