voshxx Level 1 of the Dungeon (0, 0, D:1) 9 stones (3, -10, D:1) a +0 dagger (10, -6, D:1) a +0 club (25, 25, D:1) a +0 short sword (29, 25, D:1) a +0 short sword (33, -10, D:1) a +0 robe (37, 1, D:1) a +0 robe (39, -11, D:1) a +0 chain mail (42, -7, D:1) a +0 dagger (44, -10, D:1) 21 arrows (53, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a stone (3, 12, D:2) 18 arrows (8, -14, D:2) a +0 short sword 2 stones (9, -28, D:2) a +0 broad axe (9, -15, D:2) a +0 short sword a +0 robe (18, -24, D:2) a +0 club (42, -11, D:2) 27 stones Level 3 of the Dungeon [Shop] Henadgh's Magic Scroll Boutique a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of enchant weapon (97 gold) 3 scrolls of identify (78 gold) a scroll of vulnerability (97 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of enchant armour (97 gold) a scroll of enchant armour (97 gold) a scroll of enchant armour (97 gold) [Shop] Ciji's Book Shop a book of the Sky (528 gold) Sif Muna's Reference Book on Icy Earth (504 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Iron Shot Conjuration/Earth 6 no c - Lehudib's Crystal Spear Conjuration/Earth 8 no a book of Geomancy (216 gold) a book of Necromancy (192 gold) a book of Rime (336 gold) a Trismegistus Codex (336 gold) a book of Geomancy (216 gold) a book of Decay (360 gold) a book of Maledictions (168 gold) a book of Callings (240 gold) a Young Poisoner's Handbook (240 gold) Great Wizards, Vol. II (456 gold) [Shop] Jievoshro's Antique Armour Boutique a +0 plate armour of poison resistance (513 gold) the +5 plate armour "Mickitwi" {rC+ Str+3} (1297 gold) Str: It affects your strength (+3). rC: It protects you from cold. a +0 chain mail of poison resistance (161 gold) a +3 scale mail of willpower (494 gold) the +2 robe of Yesterday {Harm rC++ Will-} (589 gold) rC: It greatly protects you from cold. Harm: It increases damage dealt and taken. Will: It decreases your willpower. a +0 robe (13 gold) a +0 ring mail (76 gold) a +0 robe (13 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) a +2 robe of positive energy (279 gold) a +0 robe (13 gold) (0, 0, D:3) a +1 hand axe of freezing (1, 2, D:3) a +0 hand axe (2, 1, D:3) a +0 club a +0 mace a +0 chain mail (12, 30, D:3) a +0 dagger (19, 17, D:3) 3 potions of berserk rage (21, 24, D:3) a +0 dagger (28, 34, D:3) a +0 dagger (29, -10, D:3) 16 stones (29, 33, D:3) a +0 club a +0 falchion (29, 34, D:3) a +0 club (30, -7, D:3) a +0 hand axe (30, 25, D:3) a +0 dagger (30, 33, D:3) a +0 spear a +0 animal skin a +0 helmet (30, 34, D:3) a +0 dagger a +0 dagger (31, 33, D:3) a +0 dagger (33, 14, D:3) a +0 scale mail (46, 8, D:3) a +0 club (49, 8, D:3) a +5 club a +0 leather armour Level 4 of the Dungeon (5, -5, D:4) 18 stones (14, -4, D:4) 13 arrows (31, 4, D:4) 22 arrows (33, 0, D:4) 11 gold pieces (37, 1, D:4) a scroll of identify Level 5 of the Dungeon (0, 0, D:5) a +0 robe (19, -13, D:5) a +0 robe (21, 24, D:5) 21 stones (22, -13, D:5) 22 bolts (23, 19, D:5) 22 arrows a +0 shortbow (26, -11, D:5) a +0 spear (47, 24, D:5) a +0 giant spiked club (53, 26, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 falchion of protection (4, -38, D:6) 12 bolts (6, -6, D:6) a +0 long sword (22, -28, D:6) a +0 club (23, -36, D:6) a +0 ring mail (23, -28, D:6) a +0 short sword a +0 short sword 4 poisoned darts a +0 dagger (23, -27, D:6) a +0 dagger (24, -27, D:6) a stone a +0 whip (26, -45, D:6) a +0 robe a +2 great sword (27, -43, D:6) a +0 robe a +5 halberd (28, -2, D:6) 24 stones (30, -41, D:6) a +0 robe a +0 spear (30, -39, D:6) a +0 robe a +0 falchion (31, -40, D:6) a +0 robe a +3 long sword (33, -37, D:6) a +0 robe (40, -30, D:6) a +0 giant club Level 7 of the Dungeon (7, 6, D:7) a ring of wizardry (13, 4, D:7) 11 gold pieces