tape Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -4, D:1) a +0 dagger of electrocution (2, -16, D:1) a +0 club (3, -16, D:1) a +0 short sword (3, -15, D:1) a +0 dagger (3, -13, D:1) a +0 dagger (6, -22, D:1) a +0 ring mail (15, -27, D:1) a +0 scale mail (15, -22, D:1) a +0 whip (23, -22, D:1) a +0 club (24, -23, D:1) a +0 dagger (24, -3, D:1) a +0 club (25, -3, D:1) a +0 hunting sling (27, -6, D:1) a +0 dagger (28, -14, D:1) a +0 mace (36, -16, D:1) a +0 club (37, -21, D:1) a +0 club (37, -20, D:1) a +0 club a +0 short sword (44, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 rapier of holy wrath (24, 21, D:2) a cursed -3 club (25, 2, D:2) a +0 spear (26, 0, D:2) a +0 long sword (28, -4, D:2) a +0 club (28, -2, D:2) 20 sling bullets (34, -4, D:2) a +0 short sword (46, 9, D:2) a +0 giant spiked club a +0 club (47, 9, D:2) a stone (52, 9, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) an uncursed amulet of the gourmand (3, 0, D:3) a cursed +0 ring mail a +0 dagger (5, 2, D:3) a +0 dagger (8, 10, D:3) a cursed -2 whip (18, 1, D:3) a +0 robe (19, 0, D:3) 17 arrows (20, 1, D:3) a +0 dagger (20, 28, D:3) a +0 robe (25, 0, D:3) a +0 leather armour (26, 18, D:3) 10 arrows (28, 30, D:3) a +0 short sword (38, -6, D:3) 11 sling bullets (40, 20, D:3) a +0 mace (42, 10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 2, D:4) a +0 falchion (5, 3, D:4) a +0 giant club (16, 7, D:4) a +0 robe (29, -25, D:4) a +0 giant spiked club (29, 0, D:4) a +0 spear (31, 6, D:4) a +0 robe (33, 8, D:4) a +0 giant club (35, -25, D:4) a +0 ring mail (36, -23, D:4) a +0 halberd (36, -7, D:4) a +0 ring mail (50, -19, D:4) 21 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 whip (3, -12, D:5) a +0 robe (3, -1, D:5) a +0 mace (5, 7, D:5) a +0 robe (7, -16, D:5) a +0 dagger (10, 3, D:5) a +0 chain mail (31, 21, D:5) a +0 whip (35, -12, D:5) a +0 giant club (41, -11, D:5) a +0 falchion (41, 18, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 15 arrows (9, -22, D:6) a cursed +0 halberd a +0 chain mail (13, -36, D:6) a +0 hand axe a +0 chain mail (26, -27, D:6) a +0 spear (26, -15, D:6) 14 bolts (28, -27, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 20 arrows (27, 27, D:7) a +0 falchion (28, 35, D:7) a cursed -3 trident (29, 33, D:7) a cursed +0 leather armour a +0 dagger a +0 robe a +0 mace (35, 29, D:7) a +0 falchion (36, 6, D:7) a +0 rapier (43, 26, D:7) 29 bolts (45, 22, D:7) a +0 shortbow 2 arrows (50, -5, D:7) a +0 chain mail (53, 1, D:7) a +0 giant club (57, 33, D:7) a +0 giant spiked club (63, 29, D:7) a throwing net Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, -1, D:8) a +0 robe a +0 dagger (4, -1, D:8) a +0 spear (5, 0, D:8) a +0 flail (6, 17, D:8) a +0 club (7, 17, D:8) a +0 whip (12, -7, D:8) a wand of random effects (14) (15, 16, D:8) an arrow (16, -7, D:8) a +0 whip a +0 dire flail a +0 plate armour (16, -6, D:8) a +0 scale mail a +0 flail (16, 14, D:8) an arrow (16, 15, D:8) a +0 giant club (16, 16, D:8) an arrow (18, 0, D:8) 19 sling bullets (20, -29, D:8) a cursed +0 leather armour (22, -30, D:8) a +1 dagger of distortion a +1 robe (22, 8, D:8) 2 arrows (22, 9, D:8) an arrow (28, -29, D:8) a +0 mace of protection (29, -28, D:8) a +0 dagger a +0 robe (30, -5, D:8) a +0 short sword (31, -27, D:8) a +0 ring mail (32, 2, D:8) a +0 dagger (33, 6, D:8) a +0 glaive (36, 5, D:8) 14 sling bullets (49, 2, D:8) 2 arrows (49, 3, D:8) 2 arrows (52, 1, D:8) an arrow (55, -1, D:8) a +0 shortbow 12 arrows Level 9 of the Dungeon (0, 0, D:9) a hell hound corpse (skeletalised by now) (1, -1, D:9) a hell hound corpse (8, -22, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (9, -22, D:9) a +0 flail a +0 leather armour (13, 19, D:9) a +0 morningstar a cursed +0 leather armour (14, 19, D:9) a +0 mace a +0 leather armour a +0 hand axe (15, 19, D:9) a cursed -2 short sword a +0 leather armour (17, -30, D:9) a +0 club (17, 11, D:9) a +0 club (26, -37, D:9) a +0 chain mail (30, -32, D:9) 22 arrows (39, 23, D:9) a +0 shortbow 25 arrows (41, 4, D:9) a +0 giant spiked club a cursed +0 giant club a +0 giant club (42, 22, D:9) an arrow (45, -15, D:9) the cursed +1 quarterstaff "Moruiseo" {speed, *Rage rElec SInv} Attacks with this weapon are significantly faster. It