toph Level 1 of the Dungeon (0, 0, D:1) 12 stones (2, 9, D:1) a +0 whip (8, 2, D:1) a +0 whip (10, -8, D:1) a +0 hand axe (16, -5, D:1) a +0 hand axe (19, 7, D:1) a +0 short sword (27, 18, D:1) a +0 club (32, 16, D:1) a +0 short sword (34, 34, D:1) a +0 ring mail (35, 8, D:1) a +0 dagger (36, 24, D:1) a +0 scimitar (40, -17, D:1) a +0 club (44, 4, D:1) a +0 club Level 2 of the Dungeon [Shop] Muasit's Weapon Shoppe 21 stones (23 gold) 14 sling bullets (77 gold) a +0 spear (33 gold) the +0 flail "Alefu" {venom, rC+ Will+ rCorr} (323 gold) It poisons the flesh of those it strikes. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. 16 stones (17 gold) a +0 broad axe of electrocution (132 gold) a +0 hunting sling (16 gold) a +0 hunting sling (16 gold) (0, 0, D:2) a +0 whip (1, 0, D:2) a +0 whip a +0 spear (9, -1, D:2) a +0 leather armour (17, -5, D:2) a +0 short sword a +0 short sword (28, -10, D:2) a +1 short sword of holy wrath (30, -19, D:2) 17 stones (30, -9, D:2) a +0 mace a +0 chain mail (30, 3, D:2) a +0 ring mail (37, 6, D:2) a +0 club (45, -8, D:2) a +0 club (47, -13, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gam Humacal's Book Shoppe a book of the Hunter (364 gold) a book of Changes (252 gold) an Everburning Encyclopedia (364 gold) The Papyrus of Greatest Risks and Utility (448 gold) Spells Type Level Known a - Orb of Destruction Conjuration 7 no b - Haunt Necromancy/Summoning 7 no a book of Dreams (336 gold) a book of Burglary (280 gold) a book of Hexes (504 gold) a book of Beasts (532 gold) an Inescapable Atlas (476 gold) (0, 0, D:3) a +0 hunting sling (7, -24, D:3) a +0 dagger a stone (11, -27, D:3) a +2 vampiric hand axe a +0 leather armour (29, -35, D:3) a +0 hand axe (30, -30, D:3) a +0 whip a stone (30, -29, D:3) a +0 hand axe (32, -22, D:3) a +0 falchion (36, -14, D:3) a +0 dagger a +0 robe (42, -32, D:3) a +0 quarterstaff (43, -11, D:3) a +0 club (48, -4, D:3) 14 gold pieces (48, -3, D:3) 14 gold pieces (48, -1, D:3) 2 poisoned darts (50, -6, D:3) a +0 chain mail (50, -5, D:3) an amulet of the acrobat (52, -5, D:3) 8 gold pieces (56, -3, D:3) 20 gold pieces (56, -1, D:3) 15 gold pieces Level 4 of the Dungeon (0, 0, D:4) 26 sling bullets (3, -1, D:4) 17 bolts (9, 30, D:4) a +0 flail a +0 leather armour (11, -5, D:4) a +0 flail a +0 leather armour (12, 28, D:4) a +0 dagger a +0 scale mail a +0 war axe (12, 29, D:4) a +0 hand axe (14, 3, D:4) a +0 short sword (14, 4, D:4) a +0 whip (17, 4, D:4) a +0 hand axe (19, 4, D:4) a +0 flail 21 stones a +0 ring mail (27, -1, D:4) 14 stones (30, -4, D:4) a +0 trident a +0 robe (30, -2, D:4) a +0 flail a +0 robe (31, 22, D:4) a +0 great sword a +0 robe 16 stones a +0 robe (35, -3, D:4) a +0 short sword a +0 giant spiked club (48, 14, D:4) 19 arrows Level 5 of the Dungeon (3, 9, D:5) 13 sling bullets (3, 17, D:5) 17 arrows (6, 22, D:5) a +0 ring mail (7, 11, D:5) a +0 dagger a +0 robe (12, -2, D:5) 7 large rocks (13, -2, D:5) a stone (13, 0, D:5) a +0 war axe (13, 21, D:5) a +0 halberd (13, 24, D:5) 26 bolts (14, 0, D:5) a stone (15, -3, D:5) 2 large rocks (16, -1, D:5) the Tome of Dark Rites (still there?) Spells Type Level Known a - Dispel Undead Necromancy 4 no b - Death Channel Necromancy 6 no c - Borgnjor's Revivification Necromancy 8 no a stone (still there?) (17, -3, D:5) a stone (17, 1, D:5) a stone (27, 16, D:5) 9 stones (27, 19, D:5) a +0 club (28, 6, D:5) a +0 robe (37, 7, D:5) a +0 leather armour a +0 club (49, 24, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (9, 0, D:6) a +0 shortbow 15 arrows (10, 12, D:6) a +0 club (15, 7, D:6) 11 bolts (17, 36, D:6) a +0 shortbow 23 arrows (20, -21, D:6) a +0 scale mail (21, 17, D:6) a +0 short sword 25 stones a +0 leather armour (22, 7, D:6) a +4 spear a +0 robe (22, 14, D:6) a +0 spear (23, -11, D:6) a +0 robe (25, 6, D:6) a +4 dire flail a +0 robe (32, 4, D:6) a +4 long sword a +0 robe a +0 dagger a +0 robe (39, 3, D:6) a +0 scale mail (50, 14, D:6) a +0 falchion (51, 14, D:6) a +0 mace a +0 leather armour a +0 falchion a +0 ring mail (52, 2, D:6) a +0 trident a +0 leather armour (52, 14, D:6) a +1 dagger of flaming a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (15, 24, D:7) a +2 short sword of holy wrath (17, -13, D:7) a +0 dagger a +0 robe (17, -12, D:7) a +0 hand axe a +0 chain mail (17, -11, D:7) a +0 hand axe a +0 ring mail (18, 23, D:7) 21 arrows (24, -8, D:7) 23 arrows (30, 22, D:7) a +1 leather armour of poison resistance (32, 1, D:7) 2 scrolls of noise (32, 3, D:7) 25 stones (32, 16, D:7) 13 stones (34, 5, D:7) a +0 robe (41, 7, D:7) a +1 vorpal hand crossbow (51, 3, D:7) 20 arrows (52, 24, D:7) 10 arrows Level 8 of the Dungeon [Shop] Waaqisip's Antique Weapon Emporium the +10 spear of Execution {spect, rC+ Will+} (1850 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. Will: It increases your willpower. a +0 battleaxe (156 gold) a +2 vorpal hand crossbow (412 gold) a +0 shortbow (72 gold) a +1 hunting sling of freezing (232 gold) the +2 trident "Foulleiz" {vorpal, Will+ MP+9} (1120 gold) It inflicts extra damage upon your enemies. MP: It affects your magic capacity (+9). Will: It increases your willpower. a +0 club (24 gold) a +0 dagger (48 gold) [Shop] Tatodan's Self-Improvement Boutique a manual of Slings (800 gold) a manual of Slings (800 gold) a manual of Crossbows (800 gold) a manual of Maces & Flails (800 gold) (22, -14, D:8) a +0 pair of boots (26, -25, D:8) a +0 short sword a +0 ring mail (26, -23, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -25, D:8) a +1 antimagic dagger a +0 robe (27, -23, D:8) a +0 short sword a +0 chain mail (30, -5, D:8) 14 sling bullets (37, -14, D:8) a +0 hand axe a +0 hand axe a +0 hand axe (38, -13, D:8) a +0 hand axe (46, -19, D:8) a +0 robe (48, -6, D:8) 15 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 2, D:9) a +0 scale mail (1, 28, D:9) a +1 hat a +2 hat a +1 helmet a +0 robe (1, 29, D:9) a +3 long sword of freezing a +0 leather armour a +0 hat a +0 robe (1, 34, D:9) a book of Minor Magic (1, 35, D:9) a book of Minor Magic (2, 6, D:9) a +0 whip (3, -1, D:9) 26 arrows (3, 5, D:9) 2 stones a +0 club (3, 6, D:9) a +0 dagger (4, 3, D:9) a +0 whip (4, 4, D:9) a +0 short sword 2 stones a +0 short sword (4, 5, D:9) a +0 dagger a +0 club (4, 6, D:9) a +0 dagger (5, 5, D:9) a +0 leather armour a +0 falchion 