Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 9710059708980024737 1633 vilexy the Conjurer (level 8, -11/41 HPs) Began as a Gargoyle Conjurer on Feb 23, 2022. Mangled by a two-headed ogre (18 damage) ... on level 6 of the Dungeon. The game lasted 00:12:31 (5783 turns). vilexy the Conjurer (Gargoyle Conjurer) Turns: 5783, Time: 00:12:32 Health: -11/41 AC: 8 Str: 12 XL: 8 Next: 98% Magic: 9/17 EV: 11 Int: 20 God: Gold: 267 SH: 0 Dex: 8 Spells: 8/19 levels left rFire + . . SeeInvis + p - +2 flail (holy) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . m - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ i - amulet of Pir Azal {RegenMP rF+ SInv} HPRegen 0.13/turn (no ring) MPRegen 0.55/turn (no ring) @: attractive A: sickness immunity, AC +5, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 267 gold pieces. Inventory: Hand Weapons b - a +0 club d - a +0 dagger f - a +0 whip p - a +2 flail of holy wrath (weapon) Missiles s - 59 stones Armour a - a +0 robe (worn) g - a +0 buckler m - a +0 helmet (worn) Jewellery i - the amulet of Pir Azal (around neck) {RegenMP rF+ SInv} (You took it off a hobgoblin on level 2 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. rF: It protects you from fire. SInv: It lets you see invisible. Wands u - a wand of iceblast (7) Scrolls j - a scroll of vulnerability {unknown} k - 2 scrolls of teleportation n - a scroll of identify {unknown} q - 2 scrolls of noise {unknown} v - a scroll of blinking {unknown} Potions c - a potion of attraction e - a potion of brilliance {unknown} l - a potion of lignification {unknown} o - 3 potions of degeneration {unknown} r - 3 potions of heal wounds {unknown} t - a potion of resistance {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 5.5 Shields * Level 6.3 Spellcasting * Level 7.5 Conjurations + Level 2.5 Hexes + Level 2.5 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Hex 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 52% N/A 3% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Nemelex Xobeh Qazlal Ru Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +5) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray misses the two-headed ogre. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club. The two-headed ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club! The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. It was a potion of attraction. You feel attractive to monsters. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (almost dead, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. (Press . to maintain the ray.) The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club!! You die... ....# ##.#.#... ##### ###.# . .. .. # #...###### .. # #...'....# .. # #...####.# .# # ##### #.# .# # #.# .# # #.##O# # #..@.# ###### You could see a two-headed ogre. Vanquished Creatures A centaur zombie (D:6) An ice beast (D:5) A sky beast (D:5) A black bear (D:4) A hornet zombie (D:5) A necrophage (D:4) 2 ogres A scorpion (D:6) A water moccasin skeleton (D:6) A wight (D:6) A bullfrog zombie (D:5) A centaur skeleton (D:6) A hound (D:5) A gnoll shaman (D:5) 3 orc priests (D:3) 2 iguanas (D:5) Ijyb (D:5) 2 orc wizards (D:3) 4 gnolls (D:5) 8 adders An adder skeleton (D:4) 2 worms 3 dart slugs 11 orcs 11 ball pythons 6 bats 3 endoplasms 6 giant cockroaches 10 goblins 8 hobgoblins 4 jackals 6 quokkas A frilled lizard (D:1) 8 kobolds 5 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vilexy the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 201 | D:1 | Learned a level 2 spell: Searing Ray 809 | D:1 | Reached XP level 3. HP: 17/19 MP: 0/7 1713 | D:2 | Reached XP level 4. HP: 21/24 MP: 1/9 1843 | D:1 | Reached skill level 5 in Conjurations 2249 | D:2 | Identified the amulet of Pir Azal {RegenMP rF+ SInv} 2479 | D:3 | Learned a level 4 spell: Fulminant Prism 2532 | D:3 | Reached skill level 1 in Shields 2782 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/10 2951 | D:3 | Reached XP level 6. HP: 16/32 MP: 8/12 3349 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3428 | D:4 | Noticed a necrophage 3435 | D:4 | Killed a necrophage 3590 | D:4 | Noticed a black bear 3601 | D:3 | Reached skill level 5 in Spellcasting 3601 | D:3 | Reached skill level 6 in Conjurations 3601 | D:3 | Reached XP level 7. HP: 18/36 MP: 10/14 3805 | D:4 | Reached skill level 1 in Hexes 3805 | D:4 | Reached skill level 1 in Translocations 3851 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4050 | D:5 | Entered Level 5 of the Dungeon 4474 | D:5 | Reached XP level 8. HP: 41/41 MP: 8/16 4608 | D:5 | Noticed Ijyb 4612 | D:5 | Killed Ijyb 4687 | D:5 | Found a shadowy altar of Dithmenos. 5029 | D:5 | Found a broken altar of Ashenzari. 5030 | D:5 | Found a sacrificial altar of Ru. 5031 | D:5 | Found a basalt altar of Yredelemnul. 5033 | D:5 | Found a stormy altar of Qazlal. 5241 | D:6 | Reached skill level 5 in Shields 5241 | D:6 | Reached skill level 7 in Conjurations 5770 | D:6 | Noticed a two-headed ogre 5783 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring D:2: layout_basic D:3: layout_loops_ring D:4: layout_cave_pools, general_overflow_altar D:5: layout_rooms, nicolae_dithmenos_shadow_blocks, mainiacjoe_overflow_alcove_3, uniq_ijyb D:6: layout_basic, minmay_temple_entry_overgrown, minmay_manual_macuahuitl Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.3 Conjurations | 5 6 7 | 7.5 Shields | 1 2 3 4 5 | 5.5 Hexes | 1 2 | 2.5 Translocations | 1 2 | 2.5 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | 28 | | || 28 Whip | 7 | 2 | || 9 Cast: Magic Dart | 65 | 72 | 34 || 171 Searing Ray | 5 | 17 | 42 || 64 Use: Potion | | 1 | 3 || 4 Scroll | | | 1 || 1 Armor: Robe | 12 | 15 | 24 || 51 Dodge: Dodged | 34 | 7 | 37 || 78