Dungeon Crawl Stone Soup version 0.31-a0-1581-g41d5ff3e7b (webtiles) character file. Game seed: 528455346731261850 16 tezkier the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Jan 5, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:03 (271 turns). tezkier the Grave Robber (Mummy Necromancer) Turns: 271, Time: 00:05:04 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 41% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 6 stones Armour a - a +0 robe (worn) Potions d - a potion of attraction {unknown} Skills: + Level 1.7 Dodging + Level 1.6 Stealth + Level 2.8 Spellcasting + Level 4.5 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 88% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 11% 3 Animate Dead Necr 22% N/A 34% 4 Curse of Agony Necr 22% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You kill the jackal! The dead are walking! The jackal barely misses you. The jackal closely misses your jackal skeleton. The jackal bites your jackal skeleton. The jackal closely misses you. The jackal barely misses your jackal skeleton. Your jackal skeleton bites the jackal but does no damage. The jackal bites your jackal skeleton. Your jackal skeleton is destroyed! The jackal attacks as it pursues you! The jackal barely misses you. Your jackal skeleton misses the jackal. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites your jackal skeleton. The jackal barely misses you. Your jackal skeleton barely misses the jackal. The jackal bites your jackal skeleton. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses your jackal skeleton. Your jackal skeleton closely misses the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites your jackal skeleton. Your jackal skeleton misses the jackal. Your jackal skeleton closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 91%) You feel a surge of power! The jackal writhes in agony. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal but does no damage. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... *,**.....##.###.......#.# ******,*,........#.+.>.>.>.+.# *,,,,,,,,.###......#.......#.#### ,,*,**,*,** #..#.#.#########..... ***,**,*,* ##..#.......###...#### *,,,,,#,* #.......#.#......##### *,,,**#.* #...#...#.#########... #...###.* #.......#.# ####.## #.......###.#.h@....# #...... #...###..........#### #.##.## #....,,...#.hh...# ******#.##.## ##...#####.#Zh###.# *,,,,,#.##... ..............# *.#**,,,,,#.##### ..............# *..,,,,,,,#.##### ............#.# *###*,,,,,#...... ......####.##.# *,,,,,####### .#....hh...##.### ******* # You could see 4 jackals and a friendly jackal skeleton. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A kobold (D:1) 3 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tezkier the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 152 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 271 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, minmay_pentomino_x4 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Necrotise || 18 Use: Scroll || 1 Armour: Robe || 19 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 271 | 271 | 0 | 51 | 123 | 1 | 271.0 | Dungeon | 271 | 271 | 0 | 51 | 123 | 1 | 271.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 271 daAuts