Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15273115001224081609 24 vampirul the Ducker (level 3, 29/29 HPs) Began as a Djinni Gladiator on Mar 10, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (658 turns). vampirul the Ducker (Djinni Gladiator) Turns: 658, Time: 00:01:24 Health: 29/29 AC: 4 Str: 13 XL: 3 Next: 15% Gold: 0 EV: 12 Int: 11 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 flail rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles e - a javelin (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +6 ring of strength h - a ring of resist corrosion Scrolls i - a scroll of immolation {unknown} Potions d - 3 potions of curing {unknown} g - a potion of cancellation {unknown} Skills: + Level 2.7 Fighting - Level 2.4 Maces & Flails - Level 1.5 Throwing - Level 3.2 Dodging + Level 1.1 Spellcasting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 26% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin hits you with a +0 dagger. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! You see here a +0 dagger. A ball python comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ## ..## .### # .... ...# # ..####.#.## ## ..#.......# ##. #####.#.#.#...# ##.. ...#.#.#.....# ##... S..###.#.#.#.....###.... .......@...........+.... ...###.###.##....###.... #. #.###.#.# #... #. #.......# ##.. #. #####.### ##. #. #.# ## .. #.# # ## #.# # #.# ###### You could see a ball python (asleep). Vanquished Creatures 3 bats (D:1) 2 endoplasms (D:1) 7 giant cockroaches (D:1) 3 goblins (D:1) A kobold (D:1) A frilled lizard (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 242 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/0 505 | D:1 | Reached skill level 1 in Spellcasting 536 | D:1 | Reached XP level 3. HP: 29/29 MP: 0/0 536 | D:1 | Learned a level 1 spell: Slow 658 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum, minmay_tromino_v4_c Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 1 | 1.1 Fighting | | 2.7 Maces & Flails | | 2.4 Throwing | | 1.5 Dodging | | 3.2 Action || total -------------------------++------- Melee: Flail || 50 Throw: Throwing net || 5 Stab: Sleeping || 2 Held in net/web || 1 Armor: Leather armour || 19 Dodge: Dodged || 23