Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14466258147786192952 0 vampirul the Cutter (level 1, 17/17 HPs) Began as a Djinni Wanderer on Mar 21, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). vampirul the Cutter (Djinni Wanderer) Turns: 0, Time: 00:00:06 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 13 God: SH: 4 Dex: 14 rFire + + . SeeInvis . a - +0 rapier rCold x . . Faith . b - +0 buckler rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions c - a potion of haste Skills: + Level 1.0 Fighting + Level 4.5 Short Blades + Level 2.0 Shields + Level 1.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 10% N/A 19% 1 b - Ignite Poison Fire/Tmut/Pois 5% N/A 50% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. The astounding Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a scroll labelled NIRCHA TUHARE. Found a staircase leading out of the dungeon. You begin with the following items: a +0 rapier, a +0 buckler, a potion of haste, a +0 robe; and the following spells memorised: Beastly Appendage, Ignite Poison. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...##.. ....... ....... ....... ....... ....... ##....# #@..# ##?## ..# #.# .. ... ... .##. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 rapier, a | +0 buckler, a potion of haste, a +0 robethe following | spells memorised: Beastly Appendage, Ignite Poison. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms