thethe Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 30, D:1) a +0 dagger (15, 33, D:1) a +0 leather armour (18, 28, D:1) a +0 short sword of venom (26, -9, D:1) a +0 mace (26, -1, D:1) a stone (27, 0, D:1) 3 stones (27, 38, D:1) a +0 club (39, 5, D:1) a +0 whip (43, -20, D:1) a scarf of harm (62, 38, D:1) a +0 dagger (62, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 45, D:2) a +0 club (1, 15, D:2) 16 stones (4, 22, D:2) a +0 club (5, 55, D:2) 7 atropa-tipped darts (9, 8, D:2) a +0 whip (12, 8, D:2) a +0 club (25, 15, D:2) a +0 dagger (32, 26, D:2) a +0 ring mail (33, 17, D:2) a +0 mace (34, 19, D:2) a +0 club a cursed +0 dagger (39, 51, D:2) a +0 dagger (45, 5, D:2) 13 arrows (47, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (1, 28, D:3) a +0 whip (17, 8, D:3) a +0 spear (22, 2, D:3) a +0 club (23, 1, D:3) a +0 whip (24, 5, D:3) 18 arrows (25, 2, D:3) a +0 mace (28, 31, D:3) a +0 club (29, 31, D:3) a +0 flail a +0 spear (29, 39, D:3) a +0 dagger (36, -4, D:3) a +0 leather armour (42, 17, D:3) a +0 ring mail Level 4 of the Dungeon (8, -12, D:4) a +0 falchion (17, -18, D:4) the +3 leather armour of the Guardian {Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). (25, -40, D:4) a +2 vorpal flail an orc skeleton an orc skeleton (25, -39, D:4) a +0 dagger 3 boomerangs (27, -32, D:4) a hound skeleton (27, -4, D:4) a +0 dagger (32, -41, D:4) a potion of curing (44, 1, D:4) 7 boomerangs (56, -5, D:4) 14 stones