triguntf Level 1 of the Dungeon [Shop] Wote's Magic Scroll Emporium a scroll of silence (90 gold) a scroll of amnesia (42 gold) a scroll of magic mapping (42 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (42 gold) (0, 0, D:1) a +0 shortbow (4, -13, D:1) 4 stones (7, 10, D:1) a +0 whip a stone (12, 17, D:1) a +0 dagger (13, 14, D:1) a +0 ring mail (17, -11, D:1) a +0 ring mail (18, 21, D:1) a +0 scale mail (30, -7, D:1) a +0 scale mail (31, -21, D:1) 6 stones (31, -10, D:1) a +0 club (31, -9, D:1) a +0 whip (34, -1, D:1) a +0 leather armour (35, 0, D:1) a +0 robe (50, 16, D:1) a +0 leather armour (54, -13, D:1) a +0 mace (60, -11, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (11, 8, D:2) the +7 longbow "Bis Urri" {freeze, Int+3} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). (21, 17, D:2) a +0 short sword (21, 28, D:2) a +0 dagger (36, 34, D:2) a +2 dagger of protection (38, 36, D:2) a staff of poison (46, 8, D:2) a +0 giant spiked club (47, 16, D:2) 5 stones (48, 25, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 19, D:3) a +0 dagger a +0 leather armour (2, 20, D:3) a +0 mace a +0 war axe a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger (7, -7, D:3) a +0 club (13, -7, D:3) a +0 club (15, 10, D:3) a +0 dagger a +0 robe (19, -8, D:3) a +0 club (20, 23, D:3) 4 stones (23, -14, D:3) a +0 club a stone (24, -14, D:3) a +0 hand axe (25, 3, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 mace (26, 2, D:3) a +0 hand axe a +0 scale mail (26, 3, D:3) a +0 flail (26, 8, D:3) a +0 mace (28, -2, D:3) a +0 war axe (30, 21, D:3) a +0 robe (42, 21, D:3) a +0 dagger 4 stones (43, -3, D:3) 9 stones (43, 3, D:3) a +0 club (50, 0, D:3) 8 stones Level 4 of the Dungeon (4, -6, D:4) a +0 dagger (13, -26, D:4) a +0 short sword (17, -21, D:4) a +0 short sword (17, 3, D:4) a +0 flail 5 stones (19, -20, D:4) a +0 flail (still there?) a +0 chain mail (still there?) (19, -19, D:4) a +0 short sword (19, -4, D:4) a +0 leather armour (21, -5, D:4) a +3 dagger of holy wrath (22, -5, D:4) a +0 short sword (23, 11, D:4) 6 javelins (30, -10, D:4) a ring of wizardry a +6 ring of intelligence (36, -16, D:4) a +0 helmet (38, -9, D:4) 7 stones Level 5 of the Dungeon (1, 15, D:5) a +0 dire flail (6, -8, D:5) 7 stones (8, -8, D:5) a staff of cold (17, -21, D:5) a +0 ring mail (20, -7, D:5) a +0 shortbow (21, 5, D:5) a +0 whip (23, 28, D:5) the +1 leather armour of Courage {rF+ Int+7} Int: It affects your intelligence (+7). rF: It protects you from fire. (25, 2, D:5) a +0 club a +0 ring mail (25, 3, D:5) a +0 dagger (still there?) a +0 robe (still there?) (28, -1, D:5) a +0 flail (28, 22, D:5) a +0 ring mail (29, 39, D:5) 5 curare-tipped darts (32, 4, D:5) a +0 club (36, 12, D:5) a +0 rapier (37, 31, D:5) a +0 club a +0 leather armour (41, 2, D:5) a +0 scale mail (44, 36, D:5) a +0 quarterstaff (50, 28, D:5) a +0 war axe (52, 29, D:5) a +1 falchion of protection (52, 30, D:5) a +0 club (53, 31, D:5) a +0 dagger a +0 robe (57, 38, D:5) 3 large rocks Level 6 of the Dungeon [Shop] Tufuclu's Antique Weapon Boutique a +0 long sword (73 gold) a +0 sling (31 gold) a +0 flail (73 gold) a +0 trident (73 gold) a +2 great sword of holy wrath (497 gold) a +1 sling of flaming (203 gold) a +0 whip (52 gold) a +0 dagger (42 gold) (0, 0, D:6) a stone (4, 1, D:6) a +0 spear a +0 