Dungeon Crawl Stone Soup version 0.32-a0 (webtiles) character file. Game seed: 18042383119612637565 93 temujin the Magician (level 4, -3/30 HPs) Began as a Human Conjurer on Jan 13, 2024. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (2784 turns). temujin the Magician (Human Conjurer) Turns: 2784, Time: 00:03:22 Health: -3/30 AC: 2 Str: 7 XL: 4 Next: 61% Magic: 0/10 EV: 12 Int: 21 God: Gold: 63 SH: 0 Dex: 17 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Missiles h - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery l - a +6 ring of dexterity (left hand) Wands k - a wand of polymorph (13) Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of brand weapon {unknown} g - 2 scrolls of identify {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} i - a potion of lignification {unknown} j - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.3 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund misses you. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. You finish channelling your searing ray. Sigmund points at you and mumbles some strange words. You resist with some effort. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The searing ray misses Sigmund. The searing ray hits Sigmund but does no damage. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Something hits you. You die... #.......###)### #.###.#..)..... #.###.#..##..## #.....#..##..## #.##.........## #.#.......##.## ####........###... . #............##### ...#### #@......#.#.....# ..@....##.##.#..#÷#.....# ..†.....{.##.#..#.......# .......##.......###.....# ...#### #..#)#..###.....# . #.........<..#### #..#..#.####### #..##.#.#.....# #..##.#.#.....#### There were no monsters in sight! Vanquished Creatures Robin (D:3) 2 adders 4 dart slugs 7 bats 2 endoplasms (D:1) 12 goblins 7 hobgoblins A quokka (D:1) 3 ball pythons 6 kobolds 8 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 340 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 343 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 2434 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/9 2569 | D:3 | Noticed Sigmund 2681 | D:3 | Noticed Robin 2684 | D:3 | Killed Robin 2781 | D:3 | HP: 1/30 [Sigmund/+0 scythe (8)] 2784 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_corners D:2: layout_basic D:3: layout_loops_cross, grunt_temple_overflow_magic_moments, minmay_rat_hole, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.3 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Cast: Magic Dart | 75 | 9 || 84 Searing Ray | 1 | 4 || 5 Armour: Robe | 11 | 8 || 19 Dodge: Dodged | 9 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2784 | 2706 | 78 | 139 | 2304 | 3 | 928.0 | Dungeon | 2784 | 2706 | 78 | 139 | 2304 | 3 | 928.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1259 daAuts D:2: 1102 daAuts D:3: 422 daAuts