insulates you from electricity. It lets you see invisible. It may make you go berserk in combat. It has a curse placed upon it. (46, 23, D:9) an arrow (48, -3, D:9) a +0 mace (54, -31, D:9) a +0 robe Level 10 of the Dungeon [Shop] Japovvah's General Store a +0 robe (9 gold) 21 stones (27 gold) a +0 plate armour (299 gold) a +0 flail (45 gold) a +2 helmet of see invisible (279 gold) 5 stones (6 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) (0, 0, D:10) a +0 club a +0 whip (0, 1, D:10) a +0 whip (11, 8, D:10) a +0 flail (24, 19, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Fowus's Book Boutique a book of Cantrips (260 gold) a book of Summonings (910 gold) a book of Clouds (585 gold) a book of Battle (520 gold) a book of Unlife (845 gold) a book of Ice (845 gold) a book of Maledictions (325 gold) the Grimoire of Protection and Conjuration (735 gold) Spells Type Level Known a - Infusion Charms 1 no b - Sting Conjuration/Poison 1 yes c - Venom Bolt Conjuration/Poison 5 yes a book of the Tempests (910 gold) (0, 0, D:11) a +0 whip (1, -1, D:11) an uncursed amulet of the acrobat (1, 0, D:11) a +0 hunting sling (23, -16, D:11) a +0 battleaxe (29, -38, D:11) a +0 giant club Level 12 of the Dungeon [Shop] Feutueq's General Store a +2 robe of the Archmagi (565 gold) an uncursed ring of ice (375 gold) the +4 chain mail of Loss {rC+ Int+3} (672 gold) It affects your intelligence (+3). It protects you from cold. 8 arrows (24 gold) 28 stones (42 gold) (7, 43, D:12) an uncursed staff of conjuration (13, 37, D:12) an uncursed staff of poison (13, 44, D:12) 23 arrows (40, 0, D:12) a cursed +0 robe (42, 0, D:12) a +0 flail (42, 14, D:12) a +0 mace (42, 26, D:12) a +0 dagger (43, -7, D:12) a cursed +0 club (45, -4, D:12) a +0 spear (46, -4, D:12) a lamp of fire (48, -9, D:12) a +0 scale mail a potion of degeneration (50, -9, D:12) 2 potions of degeneration (50, -8, D:12) 2 potions of degeneration (50, -7, D:12) a potion of degeneration Level 13 of the Dungeon [Shop] Aluduble's Antique Armour Shop a +0 leather armour (58 gold) a +1 helmet of see invisible (478 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +2 pair of gloves (478 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a +2 ring mail of fire resistance (609 gold) a +2 plate armour of cold resistance (1160 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +1 scale mail of poison resistance (377 gold) Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (1, 1, D:14) the cursed +0 pair of boots of the Gate {rF+} It protects you from fire. It has a curse placed upon it. Level 15 of the Dungeon (6, 33, D:15) a +0 rapier a +0 leather armour (7, 36, D:15) a +1 battleaxe a +0 robe (8, 36, D:15) a +0 robe a +0 dagger a +0 robe (9, 36, D:15) a +1 scimitar of freezing (32, -7, D:15) 7 gold pieces (33, -8, D:15) 10 gold pieces (34, -9, D:15) 25 gold pieces (38, -8, D:15) 2 arrows (38, 10, D:15) a cursed -3 trident (39, 10, D:15) a +0 plate armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 mace (1, 0, Orc:1) a +0 dagger a +0 robe (4, 9, Orc:1) a cursed -3 mace (5, 10, Orc:1) a +0 mace a +0 plate armour a +0 hand axe (5, 11, Orc:1) a +0 dagger a +0 robe (13, -2, Orc:1) a +0 troll leather armour (66, 6, Orc:1) a +0 giant club (67, -4, Orc:1) a +0 dagger a +0 robe (67, -3, Orc:1) a +0 flail a +0 leather armour a +0 dagger a +0 robe (68, -3, Orc:1) a +0 club a +0 leather armour Level 2 of the Orcish Mines [Shop] Zybaxkoxt's Antique Armour Boutique the +0 leather armour of Idealism {Dex+6} (669 gold) It affects your dexterity (+6). a +2 leather armour of magic resistance (589 gold) a +0 pair of boots of stealth (356 gold) the +5 chain mail of Bedevilment {Str+5} (1457 gold) It affects your strength (+5). a +0 chain mail (139 gold) a +1 ring mail of positive energy (403 gold) a cursed +0 pair of gloves (108 gold) a +0 ring mail (124 gold) [Shop] Olleilisk's Antique Armour Boutique a +0 scale mail (104 gold) a +0 robe (18 gold) a +2 plate armour of cold resistance (1040 gold) a +0 helmet (117 gold) a +3 chain mail of magic resistance (689 gold) a +0 scale mail (104 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +3 scale mail of fire resistance (676 gold) a +0 leather armour (52 gold) [Shop] Vir Alef's Assorted Antiques a +0 robe (24 gold) a +2 long sword of draining (640 gold) a +0 shield (157 gold) a potion of magic (280 gold) a +0 battleaxe (227 gold) a potion of lignification (105 gold) a +0 robe (24 gold) a +1 ring of slaying (210 gold) a scroll of fear (122 gold) a scroll of identify (70 gold) [Shop] Yskiwnywk's Armour Shop the +0 plate armour of Pessimism {rC- MP-9 Int+5 Dex+3} (322 gold) It affects your intelligence (+5). It affects your dexterity (+3). It makes you vulnerable to cold. It affects your magic capacity (-9). a +0 pair of gloves (63 gold) a +4 scale mail of magic resistance (434 gold) a +1 scale mail of magic resistance (224 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +0 plate armour of fire resistance (420 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) (35, -21, Orc:2) a +0 falchion (36, -22, Orc:2) a +0 dagger a +0 robe (37, -21, Orc:2) a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour a +0 club (38, -21, Orc:2) a +0 mace Level 1 of the Elven Halls [Shop] Geikiawu's Armour Boutique a +0 hat (60 gold) a cursed +0 ring mail (15 gold) a +0 buckler (67 gold) a +0 chain mail (67 gold) a +3 chain mail (322 gold) a cursed +0 scale mail (15 gold) a +0 cloak (67 gold) a +0 scale mail (60 gold) a +0 pair of boots (67 gold) a +0 plate armour (345 gold) a +0 centaur barding of stealth (450 gold) (0, 0, Elf:1) a +0 morningstar (11, 1, Elf:1) a +0 leather armour a +0 dagger a +0 longbow a cursed +0 leather armour 38 arrows a +0 short sword a +0 shortbow (37, 44, Elf:1) a +0 chain mail a +0 long sword (37, 54, Elf:1) a +0 buckler (38, 44, Elf:1) a cursed +0 ring mail a +0 dagger (39, 52, Elf:1) a +0 scimitar a +0 scale mail (40, 46, Elf:1) a +0 leather armour a +0 short sword (40, 51, Elf:1) a +0 short sword a +0 long sword a +0 leather armour (41, 47, Elf:1) a +0 long sword (43, 45, Elf:1) a +0 scale mail a +0 short sword (43, 46, Elf:1) a +0 rapier (46, 41, Elf:1) a +0 ring mail (50, -3, Elf:1) 19 arrows (52, -3, Elf:1) a +0 war axe of flaming (54, 0, Elf:1) 25 arrows (56, -2, Elf:1) a +0 short sword a +0 leather armour (58, 12, Elf:1) a +0 short sword Level 2 of the Elven Halls [Shop] Quvileub's Jewellery Boutique an uncursed ring of protection from cold (450 gold) a cursed -3 ring of strength (36 gold) a +3 ring of evasion (378 gold) a +2 ring of intelligence (135 gold) a cursed -2 ring of protection (36 gold) an uncursed ring of magical power (360 gold) an uncursed amulet of faith (720 gold) a +6 ring of strength (1053 gold) [Shop] Kefeo's Jewellery Boutique an uncursed ring of fire (375 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of flight (262 gold) a cursed -5 ring of evasion (30 gold) an uncursed ring of wizardry (450 gold) an uncursed amulet of guardian spirit (450 gold) an uncursed ring of fire (375 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of see invisible (225 gold) [Shop] Ipij's Gadget Shoppe a lightning rod (4/4) (680 gold) a lightning rod (4/4) (680 gold) a sack of spiders (340 gold) a wand of iceblast (6) (170 gold) a fan of gales (680 gold) a crystal ball of energy (340 gold) a crystal ball of energy (340 gold) a wand of enslavement (7) (153 gold) a wand of flame (9) (93 gold) a sack of spiders (340 gold) a wand of polymorph (10) (204 gold) a wand of flame (17) (161 gold) a sack of spiders (340 gold) a wand of flame (13) (127 gold) [Shop] Uddix's Gadget Shop a wand of digging (8) (360 gold) a lamp of fire (600 gold) a lightning rod (4/4) (600 gold) a phial of floods (600 gold) a crystal ball of energy (300 gold) a wand of polymorph (12) (210 gold) a crystal ball of energy (300 gold) a wand of iceblast (6) (150 gold) a phantom mirror (450 gold) a wand of iceblast (13) (255 gold) a wand of polymorph (11) (195 gold) (2, -7, Elf:2) a +7 dagger (4, -12, Elf:2) a +0 cloak (4, -8, Elf:2) a +0 dagger a +0 leather armour (6, -18, Elf:2) 16 sling bullets (9, -4, Elf:2) a +0 falchion (11, -22, Elf:2) a +0 rapier a +0 ring mail of cold resistance (16, -6, Elf:2) a +3 broad axe (19, -17, Elf:2) a +0 short sword a +0 ring mail (21, -7, Elf:2) a wand of disintegration (14) (32, 10, Elf:2) a cursed ring of attention (39, 6, Elf:2) a +0 long sword a +0 chain mail Level 3 of the Elven Halls (0, 0, Elf:3) the +9 morningstar "Qicse" {pain, Str+2 Int-4 Dex+10} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It affects your intelligence (-4). It affects your dexterity (+10). (0, 1, Elf:3) the +1 ring mail "Qumil" {MR+} It affects your resistance to hostile enchantments. (0, 7, Elf:3) the +2 leather armour of the Devil's Advocate {*Slow Str+5 Dex+4} It affects your strength (+5). It affects your dexterity (+4). It may slow you when you take damage. (4, 7, Elf:3) the +7 halberd of Satyriasis {protect, -Tele +Rage rPois Str+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It protects you from poison. It lets you go berserk. It prevents most forms of teleportation. (8, 7, Elf:3) the cursed +1 shortbow of Vaofra {velocity, rC+ MR+ Int+2} Any arrow fired from it inflicts extra damage. It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (12, 17, Elf:3) the +2 robe "Bumez" {rC++} It greatly protects you from cold. (16, 9, Elf:3) an arrow (17, 8, Elf:3) an arrow (17, 9, Elf:3) an arrow (17, 11, Elf:3) an arrow (19, 7, Elf:3) an arrow (20, 5, Elf:3) an arrow (21, 1, Elf:3) a +0 buckler a +0 scale mail a +0 long sword (26, -5, Elf:3) a cursed +0 chain mail a cursed -2 dagger (27, -4, Elf:3) a +0 leather armour a +0 short sword a +0 long sword of slicing a +0 leather armour 22 arrows a +0 long sword a +0 shortbow (29, -10, Elf:3) a +0 chain mail (35, 16, Elf:3) a +1 long sword of electrocution (39, 7, Elf:3) a +0 dagger a +1 robe of cold resistance (47, -2, Elf:3) a +0 scimitar a cursed +0 buckler (48, 17, Elf:3) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (13, 41, Lair:1) a +0 battleaxe (24, 3, Lair:1) a +0 naga barding (31, 21, Lair:1) a +2 robe of the Archmagi (56, 10, Lair:1) a +1 pair of boots (64, 2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 fustibalus (24, 22, Lair:2) a +0 leather armour (43, 5, Lair:2) a +0 helmet (44, 11, Lair:2) 5 stones (45, 10, Lair:2) 25 stones (46, 13, Lair:2) a ration (47, 9, Lair:2) 22 stones (50, -8, Lair:2) a +0 fustibalus (59, -16, Lair:2) a +0 war axe (62, -23, Lair:2) a +0 trident (63, -24, Lair:2) a +0 trident (63, -23, Lair:2) a +0 spear (63, -22, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (15, 7, Lair:3) a +0 robe (21, 37, Lair:3) a +0 cloak (22, 21, Lair:3) a cursed -3 hand axe (30, -7, Lair:3) a +0 robe (30, -4, Lair:3) a wand of polymorph (6) (30, -3, Lair:3) a +3 ring of protection an uncursed ring of fire (31, -7, Lair:3) a +0 scythe (40, 3, Lair:3) a +1 rapier of venom (45, 35, Lair:3) a +0 flail (48, 17, Lair:3) 5 arrows (49, 14, Lair:3) the +5 short sword of Temperance {drain, +Inv} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. (53, 23, Lair:3) a +0 dagger (56, 12, Lair:3) 22 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 cloak (2, 6, Lair:4) a +0 robe (22, -37, Lair:4) an uncursed staff of power (37, -39, Lair:4) a scroll of vulnerability (42, -42, Lair:4) a +0 flail (42, -10, Lair:4) an uncursed staff of poison (43, -13, Lair:4) 31 gold pieces (58, -27, Lair:4) an uncursed staff of summoning Level 5 of the Lair of Beasts (0, 0, Lair:5) the ring "Dinua" {+Fly rElec EV-3 Int-5 Stlth+} [ring of evasion] It affects your evasion (-3). It affects your intelligence (-5). It insulates you from electricity. It lets you fly. It makes you more stealthy. (34, 29, Lair:5) 17 arrows (36, 27, Lair:5) a +0 great sword of freezing a +0 leather armour of fire resistance (52, 21, Lair:5) a +0 hand axe Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed staff of death (2, 11, Lair:6) 10 sling bullets (4, 11, Lair:6) a +0 great mace (35, 42, Lair:6) a +0 robe a +0 war axe (47, -3, Lair:6) a +0 leather armour (47, -1, Lair:6) 20 sling bullets (48, -3, Lair:6) an uncursed ring of ice (48, -1, Lair:6) 3 scrolls of random uselessness (48, 0, Lair:6) a +0 mace (49, 0, Lair:6) an uncursed ring of resist corrosion (55, 7, Lair:6) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) an uncursed ring of ice (4, -11, Shoals:1) a +6 ring of dexterity a +0 robe a +2 rapier of speed (5, -12, Shoals:1) a +0 trident (13, -27, Shoals:1) an arrow (13, -25, Shoals:1) a +0 ring mail (14, -27, Shoals:1) an arrow (15, -28, Shoals:1) 3 arrows (16, -29, Shoals:1) an arrow (16, -28, Shoals:1) an arrow (17, -29, Shoals:1) a +0 shortbow (17, -19, Shoals:1) a +0 trident (20, 2, Shoals:1) 9 bolts (32, -15, Shoals:1) a +5 demon trident of flaming a +0 robe (32, 2, Shoals:1) a throwing net (36, 1, Shoals:1) a cursed +0 trident (38, -2, Shoals:1) a cursed -2 spear (38, -1, Shoals:1) a +0 spear a +0 hunting sling (38, 2, Shoals:1) a +0 spear (39, 1, Shoals:1) a +0 glaive of flaming (40, -2, Shoals:1) a +0 spear a +0 hunting sling (42, -25, Shoals:1) a +0 trident (43, -26, Shoals:1) a cursed -2 trident (43, -24, Shoals:1) a +2 trident of flaming (unseen) (43, -23, Shoals:1) a +0 spear (44, -30, Shoals:1) a phantom mirror (45, -30, Shoals:1) the ring "Tozuitsoe" {rC+ MR+ Int-4 Dex+6 Stlth-} [ring of protection from magic] It affects your intelligence (-4). It affects your dexterity (+6). It protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (50, -25, Shoals:1) a +1 spear of piercing a +0 leather armour Level 2 of the Shoals (6, -24, Shoals:2) a +0 trident (14, -15, Shoals:2) a +0 trident (15, -22, Shoals:2) a sling bullet (15, -15, Shoals:2) a +4 trident (16, -22, Shoals:2) a sling bullet (16, -19, Shoals:2) a cursed -3 hunting sling a +0 quarterstaff 16 sling bullets a +0 spear a +0 hunting sling (16, -18, Shoals:2) a sling bullet (16, -17, Shoals:2) a +2 vampiric trident a +0 robe (16, -16, Shoals:2) a +3 fustibalus 14 sling bullets (16, -15, Shoals:2) a +0 trident (17, -17, Shoals:2) a +0 spear a +0 hunting sling 19 sling bullets (17, -16, Shoals:2) a +0 spear a +0 hunting sling Level 3 of the Shoals (0, 0, Shoals:3) a wand of flame (12) (2, -39, Shoals:3) a scroll of vulnerability (2, -35, Shoals:3) a +0 leather armour (3, -36, Shoals:3) a +0 morningstar (3, -9, Shoals:3) a +2 plate armour of fire resistance (8, 6, Shoals:3) a +0 trident (43, 0, Shoals:3) a +3 trident of piercing a +2 robe of magic resistance (50, -27, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 longbow a +0 quarterstaff 3 arrows (1, 0, Shoals:4) an arrow (5, 0, Shoals:4) an arrow (6, -18, Shoals:4) the cursed +0 pair of gloves of the Vacuum {rF+ Str+4 Dex-4} It affects your strength (+4). It affects your dexterity (-4). It protects you from fire. It has a curse placed upon it. (8, 26, Shoals:4) the cursed +1 hand axe of Famine {protect, Dex+5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+5). It has a curse placed upon it. (12, -7, Shoals:4) a +0 spear (13, -8, Shoals:4) a +0 spear of piercing a +0 leather armour (14, -7, Shoals:4) a +2 trident of freezing a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +3 vampiric demon trident a +3 plate armour of fire resistance a +0 shield (41, -32, Spider:1) 2 scrolls of brand weapon Level 2 of the Spider Nest (0, 0, Spider:2) the +8 quarterstaff "Gacic" {antimagic, *Corrode rF+ Str+3 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. It may corrode you when you take damage. (8, 29, Spider:2) a +0 mace (14, 30, Spider:2) a wand of flame (5) (33, 40, Spider:2) a cursed +0 pair of boots Level 3 of the Spider Nest (0, 0, Spider:3) 25 arrows (9, 10, Spider:3) a +0 quarterstaff (33, 11, Spider:3) 11 arrows (56, 8, Spider:3) 13 bolts Level 4 of the Spider Nest (0, 0, Spider:4) a +0 scale mail (3, -3, Spider:4) a cursed +0 ring mail (5, 17, Spider:4) an uncursed staff of air (6, 18, Spider:4) a scroll of noise (8, 26, Spider:4) 25 arrows (10, 27, Spider:4) a +0 spear (17, 11, Spider:4) a +0 chain mail (48, 1, Spider:4) 11 sling bullets (56, 4, Spider:4) a +0 leather armour Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (9, 21, Slime:5) the +5 hunting sling of Yjoez {velocity, +Fly Dex+4 Stlth+} Any stone fired from it inflicts extra damage. It affects your dexterity (+4). It lets you fly. It makes you more stealthy. (14, 16, Slime:5) the +7 flail of Temperance {crush, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (14, 21, Slime:5) the amulet "Xojikiv" {Faith rN+ Str+4 Int-4 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It affects your intelligence (-4). It protects you from negative energy. It lets you see invisible. Level 1 of the Vaults [Shop] Xewkuwk's Weapon Shoppe 13 sling bullets (71 gold) a +0 short sword (33 gold) a +0 whip (27 gold) the +7 falchion "Jamiuw" {flame, Dex+3} (590 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). 