void236 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of earth (unseen) (50, 24, D) the +8 pearl dragon scales "Doamumy" {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (50, 25, D) a +1 battleaxe of distortion (unseen) (50, 37, D) a +3 leather armour of fire resistance (51, 24, D) a book of Armaments (51, 25, D) a +2 broad axe of venom (unseen) (51, 36, D) a +4 longbow (51, 39, D) a +1 war axe (still there?) a +0 chain mail (still there?) (52, 24, D) the staff of Eternal Harmony {rC+ rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (52, 25, D) a ring of protection from cold (52, 36, D) a +3 short sword (52, 37, D) a +5 lajatang of speed a +0 robe a +2 scimitar of electrocution (52, 38, D) a +0 hand axe a +0 robe (53, 24, D) a wand of quicksilver (3) (53, 25, D) Great Wizards, Vol. VII (54, 24, D) a +6 ring of intelligence (still there?) a +1 battleaxe of venom (still there?) (54, 25, D) a +4 plate armour of poison resistance (unseen) (54, 36, D) a staff of alchemy (unseen) (54, 44, D) a +1 rapier of freezing (still there?) a +0 robe (still there?) (59, 41, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (60, 36, D) a +3 battleaxe of flaming (60, 40, D) a wolf corpse (skeletalised by now) (60, 41, D) a +0 robe a spriggan corpse (skeletalised by now) (61, 16, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (61, 36, D) a +7 giant club (61, 41, D) a +2 antimagic rapier (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (62, 8, D) a +3 ring mail of willpower (62, 16, D) a +0 trident of flaming (62, 17, D) a staff of air (unseen) (62, 26, D) a staff of conjuration (62, 31, D) a +0 rapier a +0 robe (62, 36, D) a +1 halberd of venom (63, 8, D) a staff of cold (63, 17, D) the +1 hand axe "Uhobeo" {freeze, rC+ Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (63, 28, D) a +3 short sword of venom a +0 robe a +0 buckler (63, 31, D) a +0 short sword a +0 robe a +0 buckler (63, 37, D) a +3 morningstar of protection (63, 40, D) a komodo dragon corpse (skeletalised by now) (64, 16, D) a +0 orcbow of freezing (64, 26, D) the +6 hand axe "Zioc" {heavy, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (65, 18, D) the +6 chain mail of the Endless Expanse {rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (67, 0, D) a +1 morningstar of protection (unseen) (68, 0, D) the +7 shortbow of the Wasp {freeze, Str+3} Str+3: It affects your strength (+3). (69, 0, D) a +3 long sword of electrocution (unseen) (70, 8, D) the staff "Wud Desi" {^Contam Fly rPois rF+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 9, D) a +0 heavy trident (still there?) 3 boomerangs (still there?) a potion of might (still there?) (70, 36, D) a staff of cold (70, 37, D) the +2 orcbow "Moypn" {antimagic, Fly rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. (70, 40, D) a +0 mace a +0 war axe (70, 41, D) a +0 short sword (71, 10, D) a +0 trident (71, 11, D) a +0 trident a +0 trident (71, 26, D) a +5 quarterstaff of speed (unseen) (71, 37, D) a staff of death (unseen) (71, 42, D) a +0 hand axe (72, 9, D) a +6 heavy mace (unseen) (72, 11, D) a +0 trident (72, 16, D) a +0 trident (72, 19, D) 3 large rocks (72, 20, D) a +0 trident (72, 26, D) the +5 mace of the Moon {speed, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (72, 27, D) a +1 shortbow of freezing (72, 37, D) a staff of cold (unseen) (72, 38, D) a +0 short sword (72, 41, D) a +0 flail (73, 1, D) a book of Fire (73, 16, D) the +6 shortbow of Lanneemp {drain, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (73, 18, D) a +0 trident (73, 20, D) a +0 shortbow (73, 27, D) a ring of flight (73, 38, D) a +0 hand axe (73, 39, D) a +0 glaive (73, 41, D) a +0 club (75, 1, D) the +7 sling of Amorality {elec, rN+ Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (unseen)