vampirul Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (2, 3, D:1) 16 gold pieces (5, -12, D:1) a +0 club (17, -20, D:1) 6 stones (21, 7, D:1) a +0 robe (26, 20, D:1) a +0 dagger (30, -7, D:1) a +0 short sword 3 stones (30, 9, D:1) a staff of death (39, 6, D:1) 7 stones (48, -7, D:1) a +0 club Level 2 of the Dungeon (0, 6, D:2) a +0 club (9, -19, D:2) a +0 cloak (20, -3, D:2) a +0 robe (24, 0, D:2) a ring of poison resistance (26, -31, D:2) a stone (33, -32, D:2) an orb of wrath Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 8, D:3) a +0 mace (2, -8, D:3) 9 stones (5, -5, D:3) a +0 hand axe a boomerang a +0 leather armour (5, -4, D:3) a +0 club a +0 hand axe a +0 chain mail (6, -4, D:3) a +0 whip (15, 3, D:3) a +0 club (27, 28, D:3) 8 stones (30, 22, D:3) a +0 club (30, 23, D:3) a +0 club (34, 20, D:3) 3 stones (37, -9, D:3) a +0 club a stone (44, -4, D:3) a +0 short sword (47, 15, D:3) a +0 hand axe (56, 32, D:3) 4 stones Level 4 of the Dungeon [Shop] Alainem's General Store a scroll of teleportation (36 gold) a potion of haste (120 gold) a +0 ring mail of fire resistance (132 gold) a +2 helmet of intelligence (258 gold) a potion of degeneration (12 gold) 6 stones (7 gold) 9 stones (10 gold) the +1 leather armour of Ohaonaka {Harm Drain rCorr Dex+4} (268 gold) Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a scroll of identify (24 gold) a stone (1 gold) (6, 10, D:4) 2 stones a +0 short sword (7, 13, D:4) a +0 flail (8, 20, D:4) a +0 short sword a +0 short sword (8, 21, D:4) a +0 dagger a potion of flight a kobold corpse (9, 13, D:4) a +1 spear of flaming (still there?) a gnoll corpse (still there?) (9, 20, D:4) a +0 flail a +0 dagger a +0 robe a +0 hand axe an orc corpse (10, 20, D:4) a +0 flail a +0 leather armour an orc corpse (10, 21, D:4) a ball python corpse (12, 8, D:4) a quokka corpse (13, -24, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Fashoc's Weapon Shoppe a +0 hand axe of electrocution (95 gold) the +3 trident of Wiv Haff {pain, Will+ MP+9 Dex-5} (447 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (-5). MP: It affects your magic capacity (+9). Will: It increases your willpower. a +6 sling of freezing (347 gold) a stone (1 gold) a +0 dagger (20 gold) a +0 mace (30 gold) a +0 quarterstaff (40 gold) [Shop] Adim's Antique Weapon Boutique a +0 lajatang (495 gold) a +0 war axe (115 gold) a +0 scimitar (132 gold) the +7 sceptre of Torment {pain, torment} (3960 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 short sword (99 gold) a +2 long sword of flaming (603 gold) a +0 sling (49 gold) a +0 long sword (115 gold) a +0 war axe (115 gold) (2, -18, D:5) an orb of mayhem (3, -2, D:5) a +0 short sword a +0 leather armour (29, -15, D:5) a +0 whip (29, -6, D:5) a +0 club (30, -31, D:5) a +0 leather armour (30, -12, D:5) a +0 club (35, -17, D:5) a +0 dagger a +0 leather armour (35, -16, D:5) a +0 mace a +0 leather armour (36, -16, D:5) a +0 flail (36, -15, D:5) a +0 spear (37, -16, D:5) a +1 trident of freezing 5 stones