5 atropa-tipped darts (33 gold) a +0 rapier (44 gold) a +0 great sword (71 gold) (0, 0, Vaults:1) the +8 great sword "Hankest" {antimagic, *Slow rElec rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. It may slow you when you take damage. (10, 18, Vaults:1) a +0 chain mail a +3 mace (14, -21, Vaults:1) a +0 leather armour (43, -5, Vaults:1) a +0 arbalest (45, -9, Vaults:1) 6 bolts a +0 arbalest (45, -8, Vaults:1) a +0 scale mail a +0 mace (45, -7, Vaults:1) 2 bolts a +0 robe a +0 dagger (45, -6, Vaults:1) a bolt a +0 hand axe (45, -5, Vaults:1) 9 bolts (45, -3, Vaults:1) a bolt (45, 4, Vaults:1) a +0 vampiric morningstar a +0 leather armour (46, -8, Vaults:1) a bolt a +0 scale mail a cursed +0 morningstar (46, 3, Vaults:1) a +0 dagger a +0 robe a +0 great mace a cursed +0 scale mail a +0 troll leather armour (46, 4, Vaults:1) a +0 robe (47, -9, Vaults:1) 44 bolts a +0 arbalest a +0 arbalest a +0 scale mail a +0 great mace a cursed +0 short sword (47, -8, Vaults:1) 12 bolts a +0 arbalest (48, 4, Vaults:1) a +0 battleaxe a +0 chain mail (55, -32, Vaults:1) a +0 leather armour 4 arrows a +2 dagger of venom a +0 shortbow (56, -31, Vaults:1) 13 bolts a +0 arbalest a +0 plate armour a +0 battleaxe of holy wrath (56, -30, Vaults:1) an arrow (56, -23, Vaults:1) a cursed -3 giant spiked club (57, -31, Vaults:1) 14 bolts a +0 arbalest (57, -27, Vaults:1) a +2 war axe of flaming (57, -26, Vaults:1) a +0 hand axe a +0 war axe a +0 plate armour a +0 arbalest 14 bolts (57, -25, Vaults:1) a +0 giant spiked club a +0 dagger a +0 robe (57, -23, Vaults:1) a +0 giant spiked club a +0 giant club (58, -26, Vaults:1) a +0 dire flail a +0 giant club (59, -27, Vaults:1) a +0 arbalest 16 bolts (59, -26, Vaults:1) a +1 flail of protection a +0 ring mail Level 2 of the Vaults [Shop] Ynicsiup's Antique Armour Shoppe a +0 chain mail (126 gold) a +3 leather armour of poison resistance (588 gold) a +0 helmet of see invisible (322 gold) a +0 chain mail (126 gold) a +0 plate armour (644 gold) a +1 chain mail of poison resistance (378 gold) a +0 scale mail (112 gold) a +0 chain mail (126 gold) (0, 0, Vaults:2) a +0 giant club (1, 0, Vaults:2) a +0 dire flail a +0 leather armour a +0 giant club (2, 0, Vaults:2) a +0 giant spiked club (2, 2, Vaults:2) a +0 flail a +0 robe (5, -6, Vaults:2) a bolt (7, -6, Vaults:2) a bolt (8, -6, Vaults:2) 4 bolts (9, -7, Vaults:2) a +0 arbalest 17 bolts (9, -6, Vaults:2) a +0 arbalest 16 bolts (10, -9, Vaults:2) 29 bolts (10, -5, Vaults:2) a +0 arbalest 28 bolts a +2 arbalest of flaming (11, -9, Vaults:2) 20 bolts (11, -6, Vaults:2) a +0 arbalest 21 bolts (11, -5, Vaults:2) a cursed -1 arbalest (11, 14, Vaults:2) a +0 leather armour (12, -9, Vaults:2) 11 bolts (12, -5, Vaults:2) a +0 arbalest of flaming (13, -9, Vaults:2) 20 bolts (13, -5, Vaults:2) the +4 arbalest of the Apocalypse {venom, rPois rF+ rC+ Dex-3} It poisons the ammo it fires. It affects your dexterity (-3). It protects you from fire. It protects you from cold. It protects you from poison. (14, -9, Vaults:2) 16 bolts (14, -5, Vaults:2) a +0 arbalest (23, -27, Vaults:2) a lightning rod (4/4) (30, -10, Vaults:2) a +3 war axe a +0 plate armour (30, -9, Vaults:2) a +0 club a +0 dire flail a +0 plate armour (33, -7, Vaults:2) 12 poisoned darts (34, -14, Vaults:2) a +0 morningstar a +0 scale mail (55, 23, Vaults:2) a +0 helmet (59, 14, Vaults:2) a +0 flail (65, 20, Vaults:2) a bolt (67, -9, Vaults:2) a +0 long sword (67, 19, Vaults:2) a bolt (69, 18, Vaults:2) a +0 long sword a +0 scale mail (69, 20, Vaults:2) a +0 arbalest 19 bolts (71, 18, Vaults:2) 19 arrows (72, -5, Vaults:2) a cursed +0 scale mail a +0 arbalest 28 bolts a +0 morningstar Level 3 of the Vaults Level 4 of the Vaults (1, -16, Vaults:4) a +4 great sword of venom a +2 chain mail of cold resistance (7, -12, Vaults:4) a +0 leather armour (8, -26, Vaults:4) a +0 arbalest 19 bolts (17, -34, Vaults:4) a +0 dire flail a +0 leather armour (38, 1, Vaults:4) a cursed -2 long sword a +0 ring mail (40, -8, Vaults:4) a +0 dagger (41, -8, Vaults:4) a +0 giant spiked club a +4 hand axe a +0 plate armour a +0 giant spiked club a +0 giant spiked club (42, -8, Vaults:4) a +3 great mace of crushing a +0 ring mail a +0 giant spiked club a +3 long