Dungeon Crawl Stone Soup version 0.28-a0-194-g42b4daccc1 (webtiles) character file. Game seed: 13399256208974061689 2 temitten the Magician (level 1, 0/16 HPs) Began as a Djinni Hedge Wizard on Aug 18, 2021. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (22 turns). temitten the Magician (Djinni Hedge Wizard) Turns: 22, Time: 00:00:56 Health: 0/16 AC: 2 Str: 9 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Blink Tloc N/A N/A 12% 2 d - Conjure Flame Conj/Fire 9% 6-21 22% 3 f - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 s - Slow Hex 9% N/A 12% 2 x - Call Imp Summ 9% N/A 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! A hobgoblin comes into view. Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! A bat comes into view. Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. Aim: a hobgoblin (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat closely misses you. Aim: a hobgoblin (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The bat closely misses you. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the bat but does no damage. The bat hits you but does no damage. x2 Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the bat. The bat misses you. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the bat. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the bat but does no damage. * * * LOW HITPOINT WARNING * * * The bat closely misses you. Unknown command. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the bat. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat misses you. Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the bat but does no damage. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ..#. ##.#. ..) ... #.# #$# +.# #g# ..#####@##+##.# ............... ).##+##.#####.# #.#...# #.'.<.# #.#...# #.##### ... #### You could see a hobgoblin. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temitten the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Cast: Magic Dart || 10 Armor: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 8 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 8 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts