Dungeon Sprint DCSS version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 17649008232106768300 459 weresquid the Basher (level 7, 0/44 HPs) Began as a Gargoyle Gladiator on July 31, 2021. Was a Priest of Makhleb. Shot with a bolt by a yaktaur (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:15 (257 turns). weresquid the Basher (Gargoyle Gladiator) Turns: 257, Time: 00:06:15 Health: 0/44 AC: 9 Str: 18 XL: 7 Next: 6% Magic: 7/7 EV: 13 Int: 9 God: Makhleb [***...] Gold: 0 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . SeeInvis . H - +10 dark maul {vorpal} rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Minor Destruction, Lesser Servant of Makhleb You were in the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 flail F - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. G - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. H - the +10 dark maul (weapon) {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. K - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). L - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) I - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. J - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. M - a +5 crystal plate armour N - +5 gold dragon scales Jewellery n - the ring of Kitezit {rPois rF++ rN+} (You found it in the Dungeon) [ring of poison resistance] rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. x - a ring of flight y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands u - a wand of mindburst (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 2 scrolls of fear Potions e - 10 potions of curing f - 8 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of might Miscellaneous E - a lightning rod (4/4) Skills: - Level 4.5 Fighting - Level 10.4 Maces & Flails - Level 2.7 Throwing - Level 2.4 Armour - Level 5.1 Dodging + Level 9.1 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fireball Conj/Fire 0% 3d3 100% 5 Starburst Conj/Fire 0% 8x6d3 100% 6 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. H - the +10 dark maul (weapon) {vorpal} Unknown command. Unknown command. Things that are here: the +8 whip "Snakebite" {venom, curare, rPois}; a +0 robe n - the ring of Kitezit {rPois rF++ rN+} You see here a +1 dagger. You pick up a book of Fire and begin reading... You add the spells Fireball, Starburst and Ignition to your library. You see here a +1 dagger. You see here a +4 shortbow of flaming. You start resting. HP restored. You see here a +1 dagger. There is a transporter here. You don't have any unidentified items. Unknown command. Unknown command. Welcome to arena 4. You enter the transporter and appear at another place. A centaur and 3 yaktaurs come into view. The centaur shouts! The yaktaur shouts! x3 The centaur picks up a +2 broad axe of freezing. The centaur wields a +2 broad axe of freezing. It glows with a cold blue light! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The yaktaur picks up a staff of conjuration. The yaktaur wields a staff of conjuration. Found a ring of magical power and a manual of Stealth. Found a transporter. Unknown command. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you! You die... ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓....c...▓ ▓..cc....▓ ▓...c....▓ ▓........▓ ▓.▓.@..▓.▓ ▓...©....▓ ▓▓▓▓▓▓▓▓▓▓ You could see 3 yaktaurs and a centaur. Vanquished Creatures A yak (D) 2 necrophages (D) 2 wights (D) An iron imp (D) An iguana (D) A white imp (D) A jackal (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | weresquid the Gargoyle Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a blossoming altar of Fedhas. 4 | D | Banished a spatial maelstrom 5 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 5 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 5 | D | Found the +10 dark maul {vorpal} 5 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 5 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 5 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 5 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 5 | D | Found the +6 shillelagh "Devastator" {shatter} 5 | D | Found the +11 plutonium sword {Contam Stlth-} 5 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 5 | D | Found the +9 sword of Zonguldrok {reap} 5 | D | Found the +13 scythe of Curses {drain, Drain} 5 | D | Found the +5 sword of Power {vorpal} 5 | D | Found the +7 mace of Variability {chain chaos} 5 | D | Found the +7 Singing Sword {vorpal, sonic wave} 5 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a transporter. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a burning altar of Makhleb. 6 | D | Found an opulent altar of Gozag. 43 | D | Banished a spatial maelstrom 74 | D | Became a worshipper of Makhleb the Destroyer 81 | D | Entered arena 2. 81 | D | Noticed an iron imp 81 | D | Found a transporter. 82 | D | Reached skill level 8 in Maces & Flails 82 | D | Reached XP level 2. HP: 8/17 MP: 2/2 98 | D | Reached XP level 3. HP: 22/22 MP: 3/3 100 | D | Got the +1 leather armour of Senimak {*Slow rN+++ MP+9 | Str-4} 105 | D | Entered arena 3. 105 | D | Noticed a yak 105 | D | Found a transporter. 107 | D | Reached * piety under Makhleb 111 | D | Reached XP level 4. HP: 11/28 MP: 4/4 113 | D | Killed a yak 114 | D | Reached skill level 10 in Maces & Flails 114 | D | Reached skill level 5 in Dodging 114 | D | Reached XP level 5. HP: 18/34 MP: 5/5 118 | D | Got the ring of Gighocet {Fire rPois Str-4 Int+4} 125 | D | Entered arena 4. 125 | D | Noticed a necrophage 125 | D | Noticed a necrophage 125 | D | Found a transporter. 129 | D | Killed a necrophage 129 | D | Reached ** piety under Makhleb 130 | D | Reached skill level 5 in Shields 130 | D | Reached XP level 6. HP: 23/39 MP: 6/6 131 | D | Killed a necrophage 133 | D | Reached *** piety under Makhleb 134 | D | Reached XP level 7. HP: 27/44 MP: 7/7 138 | D | Got the ring of Kitezit {rPois rF++ rN+} 256 | D | Entered arena 5. 256 | D | Noticed a yaktaur 256 | D | Noticed a yaktaur 256 | D | Noticed a yaktaur 256 | D | Found a transporter. 257 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Maces & Flails | 8 10 | 10.4 Throwing | 2 | 2.7 Dodging | 3 5 | 5.1 Fighting | 3 4 | 4.5 Armour | 2 | 2.4 Shields | 5 9 | 9.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Flail | 12 | | || 12 Great mace | 4 | 8 | || 12 Use: Potion | 3 | | || 3 Armor: Leather armour | 3 | 4 | || 7 Dodge: Dodged | 9 | 5 | || 14