sword of protection a +0 plate armour (42, -7, Vaults:4) a +0 hand axe a cursed +0 chain mail Level 5 of the Vaults [Shop] Foubbi's Gadget Emporium a wand of iceblast (9) (195 gold) a phantom mirror (450 gold) a phial of floods (600 gold) a wand of digging (7) (330 gold) a wand of polymorph (11) (195 gold) a wand of flame (21) (172 gold) a crystal ball of energy (300 gold) a wand of paralysis (4) (90 gold) [Shop] Reshidy's Distillery a potion of degeneration (20 gold) a potion of mutation (160 gold) a potion of invisibility (160 gold) a potion of flight (60 gold) a potion of degeneration (20 gold) a potion of berserk rage (100 gold) [Shop] Deham's Book Shop a book of the Sky (1300 gold) the Handbook of Spatial Ice (1340 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Recall Summoning/Translocation 3 yes c - Gell's Gravitas Translocation 3 yes d - Passage of Golubria Translocation 4 no e - Ozocubu's Refrigeration Ice 6 no a book of Clouds (900 gold) a Young Poisoner's Handbook (800 gold) a Young Poisoner's Handbook (800 gold) a book of Maledictions (500 gold) Sif Muna's Incunabulum of the Toxic Voyage (1384 gold) Spells Type Level Known a - Sting Conjuration/Poison 1 yes b - Apportation Translocation 1 no c - Shroud of Golubria Charms/Translocation 2 no d - Poisonous Vapours Poison/Air 2 yes e - Portal Projectile Hexes/Translocation 3 no f - Recall Summoning/Translocation 3 yes g - Disjunction Translocation 8 no a book of Air (700 gold) [Shop] Bibireer's Antique Armour Boutique a +0 robe (27 gold) a +0 plate armour (897 gold) a +0 robe (27 gold) +0 acid dragon scales (1560 gold) a +0 plate armour (897 gold) a +0 buckler of reflection (331 gold) a +0 chain mail (175 gold) a cursed -2 leather armour (3 gold) a +0 chain mail (175 gold) a +0 pair of boots (175 gold) (0, 0, Vaults:5) a +0 scale mail (0, 2, Vaults:5) a box of beasts (1, 2, Vaults:5) a +3 dagger (3, -9, Vaults:5) the +0 scale mail of Card Tricks {Int+2} It affects your intelligence (+2). the ring "Cikhluneo" {Fire rElec rN+ Str-5 Int+3} [ring of fire] It enhances your fire magic. It affects your strength (-5). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (8, 18, Vaults:5) an uncursed ring of positive energy (30, 23, Vaults:5) a +0 battleaxe a +0 chain mail (32, 24, Vaults:5) the +6 arbalest "Damnation" {damnation} (34, 0, Vaults:5) the +3 shortbow "Qedesmel" {venom, Str+2 Int+3} It poisons the ammo it fires. It affects your strength (+2). It affects your intelligence (+3). (45, 22, Vaults:5) the +7 rapier of Tartarus {pierce, +Inv rPois Str-5 Int+6} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+6). It protects you from poison. It lets you turn invisible. Level 1 of the Realm of Zot (8, 30, Zot:1) +0 shadow dragon scales (9, 22, Zot:1) a +0 ring mail Level 2 of the Realm of Zot (10, 4, Zot:2) a +0 arbalest of flaming (11, 4, Zot:2) a +5 war axe of chopping (12, 4, Zot:2) a +2 cloak (19, -3, Zot:2) 18 bolts (28, -4, Zot:2) a cursed +0 plate armour (32, -14, Zot:2) a wand of random effects (17) (42, 1, Zot:2) a +0 chain mail (43, 13, Zot:2) a +0 cloak (44, 12, Zot:2) a +0 dagger a +1 cloak a +0 hand axe (45, 10, Zot:2) a +0 short sword (45, 12, Zot:2) a +0 dire flail Level 3 of the Realm of Zot (0, 0, Zot:3) a +1 short sword of electrocution (7, 23, Zot:3) a +0 glaive (17, 1, Zot:3) a +0 pair of gloves (39, 10, Zot:3) 17 arrows (43, -8, Zot:3) +0 storm dragon scales (53, 2, Zot:3) 19 bolts (54, 18, Zot:3) a +0 cloak a +0 long sword a +2 cloak (55, -8, Zot:3) 23 bolts (55, 14, Zot:3) a +0 ring mail (55, 15, Zot:3) a +0 scimitar (55, 18, Zot:3) a +2 cloak (55, 19, Zot:3) a +0 dire flail a +0 cloak a +0 flail (57, -16, Zot:3) a potion of degeneration Level 4 of the Realm of Zot (0, 0, Zot:4) a ration (4, 0, Zot:4) a potion of invisibility (5, 3, Zot:4) the +9 rapier of a sewer {freeze, rPois rN++ MR+++ Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. (10, 3, Zot:4) a +0 long sword (11, -16, Zot:4) a +0 shield a +0 cloak a +0 long sword a +2 cloak a +0 hand axe a +0 glaive (11, 4, Zot:4) a +0 rapier a +0 cloak a +0 mace (19, -17, Zot:4) 25 arrows (25, 0, Zot:4) a +0 dire flail (44, -20, Zot:4) 16 arrows Level 5 of the Realm of Zot (6, -25, Zot:5) a +0 chain mail (9, -6, Zot:5) a +10 club of freezing (26, -9, Zot:5) the ring "Ytept" {rPois MR+ MP-9 Int+5 Stlth+} [ring of protection from magic] It affects your intelligence (+5). