void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (60, 3, D) a yak corpse (skeletalised by now) (61, 0, D) a +1 plate armour of cold resistance (unseen) (61, 8, D) a +3 mace of holy wrath (still there?) an adder corpse (skeletalised by now) (still there?) (61, 10, D) an adder corpse (skeletalised by now) (61, 16, D) the staff of the Charming Viper {rN+ Str+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (61, 26, D) a +6 giant club (62, 8, D) a +2 mace of protection (62, 11, D) a +0 long sword (62, 17, D) a +3 broad axe of pain (62, 26, D) a +0 longbow of flaming (unseen) (62, 27, D) a ring of poison resistance (63, 16, D) a +0 morningstar of protection (63, 17, D) a +4 chain mail of positive energy (still there?) a yak corpse (still there?) a cane toad corpse (still there?) (63, 20, D) a blink frog corpse (63, 21, D) a black mamba corpse (63, 26, D) a staff of fire (unseen) (63, 27, D) a +1 plate armour of cold resistance (unseen) (63, 32, D) a +5 heavy mace (64, 17, D) a +2 ring mail of positive energy (unseen) (64, 26, D) a staff of death (unseen) (64, 27, D) a manual of Spellcasting (65, 26, D) a staff of earth (unseen) (69, 0, D) an adder corpse (skeletalised by now) (71, 9, D) a water moccasin corpse (skeletalised by now) (71, 12, D) a +0 long sword a ball python corpse (skeletalised by now) (71, 18, D) a ball python skeleton (71, 27, D) a +0 short sword of venom (unseen) (71, 31, D) a hell hound corpse (72, 9, D) +0 ice dragon scales an adder corpse (skeletalised by now) (72, 10, D) a ball python corpse (skeletalised by now) (72, 16, D) a +2 mace of protection (72, 19, D) a +0 halberd a naga skeleton an adder skeleton (72, 22, D) a black mamba skeleton (72, 27, D) a +3 battleaxe of pain (73, 1, D) a +3 great mace of venom (unseen) (73, 20, D) an adder skeleton (73, 26, D) a staff of alchemy (unseen)