Dungeon Sprint DCSS version 0.26-a0-639-g72c4674329 (webtiles) character file. Game seed: 13106223197662742471 25 thethe the Ruffian (level 3, -9/29 HPs) Began as a Formicid Abyssal Knight on Sept 15, 2020. Was a Follower of Lugonu. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:44 (71 turns). thethe the Ruffian (Formicid Abyssal Knight) Turns: 71, Time: 00:00:45 Health: -9/29 AC: 3 Str: 16 XL: 3 Next: 17% Magic: 4/4 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 54 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch You collected 54 gold pieces. Inventory: Armour a - a +0 leather armour (worn) Potions d - 2 potions of magic Skills: - Level 3.2 Fighting - Level 2.1 Armour - Level 0.8 Dodging * Level 6.1 Unarmed Combat - Level 2.1 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The ogre barely misses you. You barely miss the ogre. The ogre is moderately wounded. The ogre closely misses you. You barely miss the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You punch the ogre! The ogre is severely wounded. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# { #..'[.#..+ #..#####+# #..# #..# #..# #⌠⌠# { ##.# #..# You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | thethe the Formicid Abyssal Knight began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D | Noticed Ijyb 28 | D | Killed Ijyb 28 | D | Reached skill level 6 in Unarmed Combat 28 | D | Reached XP level 2. HP: 22/24 MP: 3/3 28 | D | Reached XP level 3. HP: 26/29 MP: 4/4 62 | D | Noticed an ogre 71 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 6 | 6.1 Fighting | | 3.2 Armour | | 2.1 Dodging | | 0.8 Invocations | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 33 Abil: Dig || 1 Use: Potion || 2 Armor: Leather armour || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 69 | 69 | 0 | 13 | 0 | 1 | 69.0 | Dungeon | 69 | 69 | 0 | 13 | 0 | 1 | 69.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 69 daAuts