4 stones a +0 dagger (6, 33, D:9) a +0 short sword (9, 32, D:9) a +0 robe a +0 dagger (10, 33, D:9) a +0 robe (10, 34, D:9) a +0 falchion a +0 robe a +0 robe (10, 37, D:9) a +0 leather armour a +0 dagger (10, 38, D:9) a +0 robe a +2 falchion a +0 mace (11, 34, D:9) a +0 robe (11, 37, D:9) a +0 robe a +0 dagger (11, 38, D:9) a +2 robe of fire resistance a +0 mace (11, 39, D:9) a +0 falchion (12, 37, D:9) a +0 robe a +0 dagger (12, 39, D:9) a +0 robe a +1 great sword a +0 club (25, 35, D:9) a potion of mutation (26, 30, D:9) a potion of heal wounds (27, 17, D:9) a +0 ring mail a +0 short sword (27, 18, D:9) a +0 robe a +0 dagger (28, 16, D:9) a +0 dagger (30, 2, D:9) a +0 falchion (40, 16, D:9) a +0 robe (42, 2, D:9) a +0 hand axe (45, 35, D:9) a +0 giant club a +0 robe (54, 44, D:9) a +0 club (54, 50, D:9) a +0 club (55, 46, D:9) a +0 club a +0 robe (55, 50, D:9) a +0 club (56, 50, D:9) a +0 spear (59, 12, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Weorgh's General Store a scroll of identify (28 gold) a ring of resist corrosion (280 gold) a scroll of noise (14 gold) the ring of Lust {rF++ rN+ Dex+3 Slay-2} (593 gold) [ring of positive energy] Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rF: It greatly protects you from fire. rN: It protects you from negative energy. 24 stones (33 gold) a +0 dagger (28 gold) a +0 ring mail (56 gold) Great Wizards, Vol. VII (420 gold) a +0 morningstar (56 gold) (0, 0, D:10) a +0 war axe (1, -1, D:10) a +0 giant club a +0 giant spiked club (5, -12, D:10) a +0 robe a +1 dagger of venom (6, -12, D:10) +0 acid dragon scales a +1 glaive of flaming (15, -18, D:10) a +0 hunting sling (20, 13, D:10) a +0 dagger (21, 13, D:10) a +0 robe a +0 dagger of flaming (21, 14, D:10) a +0 short sword (22, 12, D:10) a +0 morningstar (25, 4, D:10) a staff of air (26, -10, D:10) (unseen) (26, -4, D:10) a +0 short sword (29, -12, D:10) 13 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (4, 28, D:11) 16 stones (5, 8, D:11) a +0 halberd (18, -11, D:11) a +0 mace (24, -1, D:11) a +0 shortbow 17 arrows (32, -14, D:11) a +0 dagger (32, -1, D:11) a +0 giant spiked club a +0 giant spiked club (35, -22, D:11) a +0 war axe (36, -22, D:11) a +0 scimitar a +0 plate armour a +0 hand axe (41, -16, D:11) a +0 leather armour (42, -16, D:11) a scroll of blinking (42, -15, D:11) +0 steam dragon scales (42, -8, D:11) 19 gold pieces (43, -16, D:11) a manual of Bows (44, -16, D:11) a scroll of blinking (46, 2, D:11) a +0 hand crossbow (47, 6, D:11) 24 bolts (52, 10, D:11) a +0 robe (53, -4, D:11) a +0 flail (53, 10, D:11) a +2 dagger of venom a +0 leather armour (55, 2, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of heal wounds (1, 5, Lair:1) an amulet of guardian spirit (5, -3, Lair:1) a scroll of immolation (5, 4, Lair:1) a black mamba corpse (10, 15, Lair:1) a water moccasin corpse (10, 17, Lair:1) a hydra corpse (11, 31, Lair:1) a +0 hunting sling (14, 4, Lair:1) a wand of digging (5) Level 2 of the Lair of Beasts (0, 0, Lair:2) a redback corpse (2, -2, Lair:2) a redback corpse (2, 2, Lair:2) a redback corpse (6, 5, Lair:2) a redback corpse (14, -2, Lair:2) a redback corpse