Dungeon Crawl Stone Soup version 0.31-a0-267-g3fc6992b3b (webtiles) character file. Game seed: 5067956259466891650 67 trueblamed the Conjurer (level 4, -2/24 HPs) Began as a Tengu Conjurer on July 12, 2023. Slain by a gnoll ... wielding a +0 club ... led by a gnoll bouda (5 damage) ... on level 4 of the Dungeon on July 14, 2023. The game lasted 00:05:41 (1609 turns). trueblamed the Conjurer (Tengu Conjurer) Turns: 1609, Time: 00:05:41 Health: -2/24 AC: 3 Str: 10 XL: 4 Next: 18% Magic: 3/9 EV: 12 Int: 18 God: Gold: 43 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . d - +2 dagger (protect) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +2 dagger of protection (weapon) Armour e - a +0 leather armour (worn) g - the +1 robe "Jamea" {Harm rN+++ Dex-3 SInv} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (-3). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Scrolls a - a scroll of torment {unknown} c - a scroll of blinking {unknown} Potions b - a potion of magic f - 4 potions of mutation {unknown} h - a potion of curing {unknown} Skills: - Level 2.5 Dodging + Level 3.0 Stealth + Level 2.7 Spellcasting + Level 6.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 21% 3 Fulminant Prism Conj/Hex 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ?*: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll bouda hits you with a +0 whip. The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The searing ray misses the gnoll. The gnoll bouda hits you with a +0 whip. The searing ray hits the gnoll bouda. You kill the gnoll bouda! The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. Your Stealth skill increases to level 3! Your Conjurations skill increases to level 6! You have reached level 4! You feel stronger. The gnoll closely misses you. Your attacks no longer feel as feeble. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll barely misses you. The gnoll attacks as you move away! The gnoll closely misses you. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll hits you but does no damage. The gnoll is no longer moving quickly. You hear the brisk rusting of a very distant drain. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll hits you with a +0 club. The gnoll shouts! The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as you move away! The gnoll hits you with a +0 club. You die... ...........# #######....# #....######. #........... #.g#.####### #..#.# ## #..#.# .#################..#.########### ...[....).......@g....g...g...... #####################.########### ..g.g.....†...........# ####################### You could see 2 gnolls. Vanquished Creatures A gnoll bouda (D:4) 2 dart slugs A bat (D:1) 5 endoplasms (D:1) 4 giant cockroaches (D:1) 5 goblins (D:1) A hobgoblin (D:4) 2 quokkas 3 ball pythons (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | trueblamed the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 146 | D:1 | Found Pomyb's Magic Scroll Emporium. 217 | D:1 | Found Akkypsim's General Store. 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 794 | D:1 | Found Taid's Book Shop. 833 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1290 | D:2 | You fall into a shaft and drop 2 floors! 1301 | D:4 | Identified the +1 robe "Jamea" {Harm rN+++ Dex-3 SInv} 1307 | D:4 | Upgraded the game from 0.31-a0-240-gb923e448b6 to | 0.31-a0-267-g3fc6992b3b 1479 | D:4 | Learned a level 2 spell: Searing Ray 1585 | D:4 | Reached skill level 6 in Conjurations 1585 | D:4 | Reached XP level 4. HP: 10/24 MP: 0/9 1609 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, serial_shops, shop_fountains, nicolae_shop_tiny_glass, nicolae_book_shop_shelving, minmay_parallelograms D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, supply_closet_lemuel, nicolae_elevator_lobby_plus D:4: black_bear_nest_2, layout_basic, serial_shops, nicolae_shop_drivethru, gup_sewer_entry_bowl Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Conjurations | 6 | 6.0 Dodging | | 2.5 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 1 | || 1 Peck | 1 | || 1 Cast: Magic Dart | 68 | || 68 Searing Ray | 2 | || 2 Armour: Robe | 4 | || 4 Leather armour | 1 | 1 || 2 Dodge: Dodged | 13 | 4 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1608 | 1584 | 24 | 0 | 1281 | 3 | 536.0 | Dungeon | 1608 | 1584 | 24 | 0 | 1281 | 3 | 536.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1289 daAuts D:4: 318 daAuts