Dungeon Crawl Stone Soup version 0.30-a0-1050-g2766ea1e55 (webtiles) character file. Game seed: 14795101099358098832 0 vampirul the Ducker (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Apr 10, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (24 turns). vampirul the Ducker (Gnoll Wanderer) Turns: 24, Time: 00:00:26 Health: 13/13 AC: 5 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 17 God: Gold: 5 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +2 leather armour rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn e - +6 ring of intelligence MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 8 boomerangs (quivered) Armour c - a +2 leather armour (worn) Jewellery e - a +6 ring of intelligence (left hand) Potions d - a potion of attraction Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 4.4 Throwing + Level 2.3 Armour + Level 6.4 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 3.6 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 14% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, vampirul the Gnoll Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a moonstone ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 8 boomerangs, a +2 leather armour, a potion of attraction; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. e - a +6 ring of intelligence You feel clever. e - a +6 ring of intelligence (left hand) You aren't carrying any scrolls. Okay, then. Okay, then. There is an abandoned shop here. You now have 5 gold pieces. A hobgoblin comes into view. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..g #.. #.# #.# #.# #.# #.## #@.# ###..##### +....#...## ###......§## #...∩.♣§§## #......§~~## ##.......§~~#### #......∩.§§§§§≈# #........§.§~~§≈≈ You could see a hobgoblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +0 dagger, 8 | boomerangs, a +2 leather armour, a potion of attraction; | and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 24 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_corners, minivault_4, ebering_dispersal_statue_hall Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 21 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 21 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 23 daAuts