turnburgler Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, -15, D:1) a +0 club (14, 10, D:1) 33 stones (23, -18, D:1) a +0 whip (24, 20, D:1) a +0 chain mail (25, 15, D:1) 16 stones (29, -16, D:1) a +0 spear (29, 5, D:1) 29 stones (35, 15, D:1) a +0 whip (39, 1, D:1) a +0 club (40, -8, D:1) a +0 club (43, 19, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a bread ration (14, 0, D:2) a +0 spear (20, -7, D:2) a fruit (21, -5, D:2) a +0 leather armour (25, -28, D:2) a cursed +0 club (30, 5, D:2) a +0 dagger (33, -3, D:2) a +0 hunting sling (35, -11, D:2) a cursed -3 club (35, -1, D:2) a +0 dagger (44, 5, D:2) a +0 club (44, 13, D:2) a +0 hand axe (50, -2, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Bruised Seas {rC+ MR+ Str+2 Int-3 SInv} (4110 gold) [ring of protection from magic] It affects your strength (+2). It affects your intelligence (-3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. the ring "Qoumnol" {+Fly Str+6 Slay-5 Stlth+} (1890 gold) [ring of flight] It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you fly. It makes you more stealthy. the +3 ring mail of the Lonely Princes {-Cast rPois MR- rCorr} (2460 gold) It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. It protects you from acid and corrosion. the +3 mace of Xula {flame, Int+4} (3580 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). (0, 0, D:3) a +0 leather armour (6, -19, D:3) a +0 chain mail (10, -6, D:3) a +0 leather armour (11, -6, D:3) a +0 dagger (24, -1, D:3) a bread ration (27, -29, D:3) a +0 leather armour (45, -31, D:3) a +0 hand axe a +0 dagger (46, -31, D:3) a +0 mace (50, -32, D:3) a +3 flail (54, -2, D:3) a +0 club (55, -26, D:3) 7 javelins Level 4 of the Dungeon (0, 0, D:4) a cursed -1 leather armour (3, -1, D:4) 14 stones (4, -3, D:4) a sling bullet (4, -2, D:4) a scroll of enchant armour (6, -6, D:4) a sling bullet (8, -8, D:4) a sling bullet (8, 10, D:4) 13 bolts (13, 5, D:4) a potion of agility (15, 2, D:4) a sling bullet (16, 3, D:4) a sling bullet (19, 1, D:4) a sling bullet (22, 0, D:4) 11 gold pieces (24, -13, D:4) 5 large rocks a +0 ring mail Level 1 of the Abyss (0, 0, Abyss:1) a +0 club