Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 5961248040628146262 47 void236 the Conjurer (level 3, -4/19 HPs) Began as a Tengu Conjurer on May 12, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:05:31 (1118 turns). void236 the Conjurer (Tengu Conjurer) Turns: 1118, Time: 00:05:31 Health: -4/19 AC: 6 Str: 7 XL: 3 Next: 70% Magic: 7/7 EV: 12 Int: 20 God: Gold: 52 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) h - a ring of flight Scrolls d - a scroll of amnesia {unknown} f - a scroll of identify {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of might {unknown} g - 2 potions of curing {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 0.2 Unarmed Combat + Level 2.4 Spellcasting + Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The orc shouts! An orc priest comes into view. It is wielding a +0 whip. An orc is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. You hear a shout! Found a scroll labelled BALUURUCHU. HP restored. d - a scroll labelled BALUURUCHU You start resting. Magic restored. You now have 52 gold pieces (gained 11). An orc priest is nearby! The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #####.# #......#####..........# ####..######..##................# .........#.....######...........# ................................# #...............................# .................##.##..........# ....>............##)###.......[.# .#..................# ###........ .#..............@<#######........ .#........[.............#........ .##........<.......†.>..#.....(.. .###...).............o..#(....... ..,####......##.........#........ ..,* #)#....#...#...†..#........ o..####)#...#.#.#.#......######## .o.oo.)......#...#..#.....#* ...........#...#...#..###..# You could see an orc priest. Vanquished Creatures An adder (D:2) 4 orcs (D:2) 2 ball pythons 3 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 4 bats A frilled lizard (D:1) 2 kobolds (D:2) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | void236 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 393 | D:1 | Learned a level 2 spell: Searing Ray 773 | D:1 | Reached skill level 6 in Conjurations 853 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1118 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_cross, supply_closet_lemuel, amcnicky_mini_corridor_feature D:2: layout_rooms, kennysheep_doodads Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.1 Dodging | | 2.8 Stealth | | 2.1 Unarmed Combat | | 0.2 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 17 Kick || 7 Peck || 1 Punch || 1 Cast: Magic Dart || 43 Searing Ray || 3 Use: Potion || 1 Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 43