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It makes you more stealthy. (38, -18, Zot:5) a +0 battleaxe (39, -17, Zot:5) a +0 glaive (43, -31, Zot:5) 22 arrows (58, -13, Zot:5) a cursed +0 leather armour (60, -12, Zot:5) an uncursed ring of magical power a +3 ring of dexterity Level 1 of the Depths [Shop] Naikoman's Book Emporium a book of the Tempests (1260 gold) a Necronomicon (1987 gold) a book of Geomancy (630 gold) a book of Annihilations (1987 gold) a book of the Warp (1620 gold) a book of Necromancy (540 gold) a book of Dreams (1350 gold) a book of Callings (540 gold) a book of the Earth (1170 gold) a book of Battle (720 gold) a Grand Grimoire (1987 gold) a book of Beasts (990 gold) a book of Flames (630 gold) a book of Air (630 gold) [Shop] Gaoklivy's One-of-a-Kind Books The Advanced Guide to Spellcasting (499 gold) Spells Type Level Known a - Iskenderun's Mystic Blast Conjuration 4 yes b - Throw Icicle Conjuration/Ice 4 no c - Cause Fear Hexes 4 no d - Leda's Liquefaction Hexes/Earth 4 no e - Ice Form Ice/Transmutation 4 no f - Summon Lightning Spire Summoning/Air 4 no An Introduction to Witchery (444 gold) Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 yes b - Shock Conjuration/Air 1 no c - Animate Skeleton Necromancy 1 no d - Pain Necromancy 1 no e - Beastly Appendage Transmutation 1 no the Disquisition on Fiery Damage Dealing (884 gold) Spells Type Level Known a - Throw Flame Conjuration/Fire 2 yes b - Sticky Flame Conjuration/Fire 4 yes c - Bolt of Magma Conjuration/Fire/Earth 5 yes d - Bolt of Draining Conjuration/Necromancy 5 yes Xoasah's Improving Your Spellweaving (829 gold) Spells Type Level Known a - Fireball Conjuration/Fire 5 yes b - Venom Bolt Conjuration/Poison 5 yes c - Bolt of Draining Conjuration/Necromancy 5 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 yes e - Summon Forest Summoning/Translocation 5 yes f - Summon Demon Summoning 5 yes Litunaap's Papyrus of Entrancing Sinister Secrets (540 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Slow Hexes 2 yes c - Vampiric Draining Necromancy 3 no d - Fulminant Prism Conjuration/Hexes 4 yes e - Silence Hexes/Air 5 no (0, 0, Depths:1) a +0 plate armour (15, -23, Depths:1) a wand of flame (17) (15, -19, Depths:1) a +0 troll leather armour (16, -18, Depths:1) a +0 troll leather armour Level 2 of the Depths (6, 14, Depths:2) a lamp of fire (6, 15, Depths:2) an uncursed staff of power (6, 19, Depths:2) a +1 chain mail of cold resistance (6, 20, Depths:2) a crystal ball of energy (7, 20, Depths:2) an uncursed staff of poison (37, 28, Depths:2) the +5 robe of Xyoppiv {rElec Str+3} It affects your strength (+3). It insulates you from electricity. Level 3 of the Depths (0, 0, Depths:3) the cursed +0 broad axe "Ulabimasm" {chop, +Blink +Rage Int+7 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It lets you blink. It lets you go berserk. It makes you less stealthy. It has a curse placed upon it. (3, -6, Depths:3) a +2 great sword of flaming (13, 1, Depths:3) 30 bolts (19, 4, Depths:3) a +0 robe Level 4 of the Depths (26, 9, Depths:4) +0 ice dragon scales (30, -9, Depths:4) the +3 leather armour of Geos {rN+ Str+3} It affects your strength (+3). It protects you from negative energy. (32, -10, Depths:4) the +3 faerie dragon scales {rF+ rCorr Dex+4} It affects your dexterity (+4). It protects you from fire. It provides partial protection from all sources of acid and corrosion. (34, 19, Depths:4) a +0 antimagic broad axe a +0 animal skin (38, 23, Depths:4) 22 arrows (40, 1, Depths:4) the ring of Zofam {*Tele rElec rF+ rN+} [ring of teleportation] It may teleport you next to monsters. It protects you from fire. It insulates you from electricity. It protects you from negative energy. the +2 robe of Raocs {MR++} It affects your resistance to hostile enchantments. (47, -9, Depths:4) a bolt (48, -8, Depths:4) a bolt (49, -7, Depths:4) 16 bolts Level 5 of the Depths (26, -1, Depths:5) a +2 great sword of flaming (27, -2, Depths:5) a Young Poisoner's Handbook (28, 1, Depths:5) a +2 antimagic rapier a +0 animal skin (47, 27, Depths:5) 12 arrows