robe (5, 0, D:6) a +0 spear a +0 robe (6, -1, D:6) a +0 flail a +0 robe (8, -4, D:6) a +3 scimitar a +0 robe a +1 spear a +0 robe (10, 18, D:6) a +0 war axe (31, 20, D:6) a +0 giant spiked club (41, 18, D:6) a +0 quarterstaff (42, 36, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (2, -22, D:7) a book of Debilitation (11, -18, D:7) a +0 dagger a +0 robe a +0 flail a +0 hand axe a +0 chain mail (15, -17, D:7) 5 silver javelins (17, -20, D:7) 3 poisoned darts (26, -5, D:7) a +0 flail a +0 leather armour a +0 morningstar of holy wrath a +0 mace a +0 dagger a +0 robe (30, 2, D:7) a +0 dagger (34, 11, D:7) a +0 robe a +2 long sword a +0 robe a +4 long sword (34, 12, D:7) a +0 robe a +2 battleaxe (39, 19, D:7) a +0 short sword a +0 club a +0 ring mail a +0 whip a +0 leather armour (40, 20, D:7) a +0 trident a +0 ring mail (40, 22, D:7) a +0 club Level 8 of the Dungeon [Shop] Inkiyno's Weapon Boutique a +0 whip (35 gold) a +0 club (14 gold) a +0 dagger (28 gold) 7 stones (9 gold) a +0 long sword (49 gold) a +0 dagger (28 gold) the +10 hand axe of Evolution {vorpal, rC+ Will+ Dex+4} (1155 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rC: It protects you from cold. Will: It increases your willpower. a +0 hand axe (42 gold) the +3 sling "Yromuhuf" {flame, Dex+3} (434 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). a +0 mace (42 gold) a +0 spear (42 gold) the +3 long sword of a ziggurat {pain, Dex+3} (518 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). (0, 0, D:8) 5 stones (7, -3, D:8) a +0 robe (10, 3, D:8) a +0 scale mail (11, -8, D:8) a +0 short sword 2 poisoned darts (12, -8, D:8) a +0 dagger a stone (13, -8, D:8) a +0 short sword (15, -2, D:8) a +0 trident (26, 1, D:8) a +0 ring mail (28, 10, D:8) a +0 short sword a +0 plate armour (29, 11, D:8) a +0 shortbow 5 stones (32, 16, D:8) a +0 club (34, -1, D:8) a +0 vorpal hand axe a +0 leather armour (34, 15, D:8) a +0 mace a +0 leather armour (36, -4, D:8) a +0 flail (37, 4, D:8) a +0 spear (37, 5, D:8) a +0 whip a +0 robe (39, 7, D:8) 7 stones (39, 8, D:8) a +0 club (39, 9, D:8) a +0 spear (39, 11, D:8) a +0 giant club a +0 giant club (46, 30, D:8) a +0 scimitar (47, 11, D:8) a +0 whip of draining a +0 shortbow (48, 13, D:8) a +0 leather armour (50, -6, D:8) a +0 whip (53, -6, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 sling (18, 8, D:9) a +0 leather armour (26, -2, D:9) a +0 flail (29, -15, D:9) 9 stones (29, 15, D:9) a +0 club 4 stones (30, 15, D:9) a +0 dagger a +2 short sword of protection a +0 whip (30, 16, D:9) a +0 dagger 2 stones (31, 15, D:9) a +0 dagger a +0 dagger 6 poisoned darts (31, 23, D:9) a +0 dagger a +0 robe (31, 25, D:9) a +0 flail a +0 leather armour a +0 whip a +0 leather armour (32, 26, D:9) a +0 falchion a +0 club a +0 leather armour (41, 4, D:9) a +0 club (41, 12, D:9) a scroll of immolation Level 10 of the Dungeon (0, 0, D:10) 8 stones (7, 42, D:10) a +0 rapier (8, 6, D:10) an amulet of reflection (14, 44, D:10) a +0 ring mail (28, 40, D:10) 6 poisoned darts (39, 10, D:10) a +0 sling (48, 39, D:10) a +0 club a +0 leather armour (49, 41, D:10) a +0 war axe (50, 6, D:10) 3 stones (50, 7, D:10) 5 stones (50, 31, D:10) 3 stones (51, 38, D:10) a +0 hand axe (51, 40, D:10) a +0 dire flail a +0 plate armour (52, 31, D:10) 5 stones (57, 39, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (11, -2, D:11) a +0 broad axe (11, 10, D:11) 4 stones (21, -3, D:11) 5 large rocks (21, 0, D:11) a +0 hat (22, 16, D:11) a ring of flight (29, -5, D:11) a scroll of immolation (29, 1, D:11) a +0 giant spiked club a +0 giant club (34, -1, D:11) a box of beasts (inert) (35, 14, D:11) a +0 dagger (36, 5, D:11) a +0 trident (36, 23, D:11) a scroll of immolation Level 12 of the Dungeon (0, 0, D:12) 2 poisoned darts (0, 3, D:12) a +0 leather armour (12, 27, D:12) a +0 war axe (12, 30, D:12) a +0 troll leather armour (13, -13, D:12) a +0 shortbow a +0 shortbow a +0 shortbow (13, -12, D:12) a +0 shortbow a +0 shortbow (13, 35, D:12) a +0 ring mail (20, 8, D:12) a +0 shortbow (21, 10, D:12) a +0 shortbow (21, 17, D:12) a phial of floods (23, 17, D:12) a +0 whip (24, -5, D:12) 9 gold pieces (25, -4, D:12) a potion of degeneration (25, 17, D:12) the +7 flail of Miosu {elec, *Corrode Fly rPois Int+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). rPois: It protects you from poison. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (26, -9, D:12) a potion of degeneration (27, -6, D:12) 7 gold pieces (27, -4, D:12) a potion of degeneration (27, 13, D:12) 9 stones (27, 15, D:12) a +0 leather armour (27, 16, D:12) a book of Debilitation (28, 10, D:12) a +0 chain mail (30, -8, D:12) a +0 hand axe (30, 33, D:12) 4 stones (32, 14, D:12) 3 large rocks (33, -7, D:12) a +0 short sword (still there?) a +0 ring mail (still there?) (34, 24, D:12) a +0 arbalest (35, -7, D:12) a +0 war axe (unseen) (36, 25, D:12) 5 large rocks (36, 26, D:12) a +0 long sword (36, 27, D:12) a +0 shortbow 6 curare-tipped darts (41, -8, D:12) a +1 dagger of holy wrath a +0 leather armour a +0 club a +0 hand axe a +0 leather armour (41, -7, D:12) a +0 club (41, -5, D:12) a +0 animal skin (42, -7, D:12) a +0 flail a +0 animal skin (44, -8, D:12) a +0 club (44, -7, D:12) a +0 hand axe a +0 leather armour (45, -8, D:12) a +0 hand axe (45, -7, D:12) a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour (45, -6, D:12) a +0 club (45, -5, D:12) a +0 animal skin (46, -8, D:12) a +0 short sword a +0 scale mail (47, -7, D:12) a +0 dagger (47, 21, D:12) 5 stones (54, 2, D:12) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (8, 4, Lair:1) a +0 leather armour (9, 30, Lair:1) a +0 robe (13, 28, Lair:1) 4 stones (22, -8, Lair:1) a +0 arbalest (22, 30, Lair:1) 5 atropa-tipped darts (39, 2, Lair:1) a scroll of immolation (61, 19, Lair:1) 6 atropa-tipped darts Level 2 of the Lair of Beasts (0, 10, Lair:2) a +6 ring of intelligence a +0 buckler (12, 10, Lair:2) a +0 rapier (43, 1, Lair:2) a +0 mace (50, 37, Lair:2) a +0 dagger (52, 37, Lair:2) a +0 great mace (53, 2, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (5, 1, Lair:3) a +0 scale mail of fire resistance (11, -23, Lair:3) 4 stones (12, -2, Lair:3) 7 stones (13, 1, Lair:3) a +0 vampiric whip (24, -6, Lair:3) a +0 sling a +0 spear (31, 15, Lair:3) a +1 vorpal falchion (33, 1, Lair:3) a ring of flight (46, 5, Lair:3) 4 curare-tipped darts a +1 dagger of venom (46, 14, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 5, Lair:4) a +0 mace (2, -5, Lair:4) a scroll of immolation Level 1 of the Shoals (0, 0, Shoals:1) a ring of positive energy (5, -5, Shoals:1) a potion of lignification (5, 0, Shoals:1) a wand of iceblast (4)